Commit b1c26a0e authored by Rico Schüller's avatar Rico Schüller Committed by Alexandre Julliard

include: Fix ID3DXBaseEffect interface.

parent 9328d281
...@@ -140,9 +140,7 @@ DECLARE_INTERFACE_(ID3DXBaseEffect, IUnknown) ...@@ -140,9 +140,7 @@ DECLARE_INTERFACE_(ID3DXBaseEffect, IUnknown)
STDMETHOD(GetString)(THIS_ D3DXHANDLE parameter, LPCSTR* string) PURE; STDMETHOD(GetString)(THIS_ D3DXHANDLE parameter, LPCSTR* string) PURE;
STDMETHOD(SetTexture)(THIS_ D3DXHANDLE parameter, LPDIRECT3DBASETEXTURE9 texture) PURE; STDMETHOD(SetTexture)(THIS_ D3DXHANDLE parameter, LPDIRECT3DBASETEXTURE9 texture) PURE;
STDMETHOD(GetTexture)(THIS_ D3DXHANDLE parameter, LPDIRECT3DBASETEXTURE9* texture) PURE; STDMETHOD(GetTexture)(THIS_ D3DXHANDLE parameter, LPDIRECT3DBASETEXTURE9* texture) PURE;
STDMETHOD(SetPixelShader)(THIS_ D3DXHANDLE parameter, LPDIRECT3DPIXELSHADER9 pshader) PURE;
STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE parameter, LPDIRECT3DPIXELSHADER9* pshader) PURE; STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE parameter, LPDIRECT3DPIXELSHADER9* pshader) PURE;
STDMETHOD(SetVertexShader)(THIS_ D3DXHANDLE parameter, LPDIRECT3DVERTEXSHADER9 vshader) PURE;
STDMETHOD(GetVertexShader)(THIS_ D3DXHANDLE parameter, LPDIRECT3DVERTEXSHADER9* vshader) PURE; STDMETHOD(GetVertexShader)(THIS_ D3DXHANDLE parameter, LPDIRECT3DVERTEXSHADER9* vshader) PURE;
STDMETHOD(SetArrayRange)(THIS_ D3DXHANDLE parameter, UINT start, UINT end) PURE; STDMETHOD(SetArrayRange)(THIS_ D3DXHANDLE parameter, UINT start, UINT end) PURE;
}; };
......
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