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wine
wine-cw
Commits
cd159e3a
Commit
cd159e3a
authored
Aug 23, 2005
by
Oliver Stieber
Committed by
Alexandre Julliard
Aug 23, 2005
Browse files
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Plain Diff
Tidy up d3d9 and finalize passing d3d9 calls to wined3d for now.
parent
4d36546c
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Showing
17 changed files
with
102 additions
and
458 deletions
+102
-458
cubetexture.c
dlls/d3d9/cubetexture.c
+3
-0
d3d9.spec
dlls/d3d9/d3d9.spec
+2
-2
d3d9_main.c
dlls/d3d9/d3d9_main.c
+7
-6
d3d9_private.h
dlls/d3d9/d3d9_private.h
+35
-422
device.c
dlls/d3d9/device.c
+5
-3
directx.c
dlls/d3d9/directx.c
+6
-4
indexbuffer.c
dlls/d3d9/indexbuffer.c
+3
-0
pixelshader.c
dlls/d3d9/pixelshader.c
+12
-8
stateblock.c
dlls/d3d9/stateblock.c
+2
-2
surface.c
dlls/d3d9/surface.c
+4
-1
swapchain.c
dlls/d3d9/swapchain.c
+4
-3
texture.c
dlls/d3d9/texture.c
+4
-1
vertexbuffer.c
dlls/d3d9/vertexbuffer.c
+3
-0
vertexshader.c
dlls/d3d9/vertexshader.c
+2
-2
volume.c
dlls/d3d9/volume.c
+3
-1
volumetexture.c
dlls/d3d9/volumetexture.c
+5
-1
wined3d_types.h
include/wine/wined3d_types.h
+2
-2
No files found.
dlls/d3d9/cubetexture.c
View file @
cd159e3a
...
@@ -209,9 +209,11 @@ HRESULT WINAPI IDirect3DCubeTexture9Impl_AddDirtyRect(LPDIRECT3DCUBETEXTURE9 if
...
@@ -209,9 +209,11 @@ HRESULT WINAPI IDirect3DCubeTexture9Impl_AddDirtyRect(LPDIRECT3DCUBETEXTURE9 if
const
IDirect3DCubeTexture9Vtbl
Direct3DCubeTexture9_Vtbl
=
const
IDirect3DCubeTexture9Vtbl
Direct3DCubeTexture9_Vtbl
=
{
{
/* IUnknown */
IDirect3DCubeTexture9Impl_QueryInterface
,
IDirect3DCubeTexture9Impl_QueryInterface
,
IDirect3DCubeTexture9Impl_AddRef
,
IDirect3DCubeTexture9Impl_AddRef
,
IDirect3DCubeTexture9Impl_Release
,
IDirect3DCubeTexture9Impl_Release
,
/* IDirect3DResource9 */
IDirect3DCubeTexture9Impl_GetDevice
,
IDirect3DCubeTexture9Impl_GetDevice
,
IDirect3DCubeTexture9Impl_SetPrivateData
,
IDirect3DCubeTexture9Impl_SetPrivateData
,
IDirect3DCubeTexture9Impl_GetPrivateData
,
IDirect3DCubeTexture9Impl_GetPrivateData
,
...
@@ -220,6 +222,7 @@ const IDirect3DCubeTexture9Vtbl Direct3DCubeTexture9_Vtbl =
...
@@ -220,6 +222,7 @@ const IDirect3DCubeTexture9Vtbl Direct3DCubeTexture9_Vtbl =
IDirect3DCubeTexture9Impl_GetPriority
,
IDirect3DCubeTexture9Impl_GetPriority
,
IDirect3DCubeTexture9Impl_PreLoad
,
IDirect3DCubeTexture9Impl_PreLoad
,
IDirect3DCubeTexture9Impl_GetType
,
IDirect3DCubeTexture9Impl_GetType
,
/* IDirect3DBaseTexture9 */
IDirect3DCubeTexture9Impl_SetLOD
,
IDirect3DCubeTexture9Impl_SetLOD
,
IDirect3DCubeTexture9Impl_GetLOD
,
IDirect3DCubeTexture9Impl_GetLOD
,
IDirect3DCubeTexture9Impl_GetLevelCount
,
IDirect3DCubeTexture9Impl_GetLevelCount
,
...
...
dlls/d3d9/d3d9.spec
View file @
cd159e3a
@ stdcall D3D9GetSWInfo()
@ stdcall D3D9GetSWInfo()
@ stdcall DebugSetMute()
@ stdcall DebugSetMute()
@ stdcall Direct3DCreate9(long)
@ stdcall Direct3DCreate9(long)
@ stdcall ValidatePixelShader(ptr ptr)
@ stdcall ValidatePixelShader(ptr
long long
ptr)
@ stdcall ValidateVertexShader(ptr ptr)
@ stdcall ValidateVertexShader(ptr
long long
ptr)
dlls/d3d9/d3d9_main.c
View file @
cd159e3a
...
@@ -2,7 +2,8 @@
...
@@ -2,7 +2,8 @@
* Direct3D 9
* Direct3D 9
*
*
* Copyright 2002-2003 Jason Edmeades
* Copyright 2002-2003 Jason Edmeades
* Raphael Junqueira
* Copyright 2002-2003 Raphael Junqueira
* Copyright 2005 Oliver Stieber
*
*
* This library is free software; you can redistribute it and/or
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* modify it under the terms of the GNU Lesser General Public
...
@@ -24,7 +25,7 @@
...
@@ -24,7 +25,7 @@
#include "initguid.h"
#include "initguid.h"
#include "d3d9_private.h"
#include "d3d9_private.h"
WINE_DEFAULT_DEBUG_CHANNEL
(
d3d
);
WINE_DEFAULT_DEBUG_CHANNEL
(
d3d
9
);
void
(
*
wine_tsx11_lock_ptr
)(
void
)
=
NULL
;
void
(
*
wine_tsx11_lock_ptr
)(
void
)
=
NULL
;
void
(
*
wine_tsx11_unlock_ptr
)(
void
)
=
NULL
;
void
(
*
wine_tsx11_unlock_ptr
)(
void
)
=
NULL
;
...
@@ -72,15 +73,15 @@ BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv) {
...
@@ -72,15 +73,15 @@ BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv) {
/***********************************************************************
/***********************************************************************
* ValidateVertexShader (D3D9.@)
* ValidateVertexShader (D3D9.@)
*/
*/
BOOL
WINAPI
ValidateVertexShader
(
LPVOID
what
,
LPVOID
toto
)
{
BOOL
WINAPI
ValidateVertexShader
(
LPVOID
pFunction
,
int
param1
,
int
param2
,
LPVOID
toto
/* result? */
)
{
FIXME
(
"(void): stub: %p %
p
\n
"
,
what
,
toto
);
FIXME
(
"(void): stub: %p %
d %d %p
\n
"
,
pFunction
,
param1
,
param2
,
toto
);
return
TRUE
;
return
TRUE
;
}
}
/***********************************************************************
/***********************************************************************
* ValidatePixelShader (D3D9.@)
* ValidatePixelShader (D3D9.@)
*/
*/
BOOL
WINAPI
ValidatePixelShader
(
LPVOID
what
,
LPVOID
toto
)
{
BOOL
WINAPI
ValidatePixelShader
(
LPVOID
pFunction
,
int
param1
,
int
param2
,
LPVOID
toto
/* result?*/
)
{
FIXME
(
"(void): stub: %p %
p
\n
"
,
what
,
toto
);
FIXME
(
"(void): stub: %p %
d %d %p
\n
"
,
pFunction
,
param1
,
param2
,
toto
);
return
TRUE
;
return
TRUE
;
}
}
dlls/d3d9/d3d9_private.h
View file @
cd159e3a
...
@@ -27,7 +27,6 @@
...
@@ -27,7 +27,6 @@
# error You must include config.h to use this header
# error You must include config.h to use this header
#endif
#endif
/* THIS FILE MUST NOT CONTAIN X11 or MESA DEFINES */
#include <stdarg.h>
#include <stdarg.h>
#define NONAMELESSUNION
#define NONAMELESSUNION
...
@@ -35,19 +34,10 @@
...
@@ -35,19 +34,10 @@
#define COBJMACROS
#define COBJMACROS
#include "windef.h"
#include "windef.h"
#include "winbase.h"
#include "winbase.h"
#include "wingdi.h"
#include "winuser.h"
#include "winuser.h"
#include "wine/debug.h"
#include "wine/debug.h"
#include "wine/unicode.h"
#include "wine/unicode.h"
#define XMD_H
#include <GL/gl.h>
#include <GL/glx.h>
#ifdef HAVE_GL_GLEXT_H
# include <GL/glext.h>
#endif
#undef XMD_H
#undef APIENTRY
#undef APIENTRY
#undef CALLBACK
#undef CALLBACK
#undef WINAPI
#undef WINAPI
...
@@ -57,41 +47,11 @@
...
@@ -57,41 +47,11 @@
#define WINAPI __stdcall
#define WINAPI __stdcall
#define APIENTRY WINAPI
#define APIENTRY WINAPI
#include "gdi.h"
#include "d3d9.h"
#include "d3d9.h"
#include "d3d9_private.h"
#include "d3d9_private.h"
#include "wine/wined3d_interface.h"
#include "wine/wined3d_interface.h"
/* X11 locking */
extern
void
(
*
wine_tsx11_lock_ptr
)(
void
);
extern
void
(
*
wine_tsx11_unlock_ptr
)(
void
);
/* As GLX relies on X, this is needed */
#define ENTER_GL() wine_tsx11_lock_ptr()
#define LEAVE_GL() wine_tsx11_unlock_ptr()
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "d3d9.h"
/* Device caps */
#define MAX_PALETTES 256
#define MAX_STREAMS 16
#define MAX_ACTIVE_LIGHTS 8
#define MAX_CLIPPLANES D3DMAXUSERCLIPPLANES
#define MAX_LEVELS 256
/* Other useful values */
#define HIGHEST_RENDER_STATE D3DRS_BLENDOPALPHA
#define HIGHEST_TEXTURE_STATE 29
#define HIGHEST_TRANSFORMSTATE 512
#define D3DSBT_RECORDED 0xfffffffe
#define D3D_VSHADER_MAX_CONSTANTS 96
#define D3D_PSHADER_MAX_CONSTANTS 32
/* ===========================================================================
/* ===========================================================================
Macros
Macros
=========================================================================== */
=========================================================================== */
...
@@ -174,60 +134,8 @@ extern void (*wine_tsx11_unlock_ptr)(void);
...
