Commit bd6a5de2 authored by Stefan Dösinger's avatar Stefan Dösinger Committed by Alexandre Julliard

d3d8/tests: The device restores the mode settings from the registry.

parent 7fb22f50
......@@ -2982,56 +2982,119 @@ static void test_unsupported_shaders(void)
static void test_mode_change(void)
{
RECT fullscreen_rect, focus_rect, r;
RECT d3d_rect, focus_rect, r;
struct device_desc device_desc;
IDirect3DSurface8 *backbuffer;
IDirect3DDevice8 *device;
D3DSURFACE_DESC desc;
IDirect3D8 *d3d8;
DEVMODEW devmode;
UINT refcount;
ULONG refcount;
UINT adapter_mode_count, i;
HRESULT hr;
DWORD ret;
BOOL ret;
LONG change_ret;
D3DDISPLAYMODE d3ddm;
DWORD d3d_width = 0, d3d_height = 0, user32_width = 0, user32_height = 0;
focus_window = CreateWindowA("d3d8_test_wc", "d3d8_test", WS_OVERLAPPEDWINDOW,
0, 0, registry_mode.dmPelsWidth / 2, registry_mode.dmPelsHeight / 2, 0, 0, 0, 0);
device_window = CreateWindowA("d3d8_test_wc", "d3d8_test", WS_OVERLAPPEDWINDOW,
0, 0, registry_mode.dmPelsWidth / 2, registry_mode.dmPelsHeight / 2, 0, 0, 0, 0);
d3d8 = Direct3DCreate8(D3D_SDK_VERSION);
ok(!!d3d8, "Failed to create a D3D object.\n");
SetRect(&fullscreen_rect, 0, 0, registry_mode.dmPelsWidth, registry_mode.dmPelsHeight);
adapter_mode_count = IDirect3D8_GetAdapterModeCount(d3d8, D3DADAPTER_DEFAULT);
for (i = 0; i < adapter_mode_count; ++i)
{
hr = IDirect3D8_EnumAdapterModes(d3d8, D3DADAPTER_DEFAULT, i, &d3ddm);
ok(SUCCEEDED(hr), "Failed to enumerate display mode, hr %#x.\n", hr);
if (d3ddm.Format != D3DFMT_X8R8G8B8)
continue;
if (d3ddm.Width == registry_mode.dmPelsWidth && d3ddm.Height == registry_mode.dmPelsHeight)
continue;
/* The r200 driver on Windows XP enumerates modes like 320x200 and 320x240 but
* refuses to create a device at these sizes. */
if (d3ddm.Width < 640 || d3ddm.Height < 480)
continue;
if (!user32_width)
{
user32_width = d3ddm.Width;
user32_height = d3ddm.Height;
continue;
}
/* Make sure the d3d mode is smaller in width or height and at most
* equal in the other dimension than the mode passed to
* ChangeDisplaySettings. Otherwise Windows shrinks the window to
* the ChangeDisplaySettings parameters + 12. */
if (d3ddm.Width == user32_width && d3ddm.Height == user32_height)
continue;
if (d3ddm.Width <= user32_width && d3ddm.Height <= user32_height)
{
d3d_width = d3ddm.Width;
d3d_height = d3ddm.Height;
break;
}
if (user32_width <= d3ddm.Width && user32_height <= d3ddm.Height)
{
d3d_width = user32_width;
d3d_height = user32_height;
user32_width = d3ddm.Width;
user32_height = d3ddm.Height;
break;
}
}
if (!d3d_width)
{
skip("Could not find adequate modes, skipping mode tests.\n");
IDirect3D8_Release(d3d8);
return;
}
memset(&devmode, 0, sizeof(devmode));
devmode.dmSize = sizeof(devmode);
devmode.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT;
devmode.dmPelsWidth = user32_width;
devmode.dmPelsHeight = user32_height;
change_ret = ChangeDisplaySettingsW(&devmode, CDS_FULLSCREEN);
ok(change_ret == DISP_CHANGE_SUCCESSFUL, "Failed to change display mode, ret %#x.\n", change_ret);
