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wine
wine-cw
Commits
b4b6c3af
Commit
b4b6c3af
authored
Feb 06, 2023
by
Rémi Bernon
Committed by
Alexandre Julliard
Feb 13, 2023
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Plain Diff
joy.cpl: Use the DIJOYSTATE2 user data format to support more buttons.
parent
bb9ee1e9
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5 additions
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5 deletions
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-5
dinput.c
dlls/joy.cpl/dinput.c
+5
-5
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dlls/joy.cpl/dinput.c
View file @
b4b6c3af
...
...
@@ -236,7 +236,7 @@ static BOOL CALLBACK enum_devices( const DIDEVICEINSTANCEW *instance, void *cont
if
(
!
(
entry
=
calloc
(
1
,
sizeof
(
*
entry
)
)))
return
DIENUM_STOP
;
IDirectInput8_CreateDevice
(
dinput
,
&
instance
->
guidInstance
,
&
entry
->
device
,
NULL
);
IDirectInputDevice8_SetDataFormat
(
entry
->
device
,
&
c_dfDIJoystick
);
IDirectInputDevice8_SetDataFormat
(
entry
->
device
,
&
c_dfDIJoystick
2
);
IDirectInputDevice8_GetCapabilities
(
entry
->
device
,
&
caps
);
list_add_tail
(
&
devices
,
&
entry
->
entry
);
...
...
@@ -266,7 +266,7 @@ static DWORD WINAPI input_thread( void *param )
while
(
WaitForMultipleObjects
(
2
,
events
,
FALSE
,
INFINITE
)
!=
0
)
{
IDirectInputEffect
*
effect
;
DIJOYSTATE
state
=
{
0
};
DIJOYSTATE
2
state
=
{
0
};
unsigned
int
i
;
SendMessageW
(
dialog_hwnd
,
WM_USER
,
0
,
0
);
...
...
@@ -437,7 +437,7 @@ LRESULT CALLBACK test_di_axes_window_proc( HWND hwnd, UINT msg, WPARAM wparam, L
{
DIDEVCAPS
caps
=
{.
dwSize
=
sizeof
(
DIDEVCAPS
)};
IDirectInputDevice8W
*
device
;
DIJOYSTATE
state
=
{
0
};
DIJOYSTATE
2
state
=
{
0
};
RECT
rect
,
tmp_rect
;
PAINTSTRUCT
paint
;
HDC
hdc
;
...
...
@@ -503,7 +503,7 @@ LRESULT CALLBACK test_di_povs_window_proc( HWND hwnd, UINT msg, WPARAM wparam, L
{
DIDEVCAPS
caps
=
{.
dwSize
=
sizeof
(
DIDEVCAPS
)};
IDirectInputDevice8W
*
device
;
DIJOYSTATE
state
=
{
0
};
DIJOYSTATE
2
state
=
{
0
};
PAINTSTRUCT
paint
;
RECT
rect
;
HDC
hdc
;
...
...
@@ -547,7 +547,7 @@ LRESULT CALLBACK test_di_buttons_window_proc( HWND hwnd, UINT msg, WPARAM wparam
DIDEVCAPS
caps
=
{.
dwSize
=
sizeof
(
DIDEVCAPS
)};
UINT
i
,
j
,
offs
,
size
,
step
,
space
=
2
;
IDirectInputDevice8W
*
device
;
DIJOYSTATE
state
=
{
0
};
DIJOYSTATE
2
state
=
{
0
};
PAINTSTRUCT
paint
;
RECT
rect
;
HDC
hdc
;
...
...
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