@@ -174,60 +134,8 @@ extern void (*wine_tsx11_unlock_ptr)(void);
_pWineCaps->MaxVertexShader30InstructionSlots = &_pD3D9Caps->MaxVertexShader30InstructionSlots; \
_pWineCaps->MaxVertexShader30InstructionSlots = &_pD3D9Caps->MaxVertexShader30InstructionSlots; \
_pWineCaps->MaxPixelShader30InstructionSlots = &_pD3D9Caps->MaxPixelShader30InstructionSlots;
_pWineCaps->MaxPixelShader30InstructionSlots = &_pD3D9Caps->MaxPixelShader30InstructionSlots;
/* Direct3D9 Interfaces: */
typedef
struct
IDirect3D9Impl
IDirect3D9Impl
;
typedef
struct
IDirect3DDevice9Impl
IDirect3DDevice9Impl
;
typedef
struct
IDirect3DBaseTexture9Impl
IDirect3DBaseTexture9Impl
;
typedef
struct
IDirect3DTexture9Impl
IDirect3DTexture9Impl
;
typedef
struct
IDirect3DVolumeTexture9Impl
IDirect3DVolumeTexture9Impl
;
typedef
struct
IDirect3DCubeTexture9Impl
IDirect3DCubeTexture9Impl
;
typedef
struct
IDirect3DVertexBuffer9Impl
IDirect3DVertexBuffer9Impl
;
typedef
struct
IDirect3DIndexBuffer9Impl
IDirect3DIndexBuffer9Impl
;
typedef
struct
IDirect3DSurface9Impl
IDirect3DSurface9Impl
;
typedef
struct
IDirect3DResource9Impl
IDirect3DResource9Impl
;
typedef
struct
IDirect3DVolume9Impl
IDirect3DVolume9Impl
;
typedef
struct
IDirect3DVertexDeclaration9Impl
IDirect3DVertexDeclaration9Impl
;
#define D3DCOLOR_R(dw) (((float) (((dw) >> 16) & 0xFF)) / 255.0f)
#define D3DCOLOR_G(dw) (((float) (((dw) >> 8) & 0xFF)) / 255.0f)
#define D3DCOLOR_B(dw) (((float) (((dw) >> 0) & 0xFF)) / 255.0f)
#define D3DCOLOR_A(dw) (((float) (((dw) >> 24) & 0xFF)) / 255.0f)
#define D3DCOLORTOCOLORVALUE(dw, col) \
(col).r = D3DCOLOR_R(dw); \
(col).g = D3DCOLOR_G(dw); \
(col).b = D3DCOLOR_B(dw); \
(col).a = D3DCOLOR_A(dw);
#define D3DCOLORTOVECTOR4(dw, vec) \
(vec).x = D3DCOLOR_R(dw); \
(vec).y = D3DCOLOR_G(dw); \
(vec).z = D3DCOLOR_B(dw); \
(vec).w = D3DCOLOR_A(dw);
#define D3DCOLORTOGLFLOAT4(dw, vec) \
(vec)[0] = D3DCOLOR_R(dw); \
(vec)[1] = D3DCOLOR_G(dw); \
(vec)[2] = D3DCOLOR_B(dw); \
(vec)[3] = D3DCOLOR_A(dw);
typedef
struct
D3DSHADERVECTORF
{
float
x
;
float
y
;
float
z
;
float
w
;
}
D3DSHADERVECTORF
;
typedef
struct
D3DSHADERVECTORI
{
int
x
;
int
y
;
int
z
;
int
w
;
}
D3DSHADERVECTORI
;
/* ===========================================================================
/* ===========================================================================
The interfactes themselv
es
D3D9 interfact
es
=========================================================================== */
=========================================================================== */
/* ---------- */
/* ---------- */
...
@@ -242,7 +150,7 @@ extern const IDirect3D9Vtbl Direct3D9_Vtbl;
...
@@ -242,7 +150,7 @@ extern const IDirect3D9Vtbl Direct3D9_Vtbl;
/*****************************************************************************
/*****************************************************************************
* IDirect3D implementation structure
* IDirect3D implementation structure
*/
*/
struct
IDirect3D9Impl
typedef
struct
IDirect3D9Impl
{
{
/* IUnknown fields */
/* IUnknown fields */
const
IDirect3D9Vtbl
*
lpVtbl
;
const
IDirect3D9Vtbl
*
lpVtbl
;
...
@@ -251,29 +159,7 @@ struct IDirect3D9Impl
...
@@ -251,29 +159,7 @@ struct IDirect3D9Impl
/* The WineD3D device */
/* The WineD3D device */
IWineD3D
*
WineD3D
;
IWineD3D
*
WineD3D
;
/* IDirect3D9 fields */
}
IDirect3D9Impl
;
};
/* IUnknown: */
extern
HRESULT
WINAPI
IDirect3D9Impl_QueryInterface
(
LPDIRECT3D9
iface
,
REFIID
refiid
,
LPVOID
*
obj
);
extern
ULONG
WINAPI
IDirect3D9Impl_AddRef
(
LPDIRECT3D9
iface
);
extern
ULONG
WINAPI
IDirect3D9Impl_Release
(
LPDIRECT3D9
iface
);
/* IDirect3d9: */
extern
HRESULT
WINAPI
IDirect3D9Impl_RegisterSoftwareDevice
(
LPDIRECT3D9
iface
,
void
*
pInitializeFunction
);
extern
UINT
WINAPI
IDirect3D9Impl_GetAdapterCount
(
LPDIRECT3D9
iface
);
extern
HRESULT
WINAPI
IDirect3D9Impl_GetAdapterIdentifier
(
LPDIRECT3D9
iface
,
UINT
Adapter
,
DWORD
Flags
,
D3DADAPTER_IDENTIFIER9
*
pIdentifier
);
extern
UINT
WINAPI
IDirect3D9Impl_GetAdapterModeCount
(
LPDIRECT3D9
iface
,
UINT
Adapter
,
D3DFORMAT
Format
);
extern
HRESULT
WINAPI
IDirect3D9Impl_EnumAdapterModes
(
LPDIRECT3D9
iface
,
UINT
Adapter
,
D3DFORMAT
Format
,
UINT
Mode
,
D3DDISPLAYMODE
*
pMode
);
extern
HRESULT
WINAPI
IDirect3D9Impl_GetAdapterDisplayMode
(
LPDIRECT3D9
iface
,
UINT
Adapter
,
D3DDISPLAYMODE
*
pMode
);
extern
HRESULT
WINAPI
IDirect3D9Impl_CheckDeviceType
(
LPDIRECT3D9
iface
,
UINT
Adapter
,
D3DDEVTYPE
CheckType
,
D3DFORMAT
DisplayFormat
,
D3DFORMAT
BackBufferFormat
,
BOOL
Windowed
);
extern
HRESULT
WINAPI
IDirect3D9Impl_CheckDeviceFormat
(
LPDIRECT3D9
iface
,
UINT
Adapter
,
D3DDEVTYPE
DeviceType
,
D3DFORMAT
AdapterFormat
,
DWORD
Usage
,
D3DRESOURCETYPE
RType
,
D3DFORMAT
CheckFormat
);
extern
HRESULT
WINAPI
IDirect3D9Impl_CheckDeviceMultiSampleType
(
LPDIRECT3D9
iface
,
UINT
Adapter
,
D3DDEVTYPE
DeviceType
,
D3DFORMAT
SurfaceFormat
,
BOOL
Windowed
,
D3DMULTISAMPLE_TYPE
MultiSampleType
,
DWORD
*
pQualityLevels
);
extern
HRESULT
WINAPI
IDirect3D9Impl_CheckDepthStencilMatch
(
LPDIRECT3D9
iface
,
UINT
Adapter
,
D3DDEVTYPE
DeviceType
,
D3DFORMAT
AdapterFormat
,
D3DFORMAT
RenderTargetFormat
,
D3DFORMAT
DepthStencilFormat
);
extern
HRESULT
WINAPI
IDirect3D9Impl_CheckDeviceFormatConversion
(
LPDIRECT3D9
iface
,
UINT
Adapter
,
D3DDEVTYPE
DeviceType
,
D3DFORMAT
SourceFormat
,
D3DFORMAT
TargetFormat
);
extern
HRESULT
WINAPI
IDirect3D9Impl_GetDeviceCaps
(
LPDIRECT3D9
iface
,
UINT
Adapter
,
D3DDEVTYPE
DeviceType
,
D3DCAPS9
*
pCaps
);
extern
HMONITOR
WINAPI
IDirect3D9Impl_GetAdapterMonitor
(
LPDIRECT3D9
iface
,
UINT
Adapter
);
extern
HRESULT
WINAPI
IDirect3D9Impl_CreateDevice
(
LPDIRECT3D9
iface
,
UINT
Adapter
,
D3DDEVTYPE
DeviceType
,
HWND
hFocusWindow
,
DWORD
BehaviorFlags
,
D3DPRESENT_PARAMETERS
*
pPresentationParameters
,
IDirect3DDevice9
**
ppReturnedDeviceInterface
);
/* ---------------- */
/* ---------------- */
/* IDirect3DDevice9 */
/* IDirect3DDevice9 */
...
@@ -287,7 +173,7 @@ extern const IDirect3DDevice9Vtbl Direct3DDevice9_Vtbl;
...
@@ -287,7 +173,7 @@ extern const IDirect3DDevice9Vtbl Direct3DDevice9_Vtbl;
/*****************************************************************************
/*****************************************************************************
* IDirect3DDevice9 implementation structure
* IDirect3DDevice9 implementation structure
*/
*/
struct
IDirect3DDevice9Impl
typedef
struct
IDirect3DDevice9Impl
{
{
/* IUnknown fields */
/* IUnknown fields */
const
IDirect3DDevice9Vtbl
*
lpVtbl
;
const
IDirect3DDevice9Vtbl
*
lpVtbl
;
...
@@ -296,104 +182,22 @@ struct IDirect3DDevice9Impl
...
@@ -296,104 +182,22 @@ struct IDirect3DDevice9Impl
/* IDirect3DDevice9 fields */
/* IDirect3DDevice9 fields */
IWineD3DDevice
*
WineD3DDevice
;
IWineD3DDevice
*
WineD3DDevice
;
/* FIXME: To be sorted out during move */
}
IDirect3DDevice9Impl
;
IDirect3DSurface9Impl
*
frontBuffer
;
IDirect3DSurface9Impl
*
backBuffer
;
IDirect3DSurface9Impl
*
depthStencilBuffer
;
IDirect3DSurface9Impl
*
renderTarget
;
IDirect3DSurface9Impl
*
stencilBufferTarget
;
};
/* IUnknown: */
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_QueryInterface
(
LPDIRECT3DDEVICE9
iface
,
REFIID
refiid
,
LPVOID
*
obj
);
extern
ULONG
WINAPI
IDirect3DDevice9Impl_AddRef
(
LPDIRECT3DDEVICE9
iface
);
extern
ULONG
WINAPI
IDirect3DDevice9Impl_Release
(
LPDIRECT3DDEVICE9
iface
);
/* IDirect3DDevice9: */
/* IDirect3DDevice9: */
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_TestCooperativeLevel
(
LPDIRECT3DDEVICE9
iface
);
extern
UINT
WINAPI
IDirect3DDevice9Impl_GetAvailableTextureMem
(
LPDIRECT3DDEVICE9
iface
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_EvictManagedRessources
(
LPDIRECT3DDEVICE9
iface
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetDirect3D
(
LPDIRECT3DDEVICE9
iface
,
IDirect3D9
**
ppD3D9
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetDirect3D
(
LPDIRECT3DDEVICE9
iface
,
IDirect3D9
**
ppD3D9
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetDeviceCaps
(
LPDIRECT3DDEVICE9
iface
,
D3DCAPS9
*
pCaps
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetDisplayMode
(
LPDIRECT3DDEVICE9
iface
,
UINT
iSwapChain
,
D3DDISPLAYMODE
*
pMode
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetCreationParameters
(
LPDIRECT3DDEVICE9
iface
,
D3DDEVICE_CREATION_PARAMETERS
*
pParameters
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_SetCursorProperties
(
LPDIRECT3DDEVICE9
iface
,
UINT
XHotSpot
,
UINT
YHotSpot
,
IDirect3DSurface9
*
pCursorBitmap
);
extern
void
WINAPI
IDirect3DDevice9Impl_SetCursorPosition
(
LPDIRECT3DDEVICE9
iface
,
int
XScreenSpace
,
int
YScreenSpace
,
DWORD
Flags
);
extern
BOOL
WINAPI
IDirect3DDevice9Impl_ShowCursor
(
LPDIRECT3DDEVICE9
iface
,
BOOL
bShow
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_CreateAdditionalSwapChain
(
LPDIRECT3DDEVICE9
iface
,
D3DPRESENT_PARAMETERS
*
pPresentationParameters
,
IDirect3DSwapChain9
**
pSwapChain
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_CreateAdditionalSwapChain
(
LPDIRECT3DDEVICE9
iface
,
D3DPRESENT_PARAMETERS
*
pPresentationParameters
,
IDirect3DSwapChain9
**
pSwapChain
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetSwapChain
(
LPDIRECT3DDEVICE9
iface
,
UINT
iSwapChain
,
IDirect3DSwapChain9
**
pSwapChain
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetSwapChain
(
LPDIRECT3DDEVICE9
iface
,
UINT
iSwapChain
,
IDirect3DSwapChain9
**
pSwapChain
);
extern
UINT
WINAPI
IDirect3DDevice9Impl_GetNumberOfSwapChains
(
LPDIRECT3DDEVICE9
iface
);
extern
UINT
WINAPI
IDirect3DDevice9Impl_GetNumberOfSwapChains
