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wine
wine-cw
Commits
c4e4647c
Commit
c4e4647c
authored
Aug 26, 2015
by
Stefan Dösinger
Committed by
Alexandre Julliard
Aug 27, 2015
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Plain Diff
d3d9: Validate swap effect and backbuffer count.
parent
b5739861
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Showing
3 changed files
with
37 additions
and
13 deletions
+37
-13
device.c
dlls/d3d9/device.c
+37
-5
swapchain.c
dlls/wined3d/swapchain.c
+0
-7
wined3d.h
include/wine/wined3d.h
+0
-1
No files found.
dlls/d3d9/device.c
View file @
c4e4647c
...
...
@@ -208,9 +208,25 @@ void present_parameters_from_wined3d_swapchain_desc(D3DPRESENT_PARAMETERS *prese
present_parameters
->
PresentationInterval
=
swapchain_desc
->
swap_interval
;
}
static
void
wined3d_swapchain_desc_from_present_parameters
(
struct
wined3d_swapchain_desc
*
swapchain_desc
,
const
D3DPRESENT_PARAMETERS
*
present_parameters
)
static
BOOL
wined3d_swapchain_desc_from_present_parameters
(
struct
wined3d_swapchain_desc
*
swapchain_desc
,
const
D3DPRESENT_PARAMETERS
*
present_parameters
,
BOOL
extended
)
{
D3DSWAPEFFECT
highest_swapeffect
=
extended
?
D3DSWAPEFFECT_FLIPEX
:
D3DSWAPEFFECT_COPY
;
UINT
highest_bb_count
=
extended
?
30
:
3
;
if
(
!
present_parameters
->
SwapEffect
||
present_parameters
->
SwapEffect
>
highest_swapeffect
)
{
WARN
(
"Invalid swap effect %u passed.
\n
"
,
present_parameters
->
SwapEffect
);
return
FALSE
;
}
if
(
present_parameters
->
BackBufferCount
>
highest_bb_count
||
(
present_parameters
->
SwapEffect
==
D3DSWAPEFFECT_COPY
&&
present_parameters
->
BackBufferCount
>
1
))
{
WARN
(
"Invalid backbuffer count %u.
\n
"
,
present_parameters
->
BackBufferCount
);
return
FALSE
;
}
swapchain_desc
->
backbuffer_width
=
present_parameters
->
BackBufferWidth
;
swapchain_desc
->
backbuffer_height
=
present_parameters
->
BackBufferHeight
;
swapchain_desc
->
backbuffer_format
=
wined3dformat_from_d3dformat
(
present_parameters
->
BackBufferFormat
);
...
...
@@ -227,6 +243,8 @@ static void wined3d_swapchain_desc_from_present_parameters(struct wined3d_swapch
swapchain_desc
->
refresh_rate
=
present_parameters
->
FullScreen_RefreshRateInHz
;
swapchain_desc
->
swap_interval
=
present_parameters
->
PresentationInterval
;
swapchain_desc
->
auto_restore_display_mode
=
TRUE
;
return
TRUE
;
}
static
HRESULT
WINAPI
d3d9_device_QueryInterface
(
IDirect3DDevice9Ex
*
iface
,
REFIID
riid
,
void
**
out
)
...
...
@@ -533,7 +551,9 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_device_CreateAdditionalSwapChain(ID
}
wined3d_mutex_unlock
();
wined3d_swapchain_desc_from_present_parameters
(
&
desc
,
present_parameters
);
if
(
!
wined3d_swapchain_desc_from_present_parameters
(
&
desc
,
present_parameters
,
device
->
d3d_parent
->
extended
))
return
D3DERR_INVALIDCALL
;
if
(
SUCCEEDED
(
hr
=
d3d9_swapchain_create
(
device
,
&
desc
,
&
object
)))
*
swapchain
=
(
IDirect3DSwapChain9
*
)
&
object
->
IDirect3DSwapChain9Ex_iface
;
present_parameters_from_wined3d_swapchain_desc
(
present_parameters
,
&
desc
);
...
...
@@ -648,6 +668,10 @@ static HRESULT d3d9_device_reset(struct d3d9_device *device,
wined3d_mode
.
scanline_ordering
=
mode
->
ScanLineOrdering
;
}
if
(
!
wined3d_swapchain_desc_from_present_parameters
(
&
swapchain_desc
,
present_parameters
,
device
->
d3d_parent
->
extended
))
return
D3DERR_INVALIDCALL
;
wined3d_mutex_lock
();
if
(
device
->
vertex_buffer
)
...
...
@@ -664,7 +688,6 @@ static HRESULT d3d9_device_reset(struct d3d9_device *device,
device
->
index_buffer_size
=
0
;
}
wined3d_swapchain_desc_from_present_parameters
(
&
swapchain_desc
,
present_parameters
);
if
(
SUCCEEDED
(
hr
=
wined3d_device_reset
(
device
->
wined3d_device
,
&
swapchain_desc
,
mode
?
&
wined3d_mode
:
NULL
,
reset_enum_callback
,
!
device
->
d3d_parent
->
extended
)))
{
...
...
@@ -3683,6 +3706,7 @@ HRESULT device_init(struct d3d9_device *device, struct d3d9 *parent, struct wine
if
(
!
swapchain_desc
)
{
ERR
(
"Failed to allocate wined3d parameters.
\n
"
);
wined3d_device_release_focus_window
(
device
->
wined3d_device
);
wined3d_device_decref
(
device
->
wined3d_device
);
wined3d_mutex_unlock
();
return
E_OUTOFMEMORY
;
...
...
@@ -3690,7 +3714,15 @@ HRESULT device_init(struct d3d9_device *device, struct d3d9 *parent, struct wine
for
(
i
=
0
;
i
<
count
;
++
i
)
{
wined3d_swapchain_desc_from_present_parameters
(
&
swapchain_desc
[
i
],
&
parameters
[
i
]);
if
(
!
wined3d_swapchain_desc_from_present_parameters
(
&
swapchain_desc
[
i
],
&
parameters
[
i
],
parent
->
extended
))
{
wined3d_device_release_focus_window
(
device
->
wined3d_device
);
wined3d_device_decref
(
device
->
wined3d_device
);
HeapFree
(
GetProcessHeap
(),
0
,
swapchain_desc
);
wined3d_mutex_unlock
();
return
D3DERR_INVALIDCALL
;
}
}
hr
=
wined3d_device_init_3d
(
device
->
wined3d_device
,
swapchain_desc
);
...
...
dlls/wined3d/swapchain.c
View file @
c4e4647c
...
...
@@ -780,13 +780,6 @@ static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, struct wined3
HRESULT
hr
;
UINT
i
;
if
(
desc
->
backbuffer_count
>
WINED3DPRESENT_BACK_BUFFER_MAX
)
{
FIXME
(
"The application requested %u back buffers, this is not supported.
\n
"
,
desc
->
backbuffer_count
);
return
WINED3DERR_INVALIDCALL
;
}
if
(
desc
->
backbuffer_count
>
1
)
{
FIXME
(
"The application requested more than one back buffer, this is not properly supported.
\n
"
...
...
include/wine/wined3d.h
View file @
c4e4647c
...
...
@@ -804,7 +804,6 @@ enum wined3d_display_rotation
#define WINED3DADAPTER_DEFAULT 0
#define WINED3DENUM_NO_WHQL_LEVEL 2
#define WINED3DPRESENT_BACK_BUFFER_MAX 3
#define WINED3DTSS_TCI_PASSTHRU 0x00000
#define WINED3DTSS_TCI_CAMERASPACENORMAL 0x10000
...
...
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