Commit c461d312 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Request per-surface palettes in the client libs.

parent b296f181
...@@ -45,7 +45,7 @@ IDirect3D8* WINAPI DECLSPEC_HOTPATCH Direct3DCreate8(UINT SDKVersion) { ...@@ -45,7 +45,7 @@ IDirect3D8* WINAPI DECLSPEC_HOTPATCH Direct3DCreate8(UINT SDKVersion) {
object->IDirect3D8_iface.lpVtbl = &Direct3D8_Vtbl; object->IDirect3D8_iface.lpVtbl = &Direct3D8_Vtbl;
object->ref = 1; object->ref = 1;
object->WineD3D = wined3d_create(8, &object->IDirect3D8_iface); object->WineD3D = wined3d_create(8, 0, &object->IDirect3D8_iface);
TRACE("Created Direct3D object @ %p, WineObj @ %p\n", object, object->WineD3D); TRACE("Created Direct3D object @ %p, WineObj @ %p\n", object, object->WineD3D);
......
...@@ -40,7 +40,7 @@ IDirect3D9* WINAPI DECLSPEC_HOTPATCH Direct3DCreate9(UINT SDKVersion) { ...@@ -40,7 +40,7 @@ IDirect3D9* WINAPI DECLSPEC_HOTPATCH Direct3DCreate9(UINT SDKVersion) {
object->ref = 1; object->ref = 1;
wined3d_mutex_lock(); wined3d_mutex_lock();
object->WineD3D = wined3d_create(9, object); object->WineD3D = wined3d_create(9, 0, object);
wined3d_mutex_unlock(); wined3d_mutex_unlock();
TRACE("SDKVersion = %x, Created Direct3D object @ %p, WineObj @ %p\n", SDKVersion, object, object->WineD3D); TRACE("SDKVersion = %x, Created Direct3D object @ %p, WineObj @ %p\n", SDKVersion, object, object->WineD3D);
......
...@@ -6034,7 +6034,7 @@ HRESULT ddraw_init(IDirectDrawImpl *ddraw, WINED3DDEVTYPE device_type) ...@@ -6034,7 +6034,7 @@ HRESULT ddraw_init(IDirectDrawImpl *ddraw, WINED3DDEVTYPE device_type)
ddraw->orig_width = GetSystemMetrics(SM_CXSCREEN); ddraw->orig_width = GetSystemMetrics(SM_CXSCREEN);
ddraw->orig_height = GetSystemMetrics(SM_CYSCREEN); ddraw->orig_height = GetSystemMetrics(SM_CYSCREEN);
ddraw->wineD3D = wined3d_create(7, &ddraw->IDirectDraw7_iface); ddraw->wineD3D = wined3d_create(7, WINED3D_PALETTE_PER_SURFACE, &ddraw->IDirectDraw7_iface);
if (!ddraw->wineD3D) if (!ddraw->wineD3D)
{ {
WARN("Failed to create a wined3d object.\n"); WARN("Failed to create a wined3d object.\n");
......
...@@ -303,7 +303,7 @@ HRESULT dxgi_factory_init(struct dxgi_factory *factory) ...@@ -303,7 +303,7 @@ HRESULT dxgi_factory_init(struct dxgi_factory *factory)
factory->refcount = 1; factory->refcount = 1;
EnterCriticalSection(&dxgi_cs); EnterCriticalSection(&dxgi_cs);
factory->wined3d = wined3d_create(10, factory); factory->wined3d = wined3d_create(10, 0, factory);
if (!factory->wined3d) if (!factory->wined3d)
{ {
LeaveCriticalSection(&dxgi_cs); LeaveCriticalSection(&dxgi_cs);
......
...@@ -5370,11 +5370,12 @@ const struct wined3d_parent_ops wined3d_null_parent_ops = ...@@ -5370,11 +5370,12 @@ const struct wined3d_parent_ops wined3d_null_parent_ops =
}; };
/* Do not call while under the GL lock. */ /* Do not call while under the GL lock. */
HRESULT wined3d_init(struct wined3d *wined3d, UINT version, void *parent) HRESULT wined3d_init(struct wined3d *wined3d, UINT version, DWORD flags, void *parent)
{ {
wined3d->dxVersion = version; wined3d->dxVersion = version;
wined3d->ref = 1; wined3d->ref = 1;
wined3d->parent = parent; wined3d->parent = parent;
wined3d->flags = flags;
if (!InitAdapters(wined3d)) if (!InitAdapters(wined3d))
{ {
......
...@@ -4260,10 +4260,8 @@ void d3dfmt_p8_init_palette(struct wined3d_surface *surface, BYTE table[256][4], ...@@ -4260,10 +4260,8 @@ void d3dfmt_p8_init_palette(struct wined3d_surface *surface, BYTE table[256][4],
if (!pal) if (!pal)
{ {
UINT dxVersion = device->wined3d->dxVersion;
/* In DirectDraw the palette is a property of the surface, there are no such things as device palettes. */ /* In DirectDraw the palette is a property of the surface, there are no such things as device palettes. */
if (dxVersion <= 7) if (device->wined3d->flags & WINED3D_PALETTE_PER_SURFACE)
{ {
ERR("This code should never get entered for DirectDraw!, expect problems\n"); ERR("This code should never get entered for DirectDraw!, expect problems\n");
if (index_in_alpha) if (index_in_alpha)
......