(
LPDIRECT3DDEVICE9
iface
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_Reset
(
LPDIRECT3DDEVICE9
iface
,
D3DPRESENT_PARAMETERS
*
pPresentationParameters
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_Present
(
LPDIRECT3DDEVICE9
iface
,
CONST
RECT
*
pSourceRect
,
CONST
RECT
*
pDestRect
,
HWND
hDestWindowOverride
,
CONST
RGNDATA
*
pDirtyRegion
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetBackBuffer
(
LPDIRECT3DDEVICE9
iface
,
UINT
iSwapChain
,
UINT
BackBuffer
,
D3DBACKBUFFER_TYPE
Type
,
IDirect3DSurface9
**
ppBackBuffer
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetRasterStatus
(
LPDIRECT3DDEVICE9
iface
,
UINT
iSwapChain
,
D3DRASTER_STATUS
*
pRasterStatus
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_SetDialogBoxMode
(
LPDIRECT3DDEVICE9
iface
,
BOOL
bEnableDialogs
);
extern
void
WINAPI
IDirect3DDevice9Impl_SetGammaRamp
(
LPDIRECT3DDEVICE9
iface
,
UINT
iSwapChain
,
DWORD
Flags
,
CONST
D3DGAMMARAMP
*
pRamp
);
extern
void
WINAPI
IDirect3DDevice9Impl_GetGammaRamp
(
LPDIRECT3DDEVICE9
iface
,
UINT
iSwapChain
,
D3DGAMMARAMP
*
pRamp
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_CreateTexture
(
LPDIRECT3DDEVICE9
iface
,
UINT
Width
,
UINT
Height
,
UINT
Levels
,
DWORD
Usage
,
D3DFORMAT
Format
,
D3DPOOL
Pool
,
IDirect3DTexture9
**
ppTexture
,
HANDLE
*
pSharedHandle
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_CreateTexture
(
LPDIRECT3DDEVICE9
iface
,
UINT
Width
,
UINT
Height
,
UINT
Levels
,
DWORD
Usage
,
D3DFORMAT
Format
,
D3DPOOL
Pool
,
IDirect3DTexture9
**
ppTexture
,
HANDLE
*
pSharedHandle
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_CreateVolumeTexture
(
LPDIRECT3DDEVICE9
iface
,
UINT
Width
,
UINT
Height
,
UINT
Depth
,
UINT
Levels
,
DWORD
Usage
,
D3DFORMAT
Format
,
D3DPOOL
Pool
,
IDirect3DVolumeTexture9
**
ppVolumeTexture
,
HANDLE
*
pSharedHandle
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_CreateVolumeTexture
(
LPDIRECT3DDEVICE9
iface
,
UINT
Width
,
UINT
Height
,
UINT
Depth
,
UINT
Levels
,
DWORD
Usage
,
D3DFORMAT
Format
,
D3DPOOL
Pool
,
IDirect3DVolumeTexture9
**
ppVolumeTexture
,
HANDLE
*
pSharedHandle
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_CreateCubeTexture
(
LPDIRECT3DDEVICE9
iface
,
UINT
EdgeLength
,
UINT
Levels
,
DWORD
Usage
,
D3DFORMAT
Format
,
D3DPOOL
Pool
,
IDirect3DCubeTexture9
**
ppCubeTexture
,
HANDLE
*
pSharedHandle
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_CreateCubeTexture
(
LPDIRECT3DDEVICE9
iface
,
UINT
EdgeLength
,
UINT
Levels
,
DWORD
Usage
,
D3DFORMAT
Format
,
D3DPOOL
Pool
,
IDirect3DCubeTexture9
**
ppCubeTexture
,
HANDLE
*
pSharedHandle
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_CreateVertexBuffer
(
LPDIRECT3DDEVICE9
iface
,
UINT
Length
,
DWORD
Usage
,
DWORD
FVF
,
D3DPOOL
Pool
,
IDirect3DVertexBuffer9
**
ppVertexBuffer
,
HANDLE
*
pSharedHandle
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_CreateVertexBuffer
(
LPDIRECT3DDEVICE9
iface
,
UINT
Length
,
DWORD
Usage
,
DWORD
FVF
,
D3DPOOL
Pool
,
IDirect3DVertexBuffer9
**
ppVertexBuffer
,
HANDLE
*
pSharedHandle
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_CreateIndexBuffer
(
LPDIRECT3DDEVICE9
iface
,
UINT
Length
,
DWORD
Usage
,
D3DFORMAT
Format
,
D3DPOOL
Pool
,
IDirect3DIndexBuffer9
**
ppIndexBuffer
,
HANDLE
*
pSharedHandle
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_CreateIndexBuffer
(
LPDIRECT3DDEVICE9
iface
,
UINT
Length
,
DWORD
Usage
,
D3DFORMAT
Format
,
D3DPOOL
Pool
,
IDirect3DIndexBuffer9
**
ppIndexBuffer
,
HANDLE
*
pSharedHandle
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_CreateRenderTarget
(
LPDIRECT3DDEVICE9
iface
,
UINT
Width
,
UINT
Height
,
D3DFORMAT
Format
,
D3DMULTISAMPLE_TYPE
MultiSample
,
DWORD
MultisampleQuality
,
BOOL
Lockable
,
IDirect3DSurface9
**
ppSurface
,
HANDLE
*
pSharedHandle
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_CreateDepthStencilSurface
(
LPDIRECT3DDEVICE9
iface
,
UINT
Width
,
UINT
Height
,
D3DFORMAT
Format
,
D3DMULTISAMPLE_TYPE
MultiSample
,
DWORD
MultisampleQuality
,
BOOL
Discard
,
IDirect3DSurface9
**
ppSurface
,
HANDLE
*
pSharedHandle
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_UpdateSurface
(
LPDIRECT3DDEVICE9
iface
,
IDirect3DSurface9
*
pSourceSurface
,
CONST
RECT
*
pSourceRect
,
IDirect3DSurface9
*
pDestinationSurface
,
CONST
POINT
*
pDestPoint
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_UpdateTexture
(
LPDIRECT3DDEVICE9
iface
,
IDirect3DBaseTexture9
*
pSourceTexture
,
IDirect3DBaseTexture9
*
pDestinationTexture
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetRenderTargetData
(
LPDIRECT3DDEVICE9
iface
,
IDirect3DSurface9
*
pRenderTarget
,
IDirect3DSurface9
*
pDestSurface
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetFrontBufferData
(
LPDIRECT3DDEVICE9
iface
,
UINT
iSwapChain
,
IDirect3DSurface9
*
pDestSurface
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_StretchRects
(
LPDIRECT3DDEVICE9
iface
,
IDirect3DSurface9
*
pSourceSurface
,
CONST
RECT
*
pSourceRect
,
IDirect3DSurface9
*
pDestSurface
,
CONST
RECT
*
pDestRect
,
D3DTEXTUREFILTERTYPE
Filter
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_ColorFill
(
LPDIRECT3DDEVICE9
iface
,
IDirect3DSurface9
*
pSurface
,
CONST
RECT
*
pRect
,
D3DCOLOR
color
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_CreateOffscreenPlainSurface
(
LPDIRECT3DDEVICE9
iface
,
UINT
Width
,
UINT
Height
,
D3DFORMAT
Format
,
D3DPOOL
Pool
,
IDirect3DSurface9
**
ppSurface
,
HANDLE
*
pSharedHandle
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_SetRenderTarget
(
LPDIRECT3DDEVICE9
iface
,
DWORD
RenderTargetIndex
,
IDirect3DSurface9
*
pRenderTarget
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetRenderTarget
(
LPDIRECT3DDEVICE9
iface
,
DWORD
RenderTargetIndex
,
IDirect3DSurface9
**
ppRenderTarget
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_SetDepthStencilSurface
(
LPDIRECT3DDEVICE9
iface
,
IDirect3DSurface9
*
pNewZStencilSurface
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetDepthStencilSurface
(
LPDIRECT3DDEVICE9
iface
,
IDirect3DSurface9
**
ppZStencilSurface
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_BeginScene
(
LPDIRECT3DDEVICE9
iface
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_EndScene
(
LPDIRECT3DDEVICE9
iface
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_Clear
(
LPDIRECT3DDEVICE9
iface
,
DWORD
Count
,
CONST
D3DRECT
*
pRects
,
DWORD
Flags
,
D3DCOLOR
Color
,
float
Z
,
DWORD
Stencil
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_SetTransform
(
LPDIRECT3DDEVICE9
iface
,
D3DTRANSFORMSTATETYPE
State
,
CONST
D3DMATRIX
*
pMatrix
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetTransform
(
LPDIRECT3DDEVICE9
iface
,
D3DTRANSFORMSTATETYPE
State
,
D3DMATRIX
*
pMatrix
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_MultiplyTransform
(
LPDIRECT3DDEVICE9
iface
,
D3DTRANSFORMSTATETYPE
State
,
CONST
D3DMATRIX
*
pMatrix
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_SetViewport
(
LPDIRECT3DDEVICE9
iface
,
CONST
D3DVIEWPORT9
*
pViewport
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetViewport
(
LPDIRECT3DDEVICE9
iface
,
D3DVIEWPORT9
*
pViewport
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_SetMaterial
(
LPDIRECT3DDEVICE9
iface
,
CONST
D3DMATERIAL9
*
pMaterial
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetMaterial
(
LPDIRECT3DDEVICE9
iface
,
D3DMATERIAL9
*
pMaterial
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_SetLight
(
LPDIRECT3DDEVICE9
iface
,
DWORD
Index
,
CONST
D3DLIGHT9
*
pLight
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetLight
(
LPDIRECT3DDEVICE9
iface
,
DWORD
Index
,
D3DLIGHT9
*
pLight
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_LightEnable
(
LPDIRECT3DDEVICE9
iface
,
DWORD
Index
,
BOOL
Enable
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetLightEnable
(
LPDIRECT3DDEVICE9
iface
,
DWORD
Index
,
BOOL
*
pEnable
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_SetClipPlane
(
LPDIRECT3DDEVICE9
iface
,
DWORD
Index
,
CONST
float
*
pPlane
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetClipPlane
(
LPDIRECT3DDEVICE9
iface
,
DWORD
Index
,
float
*
pPlane
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_SetRenderState
(
LPDIRECT3DDEVICE9
iface
,
D3DRENDERSTATETYPE
State
,
DWORD
Value
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetRenderState
(
LPDIRECT3DDEVICE9
iface
,
D3DRENDERSTATETYPE
State
,
DWORD
*
pValue
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_CreateStateBlock
(
LPDIRECT3DDEVICE9
iface
,
D3DSTATEBLOCKTYPE
Type
,
IDirect3DStateBlock9
**
ppSB
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_CreateStateBlock
(
LPDIRECT3DDEVICE9
iface
,
D3DSTATEBLOCKTYPE
Type
,
IDirect3DStateBlock9
**
ppSB
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_BeginStateBlock
(
LPDIRECT3DDEVICE9
iface
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_BeginStateBlock
(
LPDIRECT3DDEVICE9
iface
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_EndStateBlock
(
LPDIRECT3DDEVICE9
iface
,
IDirect3DStateBlock9
**
ppSB
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_EndStateBlock
(
LPDIRECT3DDEVICE9
iface
,
IDirect3DStateBlock9
**
ppSB
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_SetClipStatus
(
LPDIRECT3DDEVICE9
iface
,
CONST
D3DCLIPSTATUS9
*
pClipStatus
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetClipStatus
(
LPDIRECT3DDEVICE9
iface
,
D3DCLIPSTATUS9
*
pClipStatus
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetTexture
(
LPDIRECT3DDEVICE9
iface
,
DWORD
Stage
,
IDirect3DBaseTexture9