/* Make the windows visible, otherwise device::release does not restore the mode if
* the application is not in foreground like on the testbot. */
focus_window = CreateWindowA("d3d8_test_wc", "d3d8_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
0, 0, user32_width / 2, user32_height / 2, 0, 0, 0, 0);
device_window = CreateWindowA("d3d8_test_wc", "d3d8_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
0, 0, user32_width / 2, user32_height / 2, 0, 0, 0, 0);
SetRect(&d3d_rect, 0, 0, d3d_width, d3d_height);
GetWindowRect(focus_window, &focus_rect);
device_desc.device_window = device_window;
device_desc.width = registry_mode.dmPelsWidth;
device_desc.height = registry_mode.dmPelsHeight;
device_desc.width = d3d_width;
device_desc.height = d3d_height;
device_desc.flags = CREATE_DEVICE_FULLSCREEN;
if (!(device = create_device(d3d8, focus_window, &device_desc)))
{
skip("Failed to create a D3D device, skipping tests.\n");
change_ret = ChangeDisplaySettingsW(NULL, CDS_FULLSCREEN);
ok(change_ret == DISP_CHANGE_SUCCESSFUL, "Failed to change display mode, ret %#x.\n", change_ret);
goto done;
}
memset(&devmode, 0, sizeof(devmode));
devmode.dmSize = sizeof(devmode);
devmode.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT;
devmode.dmPelsWidth = 640;
devmode.dmPelsHeight = 480;
ret = ChangeDisplaySettingsW(&devmode, CDS_FULLSCREEN);
ok(ret == DISP_CHANGE_SUCCESSFUL, "Failed to change display mode, ret %#x.\n", ret);
devmode.dmPelsWidth = user32_width;
devmode.dmPelsHeight = user32_height;
change_ret = ChangeDisplaySettingsW(&devmode, CDS_FULLSCREEN);
ok(change_ret == DISP_CHANGE_SUCCESSFUL, "Failed to change display mode, ret %#x.\n", change_ret);
memset(&devmode, 0, sizeof(devmode));
devmode.dmSize = sizeof(devmode);
ret = EnumDisplaySettingsW(NULL, ENUM_CURRENT_SETTINGS, &devmode);
ok(ret, "Failed to get display mode.\n");
ok(devmode.dmPelsWidth == 640, "Got unexpect width %u.\n", devmode.dmPelsWidth);
ok(devmode.dmPelsHeight == 480, "Got unexpect height %u.\n", devmode.dmPelsHeight);
ok(devmode.dmPelsWidth == user32_width && devmode.dmPelsHeight == user32_height,
"Expected resolution %ux%u, got %ux%u.\n",
user32_width, user32_height, devmode.dmPelsWidth, devmode.dmPelsHeight);
GetWindowRect(device_window, &r);
ok(EqualRect(&r, &fullscreen_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n",
fullscreen_rect.left, fullscreen_rect.top, fullscreen_rect.right, fullscreen_rect.bottom,
ok(EqualRect(&r, &d3d_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n",
d3d_rect.left, d3d_rect.top, d3d_rect.right, d3d_rect.bottom,
r.left, r.top, r.right, r.bottom);
GetWindowRect(focus_window, &r);
ok(EqualRect(&r, &focus_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n",
......@@ -3042,31 +3105,52 @@ static void test_mode_change(void)
ok(SUCCEEDED(hr), "Failed to get backbuffer, hr %#x.\n", hr);
hr = IDirect3DSurface8_GetDesc(backbuffer, &desc);
ok(SUCCEEDED(hr), "Failed to get backbuffer desc, hr %#x.\n", hr);