...@@ -6,7 +6,7 @@ ...@@ -6,7 +6,7 @@
@ cdecl wined3d_check_device_format_conversion(ptr long long long long) @ cdecl wined3d_check_device_format_conversion(ptr long long long long)
@ cdecl wined3d_check_device_multisample_type(ptr long long long long long ptr) @ cdecl wined3d_check_device_multisample_type(ptr long long long long long ptr)
@ cdecl wined3d_check_device_type(ptr long long long long long) @ cdecl wined3d_check_device_type(ptr long long long long long)
@ cdecl wined3d_create(long ptr) @ cdecl wined3d_create(long long ptr)
@ cdecl wined3d_decref(ptr) @ cdecl wined3d_decref(ptr)
@ cdecl wined3d_enum_adapter_modes(ptr long long long ptr) @ cdecl wined3d_enum_adapter_modes(ptr long long long ptr)
@ cdecl wined3d_get_adapter_count(ptr) @ cdecl wined3d_get_adapter_count(ptr)
......
...@@ -88,7 +88,7 @@ struct wined3d_settings wined3d_settings = ...@@ -88,7 +88,7 @@ struct wined3d_settings wined3d_settings =
}; };
/* Do not call while under the GL lock. */ /* Do not call while under the GL lock. */
struct wined3d * CDECL wined3d_create(UINT version, void *parent) struct wined3d * CDECL wined3d_create(UINT version, DWORD flags, void *parent)
{ {
struct wined3d *object; struct wined3d *object;
HRESULT hr; HRESULT hr;
...@@ -100,7 +100,7 @@ struct wined3d * CDECL wined3d_create(UINT version, void *parent) ...@@ -100,7 +100,7 @@ struct wined3d * CDECL wined3d_create(UINT version, void *parent)
return NULL; return NULL;
} }
hr = wined3d_init(object, version, parent); hr = wined3d_init(object, version, flags, parent);
if (FAILED(hr)) if (FAILED(hr))
{ {
WARN("Failed to initialize wined3d object, hr %#x.\n", hr); WARN("Failed to initialize wined3d object, hr %#x.\n", hr);
......
...@@ -1634,12 +1634,13 @@ struct wined3d ...@@ -1634,12 +1634,13 @@ struct wined3d
{ {
LONG ref; LONG ref;
void *parent; void *parent;
DWORD flags;
UINT dxVersion; UINT dxVersion;
UINT adapter_count; UINT adapter_count;
struct wined3d_adapter adapters[1]; struct wined3d_adapter adapters[1];
}; };
HRESULT wined3d_init(struct wined3d *wined3d, UINT version, void *parent) DECLSPEC_HIDDEN; HRESULT wined3d_init(struct wined3d *wined3d, UINT version, DWORD flags, void *parent) DECLSPEC_HIDDEN;
BOOL wined3d_register_window(HWND window, struct wined3d_device *device) DECLSPEC_HIDDEN; BOOL wined3d_register_window(HWND window, struct wined3d_device *device) DECLSPEC_HIDDEN;
void wined3d_unregister_window(HWND window) DECLSPEC_HIDDEN; void wined3d_unregister_window(HWND window) DECLSPEC_HIDDEN;
......
...@@ -1235,6 +1235,8 @@ enum wined3d_sysval_semantic ...@@ -1235,6 +1235,8 @@ enum wined3d_sysval_semantic
#define WINED3DDEVCAPS_RTPATCHHANDLEZERO 0x00800000 #define WINED3DDEVCAPS_RTPATCHHANDLEZERO 0x00800000
#define WINED3DDEVCAPS_NPATCHES 0x01000000 #define WINED3DDEVCAPS_NPATCHES 0x01000000
#define WINED3D_PALETTE_PER_SURFACE 0x00000001
/* dwDDFX */ /* dwDDFX */
/* arithmetic stretching along y axis */ /* arithmetic stretching along y axis */
#define WINEDDBLTFX_ARITHSTRETCHY 0x00000001 #define WINEDDBLTFX_ARITHSTRETCHY 0x00000001
...@@ -2125,7 +2127,7 @@ HRESULT __cdecl wined3d_check_device_multisample_type(const struct wined3d *wine ...@@ -2125,7 +2127,7 @@ HRESULT __cdecl wined3d_check_device_multisample_type(const struct wined3d *wine
HRESULT __cdecl wined3d_check_device_type(const struct wined3d *wined3d, UINT adapter_idx, HRESULT __cdecl wined3d_check_device_type(const struct wined3d *wined3d, UINT adapter_idx,
WINED3DDEVTYPE device_type, enum wined3d_format_id display_format_id, WINED3DDEVTYPE device_type, enum wined3d_format_id display_format_id,
enum wined3d_format_id backbuffer_format_id, BOOL windowed); enum wined3d_format_id backbuffer_format_id, BOOL windowed);
struct wined3d * __cdecl wined3d_create(UINT dxVersion, void *parent); struct wined3d * __cdecl wined3d_create(UINT dxVersion, DWORD flags, void *parent);
ULONG __cdecl wined3d_decref(struct wined3d *wined3d); ULONG __cdecl wined3d_decref(struct wined3d *wined3d);
HRESULT __cdecl wined3d_enum_adapter_modes(const struct wined3d *wined3d, UINT adapter_idx, HRESULT __cdecl wined3d_enum_adapter_modes(const struct wined3d *wined3d, UINT adapter_idx,
enum wined3d_format_id format_id, UINT mode_idx, WINED3DDISPLAYMODE *mode); enum wined3d_format_id format_id, UINT mode_idx, WINED3DDISPLAYMODE *mode);
......
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