**
ppTexture
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_SetTexture
(
LPDIRECT3DDEVICE9
iface
,
DWORD
Stage
,
IDirect3DBaseTexture9
*
pTexture
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetTextureStageState
(
LPDIRECT3DDEVICE9
iface
,
DWORD
Stage
,
D3DTEXTURESTAGESTATETYPE
Type
,
DWORD
*
pValue
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_SetTextureStageState
(
LPDIRECT3DDEVICE9
iface
,
DWORD
Stage
,
D3DTEXTURESTAGESTATETYPE
Type
,
DWORD
Value
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetSamplerState
(
LPDIRECT3DDEVICE9
iface
,
DWORD
Sampler
,
D3DSAMPLERSTATETYPE
Type
,
DWORD
*
pValue
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_SetSamplerState
(
LPDIRECT3DDEVICE9
iface
,
DWORD
Sampler
,
D3DSAMPLERSTATETYPE
Type
,
DWORD
Value
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_ValidateDevice
(
LPDIRECT3DDEVICE9
iface
,
DWORD
*
pNumPasses
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_SetPaletteEntries
(
LPDIRECT3DDEVICE9
iface
,
UINT
PaletteNumber
,
CONST
PALETTEENTRY
*
pEntries
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetPaletteEntries
(
LPDIRECT3DDEVICE9
iface
,
UINT
PaletteNumber
,
PALETTEENTRY
*
pEntries
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_SetCurrentTexturePalette
(
LPDIRECT3DDEVICE9
iface
,
UINT
PaletteNumber
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetCurrentTexturePalette
(
LPDIRECT3DDEVICE9
iface
,
UINT
*
PaletteNumber
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_SetScissorRect
(
LPDIRECT3DDEVICE9
iface
,
CONST
RECT
*
pRect
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetScissorRect
(
LPDIRECT3DDEVICE9
iface
,
RECT
*
pRect
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_SetSoftwareVertexProcessing
(
LPDIRECT3DDEVICE9
iface
,
BOOL
bSoftware
);
extern
BOOL
WINAPI
IDirect3DDevice9Impl_GetSoftwareVertexProcessing
(
LPDIRECT3DDEVICE9
iface
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_SetNPatchMode
(
LPDIRECT3DDEVICE9
iface
,
float
nSegments
);
extern
float
WINAPI
IDirect3DDevice9Impl_GetNPatchMode
(
LPDIRECT3DDEVICE9
iface
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_DrawPrimitive
(
LPDIRECT3DDEVICE9
iface
,
D3DPRIMITIVETYPE
PrimitiveType
,
UINT
StartVertex
,
UINT
PrimitiveCount
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_DrawIndexedPrimitive
(
LPDIRECT3DDEVICE9
iface
,
D3DPRIMITIVETYPE
,
INT
BaseVertexIndex
,
UINT
MinVertexIndex
,
UINT
NumVertices
,
UINT
startIndex
,
UINT
primCount
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_DrawPrimitiveUP
(
LPDIRECT3DDEVICE9
iface
,
D3DPRIMITIVETYPE
PrimitiveType
,
UINT
PrimitiveCount
,
CONST
void
*
pVertexStreamZeroData
,
UINT
VertexStreamZeroStride
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_DrawIndexedPrimitiveUP
(
LPDIRECT3DDEVICE9
iface
,
D3DPRIMITIVETYPE
PrimitiveType
,
UINT
MinVertexIndex
,
UINT
NumVertices
,
UINT
PrimitiveCount
,
CONST
void
*
pIndexData
,
D3DFORMAT
IndexDataFormat
,
CONST
void
*
pVertexStreamZeroData
,
UINT
VertexStreamZeroStride
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_ProcessVertices
(
LPDIRECT3DDEVICE9
iface
,
UINT
SrcStartIndex
,
UINT
DestIndex
,
UINT
VertexCount
,
IDirect3DVertexBuffer9
*
pDestBuffer
,
IDirect3DVertexDeclaration9
*
pVertexDecl
,
DWORD
Flags
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_CreateVertexDeclaration
(
LPDIRECT3DDEVICE9
iface
,
CONST
D3DVERTEXELEMENT9
*
pVertexElements
,
IDirect3DVertexDeclaration9
**
ppDecl
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_CreateVertexDeclaration
(
LPDIRECT3DDEVICE9
iface
,
CONST
D3DVERTEXELEMENT9
*
pVertexElements
,
IDirect3DVertexDeclaration9
**
ppDecl
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_SetVertexDeclaration
(
LPDIRECT3DDEVICE9
iface
,
IDirect3DVertexDeclaration9
*
pDecl
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_SetVertexDeclaration
(
LPDIRECT3DDEVICE9
iface
,
IDirect3DVertexDeclaration9
*
pDecl
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetVertexDeclaration
(
LPDIRECT3DDEVICE9
iface
,
IDirect3DVertexDeclaration9
**
ppDecl
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetVertexDeclaration
(
LPDIRECT3DDEVICE9
iface
,
IDirect3DVertexDeclaration9
**
ppDecl
);
...
@@ -410,10 +214,6 @@ extern HRESULT WINAPI IDirect3DDevice9Impl_SetVertexShaderConstantB(LPDIRECT3D
...
@@ -410,10 +214,6 @@ extern HRESULT WINAPI IDirect3DDevice9Impl_SetVertexShaderConstantB(LPDIRECT3D
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetVertexShaderConstantB
(
LPDIRECT3DDEVICE9
iface
,
UINT
StartRegister
,
BOOL
*
pConstantData
,
UINT
BoolCount
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetVertexShaderConstantB
(
LPDIRECT3DDEVICE9
iface
,
UINT
StartRegister
,
BOOL
*
pConstantData
,
UINT
BoolCount
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_SetStreamSource
(
LPDIRECT3DDEVICE9
iface
,
UINT
StreamNumber
,
IDirect3DVertexBuffer9
*
pStreamData
,
UINT
OffsetInBytes
,
UINT
Stride
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_SetStreamSource
(
LPDIRECT3DDEVICE9
iface
,
UINT
StreamNumber
,
IDirect3DVertexBuffer9
*
pStreamData
,
UINT
OffsetInBytes
,
UINT
Stride
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetStreamSource
(
LPDIRECT3DDEVICE9
iface
,
UINT
StreamNumber
,
IDirect3DVertexBuffer9
**
ppStreamData
,
UINT
*
OffsetInBytes
,
UINT
*
pStride
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetStreamSource
(
LPDIRECT3DDEVICE9
iface
,
UINT
StreamNumber
,
IDirect3DVertexBuffer9
**
ppStreamData
,
UINT
*
OffsetInBytes
,
UINT
*
pStride
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_SetStreamSourceFreq
(
LPDIRECT3DDEVICE9
iface
,
UINT
StreamNumber
,
UINT
Divider
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetStreamSourceFreq
(
LPDIRECT3DDEVICE9
iface
,
UINT
StreamNumber
,
UINT
*
Divider
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_SetIndices
(
LPDIRECT3DDEVICE9
iface
,
IDirect3DIndexBuffer9
*
pIndexData
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetIndices
(
LPDIRECT3DDEVICE9
iface
,
IDirect3DIndexBuffer9
**
ppIndexData
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_CreatePixelShader
(
LPDIRECT3DDEVICE9
iface
,
CONST
DWORD
*
pFunction
,
IDirect3DPixelShader9
**
ppShader
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_CreatePixelShader
(
LPDIRECT3DDEVICE9
iface
,
CONST
DWORD
*
pFunction
,
IDirect3DPixelShader9
**
ppShader
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_SetPixelShader
(
LPDIRECT3DDEVICE9
iface
,
IDirect3DPixelShader9
*
pShader
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_SetPixelShader
(
LPDIRECT3DDEVICE9
iface
,
IDirect3DPixelShader9
*
pShader
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetPixelShader
(
LPDIRECT3DDEVICE9
iface
,
IDirect3DPixelShader9
**
ppShader
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetPixelShader
(
LPDIRECT3DDEVICE9
iface
,
IDirect3DPixelShader9
**
ppShader
);
...
@@ -423,9 +223,6 @@ extern HRESULT WINAPI IDirect3DDevice9Impl_SetPixelShaderConstantI(LPDIRECT3DD
...
@@ -423,9 +223,6 @@ extern HRESULT WINAPI IDirect3DDevice9Impl_SetPixelShaderConstantI(LPDIRECT3DD
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetPixelShaderConstantI
(
LPDIRECT3DDEVICE9
iface
,
UINT
StartRegister
,
int
*
pConstantData
,
UINT
Vector4iCount
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetPixelShaderConstantI
(
LPDIRECT3DDEVICE9
iface
,
UINT
StartRegister
,
int
*
pConstantData
,
UINT
Vector4iCount
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_SetPixelShaderConstantB
(
LPDIRECT3DDEVICE9
iface
,
UINT
StartRegister
,
CONST
BOOL
*
pConstantData
,
UINT
BoolCount
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_SetPixelShaderConstantB
(
LPDIRECT3DDEVICE9
iface
,
UINT
StartRegister
,
CONST
BOOL
*
pConstantData
,
UINT
BoolCount
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetPixelShaderConstantB
(
LPDIRECT3DDEVICE9
iface
,
UINT
StartRegister
,
BOOL
*
pConstantData
,
UINT
BoolCount
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_GetPixelShaderConstantB
(
LPDIRECT3DDEVICE9
iface
,
UINT
StartRegister
,
BOOL
*
pConstantData
,
UINT
BoolCount
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_DrawRectPatch
(
LPDIRECT3DDEVICE9
iface
,
UINT
Handle
,
CONST
float
*
pNumSegs
,
CONST
D3DRECTPATCH_INFO
*
pRectPatchInfo
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_DrawTriPatch
(
LPDIRECT3DDEVICE9
iface
,
UINT
Handle
,
CONST
float
*
pNumSegs
,
CONST
D3DTRIPATCH_INFO
*
pTriPatchInfo
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_DeletePatch
(
LPDIRECT3DDEVICE9
iface
,
UINT
Handle
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_CreateQuery
(
LPDIRECT3DDEVICE9
iface
,
D3DQUERYTYPE
Type
,
IDirect3DQuery9
**
ppQuery
);
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_CreateQuery
(
LPDIRECT3DDEVICE9
iface
,
D3DQUERYTYPE
Type
,
IDirect3DQuery9
**
ppQuery
);
...
@@ -441,7 +238,7 @@ extern const IDirect3DVolume9Vtbl Direct3DVolume9_Vtbl;
...
@@ -441,7 +238,7 @@ extern const IDirect3DVolume9Vtbl Direct3DVolume9_Vtbl;
/*****************************************************************************
/*****************************************************************************
* IDirect3DVolume9 implementation structure
* IDirect3DVolume9 implementation structure
*/
*/
struct
IDirect3DVolume9Impl
typedef
struct
IDirect3DVolume9Impl
{
{
/* IUnknown fields */
/* IUnknown fields */
const
IDirect3DVolume9Vtbl
*
lpVtbl
;
const
IDirect3DVolume9Vtbl
*
lpVtbl
;
...
@@ -449,23 +246,8 @@ struct IDirect3DVolume9Impl
...
