Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-cw
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-cw
Commits
b3ad91f6
Commit
b3ad91f6
authored
Apr 02, 2010
by
Christian Costa
Committed by
Alexandre Julliard
Apr 02, 2010
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
d3dx9_36: Improve FIXMEs and TRACEs for font.
parent
c1f68576
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
23 additions
and
18 deletions
+23
-18
font.c
dlls/d3dx9_36/font.c
+23
-18
No files found.
dlls/d3dx9_36/font.c
View file @
b3ad91f6
...
...
@@ -44,7 +44,7 @@ static ULONG WINAPI ID3DXFontImpl_AddRef(LPD3DXFONT iface)
{
ID3DXFontImpl
*
This
=
(
ID3DXFontImpl
*
)
iface
;
ULONG
ref
=
InterlockedIncrement
(
&
This
->
ref
);
TRACE
(
"(%p): AddRef from %d
\n
"
,
This
,
ref
-
1
);
TRACE
(
"(%p)
->()
: AddRef from %d
\n
"
,
This
,
ref
-
1
);
return
ref
;
}
...
...
@@ -52,7 +52,8 @@ static ULONG WINAPI ID3DXFontImpl_Release(LPD3DXFONT iface)
{
ID3DXFontImpl
*
This
=
(
ID3DXFontImpl
*
)
iface
;
ULONG
ref
=
InterlockedDecrement
(
&
This
->
ref
);
TRACE
(
"(%p): ReleaseRef to %d
\n
"
,
This
,
ref
);
TRACE
(
"(%p)->(): ReleaseRef to %d
\n
"
,
This
,
ref
);
if
(
ref
==
0
)
{
DeleteObject
(
This
->
hfont
);
...
...
@@ -66,7 +67,8 @@ static ULONG WINAPI ID3DXFontImpl_Release(LPD3DXFONT iface)
static
HRESULT
WINAPI
ID3DXFontImpl_GetDevice
(
LPD3DXFONT
iface
,
LPDIRECT3DDEVICE9
*
device
)
{
ID3DXFontImpl
*
This
=
(
ID3DXFontImpl
*
)
iface
;
TRACE
(
"(%p)
\n
"
,
This
);
TRACE
(
"(%p)->(%p)
\n
"
,
This
,
device
);
if
(
!
device
)
return
D3DERR_INVALIDCALL
;
*
device
=
This
->
device
;
...
...
@@ -78,7 +80,8 @@ static HRESULT WINAPI ID3DXFontImpl_GetDevice(LPD3DXFONT iface, LPDIRECT3DDEVICE
static
HRESULT
WINAPI
ID3DXFontImpl_GetDescA
(
LPD3DXFONT
iface
,
D3DXFONT_DESCA
*
desc
)
{
ID3DXFontImpl
*
This
=
(
ID3DXFontImpl
*
)
iface
;
TRACE
(
"(%p)
\n
"
,
This
);
TRACE
(
"(%p)->(%p)
\n
"
,
This
,
desc
);
if
(
!
desc
)
return
D3DERR_INVALIDCALL
;
memcpy
(
desc
,
&
This
->
desc
,
FIELD_OFFSET
(
D3DXFONT_DESCA
,
FaceName
));
...
...
@@ -90,7 +93,8 @@ static HRESULT WINAPI ID3DXFontImpl_GetDescA(LPD3DXFONT iface, D3DXFONT_DESCA *d
static
HRESULT
WINAPI
ID3DXFontImpl_GetDescW
(
LPD3DXFONT
iface
,
D3DXFONT_DESCW
*
desc
)
{
ID3DXFontImpl
*
This
=
(
ID3DXFontImpl
*
)
iface
;
TRACE
(
"(%p)
\n
"
,
This
);
TRACE
(
"(%p)->(%p)
\n
"
,
This
,
desc
);
if
(
!
desc
)
return
D3DERR_INVALIDCALL
;
*
desc
=
This
->
desc
;
...
...
