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wine
wine-cw
Commits
ccb3a51a
Commit
ccb3a51a
authored
Jul 31, 2011
by
Henri Verbeet
Committed by
Alexandre Julliard
Aug 01, 2011
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Plain Diff
wined3d: Just invalidate STATE_FRAMEBUFFER in surface_load_ds_location().
parent
4428bda4
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1 changed file
with
2 additions
and
3 deletions
+2
-3
surface.c
dlls/wined3d/surface.c
+2
-3
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dlls/wined3d/surface.c
View file @
ccb3a51a
...
...
@@ -5759,8 +5759,7 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co
surface_depth_blt
(
surface
,
gl_info
,
device
->
depth_blt_texture
,
0
,
0
,
w
,
h
,
bind_target
);
checkGLcall
(
"depth_blt"
);
if
(
context
->
current_fbo
)
context_bind_fbo
(
context
,
GL_FRAMEBUFFER
,
&
context
->
current_fbo
->
id
);
else
context_bind_fbo
(
context
,
GL_FRAMEBUFFER
,
NULL
);
context_invalidate_state
(
context
,
STATE_FRAMEBUFFER
);
LEAVE_GL
();
...
...
@@ -5777,7 +5776,7 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co
0
,
surface
->
pow2Height
-
h
,
w
,
h
,
surface
->
texture_target
);
checkGLcall
(
"depth_blt"
);
if
(
context
->
current_fbo
)
context_bind_fbo
(
context
,
GL_FRAMEBUFFER
,
&
context
->
current_fbo
->
id
);
context_invalidate_state
(
context
,
STATE_FRAMEBUFFER
);
LEAVE_GL
();
...
...
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