@@ -449,23 +246,8 @@ struct IDirect3DVolume9Impl
/* IDirect3DVolume9 fields */
/* IDirect3DVolume9 fields */
IWineD3DVolume
*
wineD3DVolume
;
IWineD3DVolume
*
wineD3DVolume
;
};
}
IDirect3DVolume9Impl
;
/* IUnknown: */
extern
HRESULT
WINAPI
IDirect3DVolume9Impl_QueryInterface
(
LPDIRECT3DVOLUME9
iface
,
REFIID
refiid
,
LPVOID
*
obj
);
extern
ULONG
WINAPI
IDirect3DVolume9Impl_AddRef
(
LPDIRECT3DVOLUME9
iface
);
extern
ULONG
WINAPI
IDirect3DVolume9Impl_Release
(
LPDIRECT3DVOLUME9
iface
);
/* IDirect3DVolume9: */
extern
HRESULT
WINAPI
IDirect3DVolume9Impl_GetDevice
(
LPDIRECT3DVOLUME9
iface
,
IDirect3DDevice9
**
ppDevice
);
extern
HRESULT
WINAPI
IDirect3DVolume9Impl_SetPrivateData
(
LPDIRECT3DVOLUME9
iface
,
REFGUID
refguid
,
CONST
void
*
pData
,
DWORD
SizeOfData
,
DWORD
Flags
);
extern
HRESULT
WINAPI
IDirect3DVolume9Impl_GetPrivateData
(
LPDIRECT3DVOLUME9
iface
,
REFGUID
refguid
,
void
*
pData
,
DWORD
*
pSizeOfData
);
extern
HRESULT
WINAPI
IDirect3DVolume9Impl_FreePrivateData
(
LPDIRECT3DVOLUME9
iface
,
REFGUID
refguid
);
extern
HRESULT
WINAPI
IDirect3DVolume9Impl_GetContainer
(
LPDIRECT3DVOLUME9
iface
,
REFIID
riid
,
void
**
ppContainer
);
extern
HRESULT
WINAPI
IDirect3DVolume9Impl_GetDesc
(
LPDIRECT3DVOLUME9
iface
,
D3DVOLUME_DESC
*
pDesc
);
extern
HRESULT
WINAPI
IDirect3DVolume9Impl_LockBox
(
LPDIRECT3DVOLUME9
iface
,
D3DLOCKED_BOX
*
pLockedVolume
,
CONST
D3DBOX
*
pBox
,
DWORD
Flags
);
extern
HRESULT
WINAPI
IDirect3DVolume9Impl_UnlockBox
(
LPDIRECT3DVOLUME9
iface
);
/* ------------------- */
/* ------------------- */
/* IDirect3DSwapChain9 */
/* IDirect3DSwapChain9 */
...
@@ -487,6 +269,7 @@ typedef struct IDirect3DSwapChain9Impl
...
@@ -487,6 +269,7 @@ typedef struct IDirect3DSwapChain9Impl
/* IDirect3DSwapChain9 fields */
/* IDirect3DSwapChain9 fields */
IWineD3DSwapChain
*
wineD3DSwapChain
;
IWineD3DSwapChain
*
wineD3DSwapChain
;
}
IDirect3DSwapChain9Impl
;
}
IDirect3DSwapChain9Impl
;
/* ------------------ */
/* ------------------ */
...
@@ -501,7 +284,7 @@ extern const IDirect3DResource9Vtbl Direct3DResource9_Vtbl;
...
@@ -501,7 +284,7 @@ extern const IDirect3DResource9Vtbl Direct3DResource9_Vtbl;
/*****************************************************************************
/*****************************************************************************
* IDirect3DResource9 implementation structure
* IDirect3DResource9 implementation structure
*/
*/
struct
IDirect3DResource9Impl
typedef
struct
IDirect3DResource9Impl
{
{
/* IUnknown fields */
/* IUnknown fields */
const
IDirect3DResource9Vtbl
*
lpVtbl
;
const
IDirect3DResource9Vtbl
*
lpVtbl
;
...
@@ -509,7 +292,7 @@ struct IDirect3DResource9Impl
...
@@ -509,7 +292,7 @@ struct IDirect3DResource9Impl
/* IDirect3DResource9 fields */
/* IDirect3DResource9 fields */
IWineD3DResource
*
wineD3DResource
;
IWineD3DResource
*
wineD3DResource
;
};
}
IDirect3DResource9Impl
;
/* IUnknown: */
/* IUnknown: */
extern
HRESULT
WINAPI
IDirect3DResource9Impl_QueryInterface
(
LPDIRECT3DRESOURCE9
iface
,
REFIID
refiid
,
LPVOID
*
obj
);
extern
HRESULT
WINAPI
IDirect3DResource9Impl_QueryInterface
(
LPDIRECT3DRESOURCE9
iface
,
REFIID
refiid
,
LPVOID
*
obj
);
...
@@ -539,7 +322,7 @@ extern const IDirect3DSurface9Vtbl Direct3DSurface9_Vtbl;
...
@@ -539,7 +322,7 @@ extern const IDirect3DSurface9Vtbl Direct3DSurface9_Vtbl;
/*****************************************************************************
/*****************************************************************************
* IDirect3DSurface9 implementation structure
* IDirect3DSurface9 implementation structure
*/
*/
struct
IDirect3DSurface9Impl
typedef
struct
IDirect3DSurface9Impl
{
{
/* IUnknown fields */
/* IUnknown fields */
const
IDirect3DSurface9Vtbl
*
lpVtbl
;
const
IDirect3DSurface9Vtbl
*
lpVtbl
;
...
@@ -548,31 +331,7 @@ struct IDirect3DSurface9Impl
...
@@ -548,31 +331,7 @@ struct IDirect3DSurface9Impl
/* IDirect3DResource9 fields */
/* IDirect3DResource9 fields */
IWineD3DSurface
*
wineD3DSurface
;
IWineD3DSurface
*
wineD3DSurface
;
};
}
IDirect3DSurface9Impl
;
/* IUnknown: */
extern
HRESULT
WINAPI
IDirect3DSurface9Impl_QueryInterface
(
LPDIRECT3DSURFACE9
iface
,
REFIID
refiid
,
LPVOID
*
obj
);
extern
ULONG
WINAPI
IDirect3DSurface9Impl_AddRef
(
LPDIRECT3DSURFACE9
iface
);
extern
ULONG
WINAPI
IDirect3DSurface9Impl_Release
(
LPDIRECT3DSURFACE9
iface
);
/* IDirect3DSurface9: (Inherited from IDirect3DResource9) */
extern
HRESULT
WINAPI
IDirect3DSurface9Impl_GetDevice
(
LPDIRECT3DSURFACE9
iface
,
IDirect3DDevice9
**
ppDevice
);
extern
HRESULT
WINAPI
IDirect3DSurface9Impl_SetPrivateData
(
LPDIRECT3DSURFACE9
iface
,
REFGUID
refguid
,
CONST
void
*
pData
,
DWORD
SizeOfData
,
DWORD
Flags
);
extern
HRESULT
WINAPI
IDirect3DSurface9Impl_GetPrivateData
(
LPDIRECT3DSURFACE9
iface
,
REFGUID
refguid
,
void
*
pData
,
DWORD
*
pSizeOfData
);
extern
HRESULT
WINAPI
IDirect3DSurface9Impl_FreePrivateData
(
LPDIRECT3DSURFACE9
iface
,
REFGUID
refguid
);
extern
DWORD
WINAPI
IDirect3DSurface9Impl_SetPriority
(
LPDIRECT3DSURFACE9
iface
,
DWORD
PriorityNew
);
extern
DWORD
WINAPI
IDirect3DSurface9Impl_GetPriority
(
LPDIRECT3DSURFACE9
iface
);
extern
void
WINAPI
IDirect3DSurface9Impl_PreLoad
(
LPDIRECT3DSURFACE9
iface
);
extern
D3DRESOURCETYPE
WINAPI
IDirect3DSurface9Impl_GetType
(
LPDIRECT3DSURFACE9
iface
);
/* IDirect3DSurface9: */
extern
HRESULT
WINAPI
IDirect3DSurface9Impl_GetContainer
(
LPDIRECT3DSURFACE9
iface
,
REFIID
riid
,
void
**
ppContainer
);
extern
HRESULT
WINAPI
IDirect3DSurface9Impl_GetDesc
(
LPDIRECT3DSURFACE9
iface
,
D3DSURFACE_DESC
*
pDesc
);
extern
HRESULT
WINAPI
IDirect3DSurface9Impl_LockRect
(
LPDIRECT3DSURFACE9
iface
,
D3DLOCKED_RECT
*
pLockedRect
,
CONST
RECT
*
pRect
,
DWORD
Flags
);
extern
HRESULT
WINAPI
IDirect3DSurface9Impl_UnlockRect
(
LPDIRECT3DSURFACE9
iface
);
extern
HRESULT
WINAPI
IDirect3DSurface9Impl_GetDC
(
LPDIRECT3DSURFACE9
iface
,
HDC
*
phdc
);
extern
HRESULT
WINAPI
IDirect3DSurface9Impl_ReleaseDC
(
LPDIRECT3DSURFACE9
iface
,
HDC
hdc
);
/* ---------------------- */
/* ---------------------- */
/* IDirect3DVertexBuffer9 */
/* IDirect3DVertexBuffer9 */
...
@@ -586,7 +345,7 @@ extern const IDirect3DVertexBuffer9Vtbl Direct3DVertexBuffer9_Vtbl;
...
@@ -586,7 +345,7 @@ extern const IDirect3DVertexBuffer9Vtbl Direct3DVertexBuffer9_Vtbl;
/*****************************************************************************
/*****************************************************************************
* IDirect3DVertexBuffer9 implementation structure
* IDirect3DVertexBuffer9 implementation structure
*/
*/
struct
IDirect3DVertexBuffer9Impl
typedef
struct
IDirect3DVertexBuffer9Impl
{
{
/* IUnknown fields */
/* IUnknown fields */
const
IDirect3DVertexBuffer9Vtbl
*
lpVtbl
;
const
IDirect3DVertexBuffer9Vtbl
*
lpVtbl
;
...
@@ -594,28 +353,7 @@ struct IDirect3DVertexBuffer9Impl
...
@@ -594,28 +353,7 @@ struct IDirect3DVertexBuffer9Impl
/* IDirect3DResource9 fields */
/* IDirect3DResource9 fields */
IWineD3DVertexBuffer
*
wineD3DVertexBuffer
;
IWineD3DVertexBuffer
*
wineD3DVertexBuffer
;
};
}
IDirect3DVertexBuffer9Impl
;
/* IUnknown: */
extern
HRESULT
WINAPI
IDirect3DVertexBuffer9Impl_QueryInterface
(
LPDIRECT3DVERTEXBUFFER9
iface
,
REFIID
refiid
,
LPVOID
*
obj
);
extern
ULONG
WINAPI
IDirect3DVertexBuffer9Impl_AddRef
(
LPDIRECT3DVERTEXBUFFER9
iface
);
extern
ULONG
WINAPI
IDirect3DVertexBuffer9Impl_Release
(
LPDIRECT3DVERTEXBUFFER9
iface
);
/* IDirect3DVertexBuffer9: (Inherited from IDirect3DResource9) */
extern
HRESULT
WINAPI
IDirect3DVertexBuffer9Impl_GetDevice
(
LPDIRECT3DVERTEXBUFFER9
iface
,
IDirect3DDevice9
**
ppDevice
);
extern
HRESULT
WINAPI
IDirect3DVertexBuffer9Impl_SetPrivateData
(
LPDIRECT3DVERTEXBUFFER9
iface
,
REFGUID
refguid
,
CONST
void
*
pData
,
DWORD
SizeOfData
,
DWORD
Flags
);
extern
HRESULT
WINAPI
IDirect3DVertexBuffer9Impl_GetPrivateData
(
LPDIRECT3DVERTEXBUFFER9
iface
,
REFGUID
refguid
,
void
*
pData
,
DWORD
*
pSizeOfData
);
extern
HRESULT
WINAPI
IDirect3DVertexBuffer9Impl_FreePrivateData
(
LPDIRECT3DVERTEXBUFFER9
iface
,
REFGUID
refguid
);
extern
DWORD
WINAPI
IDirect3DVertexBuffer9Impl_SetPriority
(
LPDIRECT3DVERTEXBUFFER9
iface
,
DWORD
PriorityNew
);
extern
DWORD
WINAPI
IDirect3DVertexBuffer9Impl_GetPriority
(
LPDIRECT3DVERTEXBUFFER9
iface
);
extern
void
WINAPI
IDirect3DVertexBuffer9Impl_PreLoad
(
LPDIRECT3DVERTEXBUFFER9
iface
);
extern
D3DRESOURCETYPE
WINAPI
IDirect3DVertexBuffer9Impl_GetType
(
LPDIRECT3DVERTEXBUFFER9
iface
);
/* IDirect3DVertexBuffer9: */
extern
HRESULT
WINAPI
IDirect3DVertexBuffer9Impl_Lock
(
LPDIRECT3DVERTEXBUFFER9
iface
,
UINT
OffsetToLock
,
UINT
SizeToLock
,
void
**
ppbData
,
DWORD
Flags
);
extern
HRESULT
WINAPI
IDirect3DVertexBuffer9Impl_Unlock
(
LPDIRECT3DVERTEXBUFFER9
iface
);
extern
HRESULT
WINAPI
IDirect3DVertexBuffer9Impl_GetDesc
(
LPDIRECT3DVERTEXBUFFER9
iface
,
D3DVERTEXBUFFER_DESC
*
pDesc
);
/* --------------------- */
/* --------------------- */
/* IDirect3DIndexBuffer9 */
/* IDirect3DIndexBuffer9 */
...
