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wine
wine-cw
Commits
c70e17e8
Commit
c70e17e8
authored
Jan 17, 2012
by
Henri Verbeet
Committed by
Alexandre Julliard
Jan 18, 2012
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wined3d: Reset the changed float shader constants in stateblock_init_default_state().
The GLSL constant tracking needs these to be correct.
parent
59df2936
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stateblock.c
dlls/wined3d/stateblock.c
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dlls/wined3d/stateblock.c
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c70e17e8
...
...
@@ -1107,6 +1107,9 @@ void stateblock_init_default_state(struct wined3d_stateblock *stateblock)
stateblock
->
blockType
=
WINED3DSBT_INIT
;
memset
(
stateblock
->
changed
.
pixelShaderConstantsF
,
0
,
device
->
d3d_pshader_constantF
*
sizeof
(
BOOL
));
memset
(
stateblock
->
changed
.
vertexShaderConstantsF
,
0
,
device
->
d3d_vshader_constantF
*
sizeof
(
BOOL
));
/* Set some of the defaults for lights, transforms etc */
memcpy
(
&
state
->
transforms
[
WINED3D_TS_PROJECTION
],
identity
,
sizeof
(
identity
));
memcpy
(
&
state
->
transforms
[
WINED3D_TS_VIEW
],
identity
,
sizeof
(
identity
));
...
...
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