ok(desc.Width == registry_mode.dmPelsWidth, "Got unexpected backbuffer width %u.\n", desc.Width);
ok(desc.Height == registry_mode.dmPelsHeight, "Got unexpected backbuffer height %u.\n", desc.Height);
ok(desc.Width == d3d_width, "Got unexpected backbuffer width %u, expected %u.\n",
desc.Width, d3d_width);
ok(desc.Height == d3d_height, "Got unexpected backbuffer height %u, expected %u.\n",
desc.Height, d3d_height);
IDirect3DSurface8_Release(backbuffer);
refcount = IDirect3DDevice8_Release(device);
ok(!refcount, "Device has %u references left.\n", refcount);
memset(&devmode, 0, sizeof(devmode));
devmode.dmSize = sizeof(devmode);
ret = EnumDisplaySettingsW(NULL, ENUM_CURRENT_SETTINGS, &devmode);
ok(ret, "Failed to get display mode.\n");
ok(devmode.dmPelsWidth == registry_mode.dmPelsWidth, "Got unexpect width %u.\n", devmode.dmPelsWidth);
ok(devmode.dmPelsHeight == registry_mode.dmPelsHeight, "Got unexpect height %u.\n", devmode.dmPelsHeight);
todo_wine ok(devmode.dmPelsWidth == registry_mode.dmPelsWidth
&& devmode.dmPelsHeight == registry_mode.dmPelsHeight,
"Expected resolution %ux%u, got %ux%u.\n",
registry_mode.dmPelsWidth, registry_mode.dmPelsHeight, devmode.dmPelsWidth, devmode.dmPelsHeight);
change_ret = ChangeDisplaySettingsW(NULL, CDS_FULLSCREEN);
ok(change_ret == DISP_CHANGE_SUCCESSFUL, "Failed to change display mode, ret %#x.\n", change_ret);
/* The mode restore also happens when the device was created at the original screen size. */
device_desc.device_window = device_window;
device_desc.width = registry_mode.dmPelsWidth;
device_desc.height = registry_mode.dmPelsHeight;
device_desc.flags = CREATE_DEVICE_FULLSCREEN;
ok(!!(device = create_device(d3d8, focus_window, &device_desc)), "Failed to create a D3D device.\n");
devmode.dmPelsWidth = user32_width;
devmode.dmPelsHeight = user32_height;
change_ret = ChangeDisplaySettingsW(&devmode, CDS_FULLSCREEN);
ok(change_ret == DISP_CHANGE_SUCCESSFUL, "Failed to change display mode, ret %#x.\n", change_ret);
refcount = IDirect3DDevice8_Release(device);
ok(!refcount, "Device has %u references left.\n", refcount);
ret = EnumDisplaySettingsW(NULL, ENUM_CURRENT_SETTINGS, &devmode);
ok(ret, "Failed to get display mode.\n");
ok(devmode.dmPelsWidth == registry_mode.dmPelsWidth
&& devmode.dmPelsHeight == registry_mode.dmPelsHeight,
"Expected resolution %ux%u, got %ux%u.\n",
registry_mode.dmPelsWidth, registry_mode.dmPelsHeight, devmode.dmPelsWidth, devmode.dmPelsHeight);
done:
DestroyWindow(device_window);
DestroyWindow(focus_window);
IDirect3D8_Release(d3d8);
memset(&devmode, 0, sizeof(devmode));
devmode.dmSize = sizeof(devmode);
ret = EnumDisplaySettingsW(NULL, ENUM_CURRENT_SETTINGS, &devmode);
ok(ret, "Failed to get display mode.\n");
ok(devmode.dmPelsWidth == registry_mode.dmPelsWidth, "Got unexpect width %u.\n", devmode.dmPelsWidth);
ok(devmode.dmPelsHeight == registry_mode.dmPelsHeight, "Got unexpect height %u.\n", devmode.dmPelsHeight);
}
static void test_device_window_reset(void)
......
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