@@ -629,7 +367,7 @@ extern const IDirect3DIndexBuffer9Vtbl Direct3DIndexBuffer9_Vtbl;
...
@@ -629,7 +367,7 @@ extern const IDirect3DIndexBuffer9Vtbl Direct3DIndexBuffer9_Vtbl;
/*****************************************************************************
/*****************************************************************************
* IDirect3DIndexBuffer9 implementation structure
* IDirect3DIndexBuffer9 implementation structure
*/
*/
struct
IDirect3DIndexBuffer9Impl
typedef
struct
IDirect3DIndexBuffer9Impl
{
{
/* IUnknown fields */
/* IUnknown fields */
const
IDirect3DIndexBuffer9Vtbl
*
lpVtbl
;
const
IDirect3DIndexBuffer9Vtbl
*
lpVtbl
;
...
@@ -637,28 +375,8 @@ struct IDirect3DIndexBuffer9Impl
...
@@ -637,28 +375,8 @@ struct IDirect3DIndexBuffer9Impl
/* IDirect3DResource9 fields */
/* IDirect3DResource9 fields */
IWineD3DIndexBuffer
*
wineD3DIndexBuffer
;
IWineD3DIndexBuffer
*
wineD3DIndexBuffer
;
};
/* IUnknown: */
extern
HRESULT
WINAPI
IDirect3DIndexBuffer9Impl_QueryInterface
(
LPDIRECT3DINDEXBUFFER9
iface
,
REFIID
refiid
,
LPVOID
*
obj
);
extern
ULONG
WINAPI
IDirect3DIndexBuffer9Impl_AddRef
(
LPDIRECT3DINDEXBUFFER9
iface
);
extern
ULONG
WINAPI
IDirect3DIndexBuffer9Impl_Release
(
LPDIRECT3DINDEXBUFFER9
iface
);
/* IDirect3DIndexBuffer9: (Inherited from IDirect3DResource9) */
extern
HRESULT
WINAPI
IDirect3DIndexBuffer9Impl_GetDevice
(
LPDIRECT3DINDEXBUFFER9
iface
,
IDirect3DDevice9
**
ppDevice
);
extern
HRESULT
WINAPI
IDirect3DIndexBuffer9Impl_SetPrivateData
(
LPDIRECT3DINDEXBUFFER9
iface
,
REFGUID
refguid
,
CONST
void
*
pData
,
DWORD
SizeOfData
,
DWORD
Flags
);
extern
HRESULT
WINAPI
IDirect3DIndexBuffer9Impl_GetPrivateData
(
LPDIRECT3DINDEXBUFFER9
iface
,
REFGUID
refguid
,
void
*
pData
,
DWORD
*
pSizeOfData
);
extern
HRESULT
WINAPI
IDirect3DIndexBuffer9Impl_FreePrivateData
(
LPDIRECT3DINDEXBUFFER9
iface
,
REFGUID
refguid
);
extern
DWORD
WINAPI
IDirect3DIndexBuffer9Impl_SetPriority
(
LPDIRECT3DINDEXBUFFER9
iface
,
DWORD
PriorityNew
);
extern
DWORD
WINAPI
IDirect3DIndexBuffer9Impl_GetPriority
(
LPDIRECT3DINDEXBUFFER9
iface
);
extern
void
WINAPI
IDirect3DIndexBuffer9Impl_PreLoad
(
LPDIRECT3DINDEXBUFFER9
iface
);
extern
D3DRESOURCETYPE
WINAPI
IDirect3DIndexBuffer9Impl_GetType
(
LPDIRECT3DINDEXBUFFER9
iface
);
/* IDirect3DIndexBuffer9: */
extern
HRESULT
WINAPI
IDirect3DIndexBuffer9Impl_Lock
(
LPDIRECT3DINDEXBUFFER9
iface
,
UINT
OffsetToLock
,
UINT
SizeToLock
,
void
**
ppbData
,
DWORD
Flags
);
extern
HRESULT
WINAPI
IDirect3DIndexBuffer9Impl_Unlock
(
LPDIRECT3DINDEXBUFFER9
iface
);
extern
HRESULT
WINAPI
IDirect3DIndexBuffer9Impl_GetDesc
(
LPDIRECT3DINDEXBUFFER9
iface
,
D3DINDEXBUFFER_DESC
*
pDesc
);
}
IDirect3DIndexBuffer9Impl
;
/* --------------------- */
/* --------------------- */
/* IDirect3DBaseTexture9 */
/* IDirect3DBaseTexture9 */
...
@@ -672,7 +390,7 @@ extern const IDirect3DBaseTexture9Vtbl Direct3DBaseTexture9_Vtbl;
...
@@ -672,7 +390,7 @@ extern const IDirect3DBaseTexture9Vtbl Direct3DBaseTexture9_Vtbl;
/*****************************************************************************
/*****************************************************************************
* IDirect3DBaseTexture9 implementation structure
* IDirect3DBaseTexture9 implementation structure
*/
*/
struct
IDirect3DBaseTexture9Impl
typedef
struct
IDirect3DBaseTexture9Impl
{
{
/* IUnknown fields */
/* IUnknown fields */
const
IDirect3DBaseTexture9Vtbl
*
lpVtbl
;
const
IDirect3DBaseTexture9Vtbl
*
lpVtbl
;
...
@@ -680,7 +398,8 @@ struct IDirect3DBaseTexture9Impl
...
@@ -680,7 +398,8 @@ struct IDirect3DBaseTexture9Impl
/* IDirect3DResource9 fields */
/* IDirect3DResource9 fields */
IWineD3DBaseTexture
*
wineD3DBaseTexture
;
IWineD3DBaseTexture
*
wineD3DBaseTexture
;
};
}
IDirect3DBaseTexture9Impl
;
/* IUnknown: */
/* IUnknown: */
extern
HRESULT
WINAPI
IDirect3DBaseTexture9Impl_QueryInterface
(
LPDIRECT3DBASETEXTURE9
iface
,
REFIID
refiid
,
LPVOID
*
obj
);
extern
HRESULT
WINAPI
IDirect3DBaseTexture9Impl_QueryInterface
(
LPDIRECT3DBASETEXTURE9
iface
,
REFIID
refiid
,
LPVOID
*
obj
);
...
@@ -718,7 +437,7 @@ extern const IDirect3DCubeTexture9Vtbl Direct3DCubeTexture9_Vtbl;
...
@@ -718,7 +437,7 @@ extern const IDirect3DCubeTexture9Vtbl Direct3DCubeTexture9_Vtbl;
/*****************************************************************************
/*****************************************************************************
* IDirect3DCubeTexture9 implementation structure
* IDirect3DCubeTexture9 implementation structure
*/
*/
struct
IDirect3DCubeTexture9Impl
typedef
struct
IDirect3DCubeTexture9Impl
{
{
/* IUnknown fields */
/* IUnknown fields */
const
IDirect3DCubeTexture9Vtbl
*
lpVtbl
;
const
IDirect3DCubeTexture9Vtbl
*
lpVtbl
;
...
@@ -726,37 +445,8 @@ struct IDirect3DCubeTexture9Impl
...
@@ -726,37 +445,8 @@ struct IDirect3DCubeTexture9Impl
/* IDirect3DResource9 fields */
/* IDirect3DResource9 fields */
IWineD3DCubeTexture
*
wineD3DCubeTexture
;
IWineD3DCubeTexture
*
wineD3DCubeTexture
;
};
}
IDirect3DCubeTexture9Impl
;
/* IUnknown: */
extern
HRESULT
WINAPI
IDirect3DCubeTexture9Impl_QueryInterface
(
LPDIRECT3DCUBETEXTURE9
iface
,
REFIID
refiid
,
LPVOID
*
obj
);
extern
ULONG
WINAPI
IDirect3DCubeTexture9Impl_AddRef
(
LPDIRECT3DCUBETEXTURE9
iface
);
extern
ULONG
WINAPI
IDirect3DCubeTexture9Impl_Release
(
LPDIRECT3DCUBETEXTURE9
iface
);
/* IDirect3DCubeTexture9: (Inherited from IDirect3DResource9) */
extern
HRESULT
WINAPI
IDirect3DCubeTexture9Impl_GetDevice
(
LPDIRECT3DCUBETEXTURE9
iface
,
IDirect3DDevice9
**
ppDevice
);
extern
HRESULT
WINAPI
IDirect3DCubeTexture9Impl_SetPrivateData
(
LPDIRECT3DCUBETEXTURE9
iface
,
REFGUID
refguid
,
CONST
void
*
pData
,
DWORD
SizeOfData
,
DWORD
Flags
);
extern
HRESULT
WINAPI
IDirect3DCubeTexture9Impl_GetPrivateData
(
LPDIRECT3DCUBETEXTURE9
iface
,
REFGUID
refguid
,
void
*
pData
,
DWORD
*
pSizeOfData
);
extern
HRESULT
WINAPI
IDirect3DCubeTexture9Impl_FreePrivateData
(
LPDIRECT3DCUBETEXTURE9
iface
,
REFGUID
refguid
);
extern
DWORD
WINAPI
IDirect3DCubeTexture9Impl_SetPriority
(
LPDIRECT3DCUBETEXTURE9
iface
,
DWORD
PriorityNew
);
extern
DWORD
WINAPI
IDirect3DCubeTexture9Impl_GetPriority
(
LPDIRECT3DCUBETEXTURE9
iface
);
extern
void
WINAPI
IDirect3DCubeTexture9Impl_PreLoad
(
LPDIRECT3DCUBETEXTURE9
iface
);
extern
D3DRESOURCETYPE
WINAPI
IDirect3DCubeTexture9Impl_GetType
(
LPDIRECT3DCUBETEXTURE9
iface
);
/* IDirect3DCubeTexture9: (Inherited from IDirect3DBaseTexture9) */
extern
DWORD
WINAPI
IDirect3DCubeTexture9Impl_SetLOD
(
LPDIRECT3DCUBETEXTURE9
iface
,
DWORD
LODNew
);
extern
DWORD
WINAPI
IDirect3DCubeTexture9Impl_GetLOD
(
LPDIRECT3DCUBETEXTURE9
iface
);
extern
DWORD
WINAPI
IDirect3DCubeTexture9Impl_GetLevelCount
(
LPDIRECT3DCUBETEXTURE9
iface
);
extern
HRESULT
WINAPI
IDirect3DCubeTexture9Impl_SetAutoGenFilterType
(
LPDIRECT3DCUBETEXTURE9
iface
,
D3DTEXTUREFILTERTYPE
FilterType
);
extern
D3DTEXTUREFILTERTYPE
WINAPI
IDirect3DCubeTexture9Impl_GetAutoGenFilterType
(
LPDIRECT3DCUBETEXTURE9
iface
);
extern
void
WINAPI
IDirect3DCubeTexture9Impl_GenerateMipSubLevels
(
LPDIRECT3DCUBETEXTURE9
iface
);
/* IDirect3DCubeTexture9 */
extern
HRESULT
WINAPI
IDirect3DCubeTexture9Impl_GetLevelDesc
(
LPDIRECT3DCUBETEXTURE9
iface
,
UINT
Level
,
D3DSURFACE_DESC
*
pDesc
);
extern
HRESULT
WINAPI
IDirect3DCubeTexture9Impl_GetCubeMapSurface
(
LPDIRECT3DCUBETEXTURE9
iface
,
D3DCUBEMAP_FACES
FaceType
,
UINT
Level
,
IDirect3DSurface9
**
ppCubeMapSurface
);
extern
HRESULT
WINAPI
IDirect3DCubeTexture9Impl_LockRect
(
LPDIRECT3DCUBETEXTURE9
iface
,
D3DCUBEMAP_FACES
FaceType
,
UINT
Level
,
D3DLOCKED_RECT
*
pLockedRect
,
CONST
RECT
*
pRect
,
DWORD
Flags
);
extern
HRESULT
WINAPI
IDirect3DCubeTexture9Impl_UnlockRect
(
LPDIRECT3DCUBETEXTURE9
iface
,
D3DCUBEMAP_FACES
FaceType
,
UINT
Level
);
extern
HRESULT
WINAPI
IDirect3DCubeTexture9Impl_AddDirtyRect
(
LPDIRECT3DCUBETEXTURE9
iface
,
D3DCUBEMAP_FACES
FaceType
,
CONST
RECT
*
pDirtyRect
);
/* ----------------- */
/* ----------------- */
...