@@ -101,84 +105,84 @@ static HRESULT WINAPI ID3DXFontImpl_GetDescW(LPD3DXFONT iface, D3DXFONT_DESCW *d
static
BOOL
WINAPI
ID3DXFontImpl_GetTextMetricsA
(
LPD3DXFONT
iface
,
TEXTMETRICA
*
metrics
)
{
ID3DXFontImpl
*
This
=
(
ID3DXFontImpl
*
)
iface
;
TRACE
(
"(%p)
\n
"
,
Thi
s
);
TRACE
(
"(%p)
->(%p)
\n
"
,
This
,
metric
s
);
return
GetTextMetricsA
(
This
->
hdc
,
metrics
);
}
static
BOOL
WINAPI
ID3DXFontImpl_GetTextMetricsW
(
LPD3DXFONT
iface
,
TEXTMETRICW
*
metrics
)
{
ID3DXFontImpl
*
This
=
(
ID3DXFontImpl
*
)
iface
;
TRACE
(
"(%p)
\n
"
,
Thi
s
);
TRACE
(
"(%p)
->(%p)
\n
"
,
This
,
metric
s
);
return
GetTextMetricsW
(
This
->
hdc
,
metrics
);
}
static
HDC
WINAPI
ID3DXFontImpl_GetDC
(
LPD3DXFONT
iface
)
{
ID3DXFontImpl
*
This
=
(
ID3DXFontImpl
*
)
iface
;
TRACE
(
"(%p)
\n
"
,
This
);
TRACE
(
"(%p)
->()
\n
"
,
This
);
return
This
->
hdc
;
}
static
HRESULT
WINAPI
ID3DXFontImpl_GetGlyphData
(
LPD3DXFONT
iface
,
UINT
glyph
,
LPDIRECT3DTEXTURE9
*
texture
,
RECT
*
blackbox
,
POINT
*
cellinc
)
{
ID3DXFontImpl
*
This
=
(
ID3DXFontImpl
*
)
iface
;
FIXME
(
"(%p)
: stub
\n
"
,
This
);
FIXME
(
"(%p)
->(%u, %p, %p, %p): stub
\n
"
,
This
,
glyph
,
texture
,
blackbox
,
cellinc
);
return
D3D_OK
;
}
static
HRESULT
WINAPI
ID3DXFontImpl_PreloadCharacters
(
LPD3DXFONT
iface
,
UINT
first
,
UINT
last
)
{
ID3DXFontImpl
*
This
=
(
ID3DXFontImpl
*
)
iface
;
FIXME
(
"(%p)
: stub
\n
"
,
This
);
FIXME
(
"(%p)
->(%u, %u): stub
\n
"
,
This
,
first
,
last
);
return
D3D_OK
;
}
static
HRESULT
WINAPI
ID3DXFontImpl_PreloadGlyphs
(
LPD3DXFONT
iface
,
UINT
first
,
UINT
last
)
{
ID3DXFontImpl
*
This
=
(
ID3DXFontImpl
*
)
iface
;
FIXME
(
"(%p)
: stub
\n
"
,
This
);
FIXME
(
"(%p)
->(%u, %u): stub
\n
"
,
This
,
first
,
last
);
return
D3D_OK
;
}
static
HRESULT
WINAPI
ID3DXFontImpl_PreloadTextA
(
LPD3DXFONT
iface
,
LPCSTR
string
,
INT
count
)
{
ID3DXFontImpl
*
This
=
(
ID3DXFontImpl
*
)
iface
;
FIXME
(
"(%p)
: stub
\n
"
,
This
);
FIXME
(
"(%p)
->(%s, %d): stub
\n
"
,
This
,
string
,
count
);
return
D3D_OK
;
}
static
HRESULT
WINAPI
ID3DXFontImpl_PreloadTextW
(
LPD3DXFONT
iface
,
LPCWSTR
string
,
INT
count
)
{
ID3DXFontImpl
*
This
=
(
ID3DXFontImpl
*
)
iface
;
FIXME
(
"(%p)
: stub
\n
"
,
This
);
FIXME
(
"(%p)
->(%s, %d): stub
\n
"
,
This
,
debugstr_w
(
string
),
count
);
return
D3D_OK
;
}
static
INT
WINAPI
ID3DXFontImpl_DrawTextA
(
LPD3DXFONT
iface
,
LPD3DXSPRITE
sprite
,
LPCSTR
string
,
INT
count
,
LPRECT
rect
,
DWORD
format
,
D3DCOLOR
color
)
{
ID3DXFontImpl
*
This
=
(
ID3DXFontImpl
*
)
iface
;
FIXME
(
"(%p)
: stub
\n
"
,
This
);
FIXME
(
"(%p)
->(%p, %s, %d, %p, %d, %#x): stub
\n
"
,
This
,
sprite
,
string
,
count
,
rect
,
format
,
color
);
return
1
;
}
static
INT
WINAPI
ID3DXFontImpl_DrawTextW
(
LPD3DXFONT
iface
,
LPD3DXSPRITE
sprite
,
LPCWSTR
string
,
INT
count
,
LPRECT
rect
,
DWORD
format
,
D3DCOLOR
color
)
{
ID3DXFontImpl
*
This
=
(
ID3DXFontImpl
*
)
iface
;
FIXME
(
"(%p)
: stub
\n
"
,
This
);
FIXME
(
"(%p)
->(%p, %s, %d, %p, %d, %#x): stub
\n
"
,
This
,
sprite
,
debugstr_w
(
string
),
count
,
rect
,
format
,
color
);
return
1
;
}
static
HRESULT
WINAPI
ID3DXFontImpl_OnLostDevice
(
LPD3DXFONT
iface
)
{
ID3DXFontImpl
*
This
=
(
ID3DXFontImpl
*
)
iface
;
FIXME
(
"(%p): stub
\n
"
,
This
);
FIXME
(
"(%p)
->()
: stub
\n
"
,
This
);
return
D3D_OK
;
}
static
HRESULT
WINAPI
ID3DXFontImpl_OnResetDevice
(
LPD3DXFONT
iface
)
{
ID3DXFontImpl
*
This
=
(
ID3DXFontImpl
*
)
iface
;
FIXME
(
"(%p): stub
\n
"
,
This
);
FIXME
(
"(%p)
->()
: stub
\n
"
,
This
);
return
D3D_OK
;
}
...
...
@@ -277,7 +281,8 @@ HRESULT WINAPI D3DXCreateFontIndirectW(LPDIRECT3DDEVICE9 device, CONST D3DXFONT_
ID3DXFontImpl
*
object
;
IDirect3D9
*
d3d
;
HRESULT
hr
;
FIXME
(
"stub
\n
"
);
FIXME
(
"(%p, %p, %p): stub
\n
"
,
device
,
desc
,
font
);
if
(
!
device
||
!
desc
||
!
font
)
return
D3DERR_INVALIDCALL
;
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment