Commit af4ece26 authored by Alistair Leslie-Hughes's avatar Alistair Leslie-Hughes Committed by Alexandre Julliard

d3dx9: Add D3DXConvertMeshSubsetToSingleStrip stub.

parent 574bce1b
...@@ -28,7 +28,7 @@ ...@@ -28,7 +28,7 @@
@ stub D3DXComputeTangentFrame(ptr long) @ stub D3DXComputeTangentFrame(ptr long)
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
@ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
@ stub D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) @ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
@ stub D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) @ stub D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr)
@ stub D3DXCreateAnimationController(long long long long ptr) @ stub D3DXCreateAnimationController(long long long long ptr)
@ stdcall D3DXCreateBox(ptr float float float ptr ptr) @ stdcall D3DXCreateBox(ptr float float float ptr ptr)
......
...@@ -7549,3 +7549,12 @@ HRESULT WINAPI D3DXTessellateNPatches(ID3DXMesh *mesh, const DWORD *adjacency_in ...@@ -7549,3 +7549,12 @@ HRESULT WINAPI D3DXTessellateNPatches(ID3DXMesh *mesh, const DWORD *adjacency_in
return E_NOTIMPL; return E_NOTIMPL;
} }
HRESULT WINAPI D3DXConvertMeshSubsetToSingleStrip(struct ID3DXBaseMesh *mesh_in, DWORD attribute_id,
DWORD ib_flags, struct IDirect3DIndexBuffer9 **index_buffer, DWORD *index_count)
{
FIXME("mesh_in %p, attribute_id %u, ib_flags %u, index_buffer %p, index_count %p stub.\n",
mesh_in, attribute_id, ib_flags, index_buffer, index_count);
return E_NOTIMPL;
}
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