@@ -771,7 +461,7 @@ extern const IDirect3DTexture9Vtbl Direct3DTexture9_Vtbl;
...
@@ -771,7 +461,7 @@ extern const IDirect3DTexture9Vtbl Direct3DTexture9_Vtbl;
/*****************************************************************************
/*****************************************************************************
* IDirect3DTexture9 implementation structure
* IDirect3DTexture9 implementation structure
*/
*/
struct
IDirect3DTexture9Impl
typedef
struct
IDirect3DTexture9Impl
{
{
/* IUnknown fields */
/* IUnknown fields */
const
IDirect3DTexture9Vtbl
*
lpVtbl
;
const
IDirect3DTexture9Vtbl
*
lpVtbl
;
...
@@ -780,38 +470,7 @@ struct IDirect3DTexture9Impl
...
@@ -780,38 +470,7 @@ struct IDirect3DTexture9Impl
/* IDirect3DResource9 fields */
/* IDirect3DResource9 fields */
IWineD3DTexture
*
wineD3DTexture
;
IWineD3DTexture
*
wineD3DTexture
;
};
}
IDirect3DTexture9Impl
;
/* IUnknown: */
extern
HRESULT
WINAPI
IDirect3DTexture9Impl_QueryInterface
(
LPDIRECT3DTEXTURE9
iface
,
REFIID
refiid
,
LPVOID
*
obj
);
extern
ULONG
WINAPI
IDirect3DTexture9Impl_AddRef
(
LPDIRECT3DTEXTURE9
iface
);
extern
ULONG
WINAPI
IDirect3DTexture9Impl_Release
(
LPDIRECT3DTEXTURE9
iface
);
/* IDirect3DTexture9: (Inherited from IDirect3DResource9) */
extern
HRESULT
WINAPI
IDirect3DTexture9Impl_GetDevice
(
LPDIRECT3DTEXTURE9
iface
,
IDirect3DDevice9
**
ppDevice
);
extern
HRESULT
WINAPI
IDirect3DTexture9Impl_SetPrivateData
(
LPDIRECT3DTEXTURE9
iface
,
REFGUID
refguid
,
CONST
void
*
pData
,
DWORD
SizeOfData
,
DWORD
Flags
);
extern
HRESULT
WINAPI
IDirect3DTexture9Impl_GetPrivateData
(
LPDIRECT3DTEXTURE9
iface
,
REFGUID
refguid
,
void
*
pData
,
DWORD
*
pSizeOfData
);
extern
HRESULT
WINAPI
IDirect3DTexture9Impl_FreePrivateData
(
LPDIRECT3DTEXTURE9
iface
,
REFGUID
refguid
);
extern
DWORD
WINAPI
IDirect3DTexture9Impl_SetPriority
(
LPDIRECT3DTEXTURE9
iface
,
DWORD
PriorityNew
);
extern
DWORD
WINAPI
IDirect3DTexture9Impl_GetPriority
(
LPDIRECT3DTEXTURE9
iface
);
extern
void
WINAPI
IDirect3DTexture9Impl_PreLoad
(
LPDIRECT3DTEXTURE9
iface
);
extern
D3DRESOURCETYPE
WINAPI
IDirect3DTexture9Impl_GetType
(
LPDIRECT3DTEXTURE9
iface
);
/* IDirect3DTexture9: (Inherited from IDirect3DBaseTexture9) */
extern
DWORD
WINAPI
IDirect3DTexture9Impl_SetLOD
(
LPDIRECT3DTEXTURE9
iface
,
DWORD
LODNew
);
extern
DWORD
WINAPI
IDirect3DTexture9Impl_GetLOD
(
LPDIRECT3DTEXTURE9
iface
);
extern
DWORD
WINAPI
IDirect3DTexture9Impl_GetLevelCount
(
LPDIRECT3DTEXTURE9
iface
);
extern
HRESULT
WINAPI
IDirect3DTexture9Impl_SetAutoGenFilterType
(
LPDIRECT3DTEXTURE9
iface
,
D3DTEXTUREFILTERTYPE
FilterType
);
extern
D3DTEXTUREFILTERTYPE
WINAPI
IDirect3DTexture9Impl_GetAutoGenFilterType
(
LPDIRECT3DTEXTURE9
iface
);
extern
void
WINAPI
IDirect3DTexture9Impl_GenerateMipSubLevels
(
LPDIRECT3DTEXTURE9
iface
);
/* IDirect3DTexture9: */
extern
HRESULT
WINAPI
IDirect3DTexture9Impl_GetLevelDesc
(
LPDIRECT3DTEXTURE9
iface
,
UINT
Level
,
D3DSURFACE_DESC
*
pDesc
);
extern
HRESULT
WINAPI
IDirect3DTexture9Impl_GetSurfaceLevel
(
LPDIRECT3DTEXTURE9
iface
,
UINT
Level
,
IDirect3DSurface9
**
ppSurfaceLevel
);
extern
HRESULT
WINAPI
IDirect3DTexture9Impl_LockRect
(
LPDIRECT3DTEXTURE9
iface
,
UINT
Level
,
D3DLOCKED_RECT
*
pLockedRect
,
CONST
RECT
*
pRect
,
DWORD
Flags
);
extern
HRESULT
WINAPI
IDirect3DTexture9Impl_UnlockRect
(
LPDIRECT3DTEXTURE9
iface
,
UINT
Level
);
extern
HRESULT
WINAPI
IDirect3DTexture9Impl_AddDirtyRect
(
LPDIRECT3DTEXTURE9
iface
,
CONST
RECT
*
pDirtyRect
);
/* ----------------------- */
/* ----------------------- */
/* IDirect3DVolumeTexture9 */
/* IDirect3DVolumeTexture9 */
...
@@ -825,7 +484,7 @@ extern const IDirect3DVolumeTexture9Vtbl Direct3DVolumeTexture9_Vtbl;
...
@@ -825,7 +484,7 @@ extern const IDirect3DVolumeTexture9Vtbl Direct3DVolumeTexture9_Vtbl;
/*****************************************************************************
/*****************************************************************************
* IDirect3DVolumeTexture9 implementation structure
* IDirect3DVolumeTexture9 implementation structure
*/
*/
struct
IDirect3DVolumeTexture9Impl
typedef
struct
IDirect3DVolumeTexture9Impl
{
{
/* IUnknown fields */
/* IUnknown fields */
const
IDirect3DVolumeTexture9Vtbl
*
lpVtbl
;
const
IDirect3DVolumeTexture9Vtbl
*
lpVtbl
;
...
@@ -833,38 +492,8 @@ struct IDirect3DVolumeTexture9Impl
...
@@ -833,38 +492,8 @@ struct IDirect3DVolumeTexture9Impl
/* IDirect3DResource9 fields */
/* IDirect3DResource9 fields */
IWineD3DVolumeTexture
*
wineD3DVolumeTexture
;
IWineD3DVolumeTexture
*
wineD3DVolumeTexture
;
};
}
IDirect3DVolumeTexture9Impl
;
/* IUnknown: */
extern
HRESULT
WINAPI
IDirect3DVolumeTexture9Impl_QueryInterface
(
LPDIRECT3DVOLUMETEXTURE9
iface
,
REFIID
refiid
,
LPVOID
*
obj
);
extern
ULONG
WINAPI
IDirect3DVolumeTexture9Impl_AddRef
(
LPDIRECT3DVOLUMETEXTURE9
iface
);
extern
ULONG
WINAPI
IDirect3DVolumeTexture9Impl_Release
(
LPDIRECT3DVOLUMETEXTURE9
iface
);
/* IDirect3DVolumeTexture9: (Inherited from IDirect3DResource9) */
extern
HRESULT
WINAPI
IDirect3DVolumeTexture9Impl_GetDevice
(
LPDIRECT3DVOLUMETEXTURE9
iface
,
IDirect3DDevice9
**
ppDevice
);
extern
HRESULT
WINAPI
IDirect3DVolumeTexture9Impl_SetPrivateData
(
LPDIRECT3DVOLUMETEXTURE9
iface
,
REFGUID
refguid
,
CONST
void
*
pData
,
DWORD
SizeOfData
,
DWORD
Flags
);
extern
HRESULT
WINAPI
IDirect3DVolumeTexture9Impl_GetPrivateData
(
LPDIRECT3DVOLUMETEXTURE9
iface
,
REFGUID
refguid
,
void
*
pData
,
DWORD
*
pSizeOfData
);
extern
HRESULT
WINAPI
IDirect3DVolumeTexture9Impl_FreePrivateData
(
LPDIRECT3DVOLUMETEXTURE9
iface
,
REFGUID
refguid
);
extern
DWORD
WINAPI
IDirect3DVolumeTexture9Impl_SetPriority
(
LPDIRECT3DVOLUMETEXTURE9
iface
,
DWORD
PriorityNew
);
extern
DWORD
WINAPI
IDirect3DVolumeTexture9Impl_GetPriority
(
LPDIRECT3DVOLUMETEXTURE9
iface
);
extern
void
WINAPI
IDirect3DVolumeTexture9Impl_PreLoad
(
LPDIRECT3DVOLUMETEXTURE9
iface
);
extern
D3DRESOURCETYPE
WINAPI
IDirect3DVolumeTexture9Impl_GetType
(
LPDIRECT3DVOLUMETEXTURE9
iface
);
/* IDirect3DVolumeTexture9: (Inherited from IDirect3DBaseTexture9) */
extern
DWORD
WINAPI
IDirect3DVolumeTexture9Impl_SetLOD
(
LPDIRECT3DVOLUMETEXTURE9
iface
,
DWORD
LODNew
);
extern
DWORD
WINAPI
IDirect3DVolumeTexture9Impl_GetLOD
(
LPDIRECT3DVOLUMETEXTURE9
iface
);
extern
DWORD
WINAPI
IDirect3DVolumeTexture9Impl_GetLevelCount
(
LPDIRECT3DVOLUMETEXTURE9
iface
);
extern
HRESULT
WINAPI
IDirect3DVolumeTexture9Impl_SetAutoGenFilterType
(
LPDIRECT3DVOLUMETEXTURE9
iface
,
D3DTEXTUREFILTERTYPE
FilterType
);
extern
D3DTEXTUREFILTERTYPE
WINAPI
IDirect3DVolumeTexture9Impl_GetAutoGenFilterType
(
LPDIRECT3DVOLUMETEXTURE9
iface
);
extern
void
WINAPI
IDirect3DVolumeTexture9Impl_GenerateMipSubLevels
(
LPDIRECT3DVOLUMETEXTURE9
iface
);
/* IDirect3DVolumeTexture9: */
extern
HRESULT
WINAPI
IDirect3DVolumeTexture9Impl_GetLevelDesc
(
LPDIRECT3DVOLUMETEXTURE9
iface
,
UINT
Level
,
D3DVOLUME_DESC
*
pDesc
);
extern
HRESULT
WINAPI
IDirect3DVolumeTexture9Impl_GetVolumeLevel
(
LPDIRECT3DVOLUMETEXTURE9
iface
,
UINT
Level
,
IDirect3DVolume9
**
ppVolumeLevel
);
extern
HRESULT
WINAPI
IDirect3DVolumeTexture9Impl_LockBox
(
LPDIRECT3DVOLUMETEXTURE9
iface
,
UINT
Level
,
D3DLOCKED_BOX
*
pLockedVolume
,
CONST
D3DBOX
*
pBox
,
DWORD
Flags
);
extern
HRESULT
WINAPI
IDirect3DVolumeTexture9Impl_UnlockBox
(
LPDIRECT3DVOLUMETEXTURE9
iface
,
UINT
Level
);
extern
HRESULT
WINAPI
IDirect3DVolumeTexture9Impl_AddDirtyBox
(
LPDIRECT3DVOLUMETEXTURE9
iface
,
CONST
D3DBOX
*
pDirtyBox
);
/* ----------------------- */
/* ----------------------- */
/* IDirect3DStateBlock9 */
/* IDirect3DStateBlock9 */
...
