Commit ccb6fbba authored by Jacek Caban's avatar Jacek Caban Committed by Alexandre Julliard

gdi32: Use ntgdi name for GetPixel.

parent e7b9a16b
...@@ -327,7 +327,7 @@ ...@@ -327,7 +327,7 @@
@ stdcall GetOutlineTextMetricsW(long long ptr) @ stdcall GetOutlineTextMetricsW(long long ptr)
@ stdcall GetPaletteEntries(long long long ptr) @ stdcall GetPaletteEntries(long long long ptr)
@ stdcall GetPath(long ptr ptr long) @ stdcall GetPath(long ptr ptr long)
@ stdcall GetPixel(long long long) @ stdcall GetPixel(long long long) NtGdiGetPixel
@ stdcall GetPixelFormat(long) @ stdcall GetPixelFormat(long)
@ stdcall GetPolyFillMode(long) @ stdcall GetPolyFillMode(long)
@ stdcall GetROP2(long) @ stdcall GetROP2(long)
......
...@@ -416,9 +416,9 @@ COLORREF WINAPI NtGdiSetPixel( HDC hdc, INT x, INT y, COLORREF color ) ...@@ -416,9 +416,9 @@ COLORREF WINAPI NtGdiSetPixel( HDC hdc, INT x, INT y, COLORREF color )
} }
/*********************************************************************** /***********************************************************************
* GetPixel (GDI32.@) * NtGdiGetPixel (win32u.@)
*/ */
COLORREF WINAPI GetPixel( HDC hdc, INT x, INT y ) COLORREF WINAPI NtGdiGetPixel( HDC hdc, INT x, INT y )
{ {
PHYSDEV physdev; PHYSDEV physdev;
COLORREF ret; COLORREF ret;
......
...@@ -166,8 +166,9 @@ BOOL WINAPI NtGdiGetMiterLimit( HDC hdc, FLOAT *limit ); ...@@ -166,8 +166,9 @@ BOOL WINAPI NtGdiGetMiterLimit( HDC hdc, FLOAT *limit );
COLORREF WINAPI NtGdiGetNearestColor( HDC hdc, COLORREF color ); COLORREF WINAPI NtGdiGetNearestColor( HDC hdc, COLORREF color );
UINT WINAPI NtGdiGetNearestPaletteIndex( HPALETTE hpalette, COLORREF color ); UINT WINAPI NtGdiGetNearestPaletteIndex( HPALETTE hpalette, COLORREF color );
UINT WINAPI NtGdiGetOutlineTextMetricsInternalW( HDC hdc, UINT cbData, UINT WINAPI NtGdiGetOutlineTextMetricsInternalW( HDC hdc, UINT cbData,
OUTLINETEXTMETRICW *otm, ULONG opts); OUTLINETEXTMETRICW *otm, ULONG opts );
INT WINAPI NtGdiGetPath( HDC hdc, POINT *points, BYTE *types, INT size ); INT WINAPI NtGdiGetPath( HDC hdc, POINT *points, BYTE *types, INT size );
COLORREF WINAPI NtGdiGetPixel( HDC hdc, INT x, INT y );
INT WINAPI NtGdiGetRandomRgn( HDC hdc, HRGN region, INT code ); INT WINAPI NtGdiGetRandomRgn( HDC hdc, HRGN region, INT code );
DWORD WINAPI NtGdiGetRegionData( HRGN hrgn, DWORD count, RGNDATA *data ); DWORD WINAPI NtGdiGetRegionData( HRGN hrgn, DWORD count, RGNDATA *data );
INT WINAPI NtGdiGetRgnBox( HRGN hrgn, RECT *rect ); INT WINAPI NtGdiGetRgnBox( HRGN hrgn, RECT *rect );
......
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