Commit cc4d5dc9 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

d3d10core: Release the wined3d shader when the d3d10 pixel shader is destroyed.

parent bb3b5a73
......@@ -362,6 +362,7 @@ static ULONG STDMETHODCALLTYPE d3d10_pixel_shader_Release(ID3D10PixelShader *ifa
if (!refcount)
{
IWineD3DPixelShader_Release(This->wined3d_shader);
shader_free_signature(&This->output_signature);
HeapFree(GetProcessHeap(), 0, This);
}
......
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