@@ -885,6 +514,7 @@ typedef struct IDirect3DStateBlock9Impl {
...
@@ -885,6 +514,7 @@ typedef struct IDirect3DStateBlock9Impl {
/* IDirect3DStateBlock9 fields */
/* IDirect3DStateBlock9 fields */
IWineD3DStateBlock
*
wineD3DStateBlock
;
IWineD3DStateBlock
*
wineD3DStateBlock
;
}
IDirect3DStateBlock9Impl
;
}
IDirect3DStateBlock9Impl
;
...
@@ -900,24 +530,15 @@ extern const IDirect3DVertexDeclaration9Vtbl Direct3DVertexDeclaration9_Vtbl;
...
@@ -900,24 +530,15 @@ extern const IDirect3DVertexDeclaration9Vtbl Direct3DVertexDeclaration9_Vtbl;
/*****************************************************************************
/*****************************************************************************
* IDirect3DVertexDeclaration implementation structure
* IDirect3DVertexDeclaration implementation structure
*/
*/
struct
IDirect3DVertexDeclaration9Impl
{
typedef
struct
IDirect3DVertexDeclaration9Impl
{
/* IUnknown fields */
/* IUnknown fields */
const
IDirect3DVertexDeclaration9Vtbl
*
lpVtbl
;
const
IDirect3DVertexDeclaration9Vtbl
*
lpVtbl
;
LONG
ref
;
LONG
ref
;
/* IDirect3DVertexDeclaration9 fields */
/* IDirect3DVertexDeclaration9 fields */
IWineD3DVertexDeclaration
*
wineD3DVertexDeclaration
;
IWineD3DVertexDeclaration
*
wineD3DVertexDeclaration
;
};
}
IDirect3DVertexDeclaration9Impl
;
/* IUnknown: */
extern
HRESULT
WINAPI
IDirect3DVertexDeclaration9Impl_QueryInterface
(
LPDIRECT3DVERTEXDECLARATION9
iface
,
REFIID
refiid
,
LPVOID
*
obj
);
extern
ULONG
WINAPI
IDirect3DVertexDeclaration9Impl_AddRef
(
LPDIRECT3DVERTEXDECLARATION9
iface
);
extern
ULONG
WINAPI
IDirect3DVertexDeclaration9Impl_Release
(
LPDIRECT3DVERTEXDECLARATION9
iface
);
/* IDirect3DVertexDeclaration9: */
extern
HRESULT
WINAPI
IDirect3DVertexDeclaration9Impl_GetDevice
(
LPDIRECT3DVERTEXDECLARATION9
iface
,
IDirect3DDevice9
**
ppDevice
);
extern
HRESULT
WINAPI
IDirect3DVertexDeclaration9Impl_GetDeclaration
(
LPDIRECT3DVERTEXDECLARATION9
iface
,
D3DVERTEXELEMENT9
*
pDecl
,
UINT
*
pNumElements
);
/* ---------------------- */
/* ---------------------- */
/* IDirect3DVertexShader9 */
/* IDirect3DVertexShader9 */
...
@@ -938,17 +559,8 @@ typedef struct IDirect3DVertexShader9Impl {
...
@@ -938,17 +559,8 @@ typedef struct IDirect3DVertexShader9Impl {
/* IDirect3DVertexShader9 fields */
/* IDirect3DVertexShader9 fields */
IWineD3DVertexShader
*
wineD3DVertexShader
;
IWineD3DVertexShader
*
wineD3DVertexShader
;
}
IDirect3DVertexShader9Impl
;
/* IUnknown: */
extern
HRESULT
WINAPI
IDirect3DVertexShader9Impl_QueryInterface
(
LPDIRECT3DVERTEXSHADER9
iface
,
REFIID
refiid
,
LPVOID
*
obj
);
extern
ULONG
WINAPI
IDirect3DVertexShader9Impl_AddRef
(
LPDIRECT3DVERTEXSHADER9
iface
);
extern
ULONG
WINAPI
IDirect3DVertexShader9Impl_Release
(
LPDIRECT3DVERTEXSHADER9
iface
);
/* IDirect3DVertexShader9: */
extern
HRESULT
WINAPI
IDirect3DVertexShader9Impl_GetDevice
(
LPDIRECT3DVERTEXSHADER9
iface
,
IDirect3DDevice9
**
ppDevice
);
extern
HRESULT
WINAPI
IDirect3DVertexShader9Impl_GetFunction
(
LPDIRECT3DVERTEXSHADER9
iface
,
VOID
*
pData
,
UINT
*
pSizeOfData
);
}
IDirect3DVertexShader9Impl
;
/* --------------------- */
/* --------------------- */
/* IDirect3DPixelShader9 */
/* IDirect3DPixelShader9 */
...
@@ -991,6 +603,7 @@ typedef struct IDirect3DQuery9Impl {
...
@@ -991,6 +603,7 @@ typedef struct IDirect3DQuery9Impl {
/* IDirect3DQuery9 fields */
/* IDirect3DQuery9 fields */
IWineD3DQuery
*
wineD3DQuery
;
IWineD3DQuery
*
wineD3DQuery
;
}
IDirect3DQuery9Impl
;
}
IDirect3DQuery9Impl
;
...
...
dlls/d3d9/device.c
View file @
cd159e3a
...
@@ -32,7 +32,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_QueryInterface(LPDIRECT3DDEVICE9 iface, REFI
...
@@ -32,7 +32,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_QueryInterface(LPDIRECT3DDEVICE9 iface, REFI
if
(
IsEqualGUID
(
riid
,
&
IID_IUnknown
)
if
(
IsEqualGUID
(
riid
,
&
IID_IUnknown
)
||
IsEqualGUID
(
riid
,
&
IID_IDirect3DDevice9
))
{
||
IsEqualGUID
(
riid
,
&
IID_IDirect3DDevice9
))
{
I
Direct3DDevice9Impl
_AddRef
(
iface
);
I
Unknown
_AddRef
(
iface
);
*
ppobj
=
This
;
*
ppobj
=
This
;
return
D3D_OK
;
return
D3D_OK
;
}
}
...
@@ -168,7 +168,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_Reset(LPDIRECT3DDEVICE9 iface, D3DPRESENT_
...
@@ -168,7 +168,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_Reset(LPDIRECT3DDEVICE9 iface, D3DPRESENT_
localParameters
.
BackBufferWidth
=
&
pPresentationParameters
->
BackBufferWidth
;
localParameters
.
BackBufferWidth
=
&
pPresentationParameters
->
BackBufferWidth
;
localParameters
.
BackBufferHeight
=
&
pPresentationParameters
->
BackBufferHeight
;
localParameters
.
BackBufferHeight
=
&
pPresentationParameters
->
BackBufferHeight
;
localParameters
.
BackBufferFormat
=
&
pPresentationParameters
->
BackBufferFormat
;
localParameters
.
BackBufferFormat
=
(
WINED3DFORMAT
*
)
&
pPresentationParameters
->
BackBufferFormat
;
localParameters
.
BackBufferCount
=
&
pPresentationParameters
->
BackBufferCount
;
localParameters
.
BackBufferCount
=
&
pPresentationParameters
->
BackBufferCount
;
localParameters
.
MultiSampleType
=
&
pPresentationParameters
->
MultiSampleType
;
localParameters
.
MultiSampleType
=
&
pPresentationParameters
->
MultiSampleType
;
localParameters
.
MultiSampleQuality
=
&
pPresentationParameters
->
MultiSampleQuality
;
localParameters
.
MultiSampleQuality
=
&
pPresentationParameters
->
MultiSampleQuality
;
...
@@ -176,7 +176,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_Reset(LPDIRECT3DDEVICE9 iface, D3DPRESENT_
...
@@ -176,7 +176,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_Reset(LPDIRECT3DDEVICE9 iface, D3DPRESENT_
localParameters
.
hDeviceWindow
=
&
pPresentationParameters
->
hDeviceWindow
;
localParameters
.
hDeviceWindow
=
&
pPresentationParameters
->
hDeviceWindow
;
localParameters
.
Windowed
=
&
pPresentationParameters
->
Windowed
;
localParameters
.
Windowed
=
&
pPresentationParameters
->
Windowed
;
localParameters
.
EnableAutoDepthStencil
=
&
pPresentationParameters
->
EnableAutoDepthStencil
;
localParameters
.
EnableAutoDepthStencil
=
&
pPresentationParameters
->
EnableAutoDepthStencil
;
localParameters
.
AutoDepthStencilFormat
=
&
pPresentationParameters
->
AutoDepthStencilFormat
;
localParameters
.
AutoDepthStencilFormat
=
(
WINED3DFORMAT
*
)
&
pPresentationParameters
->
AutoDepthStencilFormat
;
localParameters
.
Flags
=
&
pPresentationParameters
->
Flags
;
localParameters
.
Flags
=
&
pPresentationParameters
->
Flags
;
localParameters
.
FullScreen_RefreshRateInHz
=
&
pPresentationParameters
->
FullScreen_RefreshRateInHz
;
localParameters
.
FullScreen_RefreshRateInHz
=
&
pPresentationParameters
->
FullScreen_RefreshRateInHz
;
localParameters
.
PresentationInterval
=
&
pPresentationParameters
->
PresentationInterval
;
localParameters
.
PresentationInterval
=
&
pPresentationParameters
->
PresentationInterval
;
...
@@ -813,9 +813,11 @@ HRESULT WINAPI IDirect3DDevice9Impl_DeletePatch(LPDIRECT3DDEVICE9 iface, UINT
...
@@ -813,9 +813,11 @@ HRESULT WINAPI IDirect3DDevice9Impl_DeletePatch(LPDIRECT3DDEVICE9 iface, UINT
const
IDirect3DDevice9Vtbl
Direct3DDevice9_Vtbl
=
const
IDirect3DDevice9Vtbl
Direct3DDevice9_Vtbl
=
{
{
/* IUnknown */
IDirect3DDevice9Impl_QueryInterface
,
IDirect3DDevice9Impl_QueryInterface
,
IDirect3DDevice9Impl_AddRef
,
IDirect3DDevice9Impl_AddRef
,
IDirect3DDevice9Impl_Release
,
IDirect3DDevice9Impl_Release
,
/* IDirect3DDevice9 */
IDirect3DDevice9Impl_TestCooperativeLevel
,
IDirect3DDevice9Impl_TestCooperativeLevel
,
IDirect3DDevice9Impl_GetAvailableTextureMem
,
IDirect3DDevice9Impl_GetAvailableTextureMem
,
IDirect3DDevice9Impl_EvictManagedResources
,
IDirect3DDevice9Impl_EvictManagedResources
,
...
...
dlls/d3d9/directx.c
View file @
cd159e3a
...
@@ -22,7 +22,7 @@
...
@@ -22,7 +22,7 @@
#include "config.h"
#include "config.h"
#include "d3d9_private.h"
#include "d3d9_private.h"
WINE_DEFAULT_DEBUG_CHANNEL
(
d3d
);
WINE_DEFAULT_DEBUG_CHANNEL
(
d3d
9
);
/* IDirect3D9 IUnknown parts follow: */
/* IDirect3D9 IUnknown parts follow: */
HRESULT
WINAPI
IDirect3D9Impl_QueryInterface
(
LPDIRECT3D9
iface
,
REFIID
riid
,
LPVOID
*
ppobj
)
HRESULT
WINAPI
IDirect3D9Impl_QueryInterface
(
LPDIRECT3D9
iface
,
REFIID
riid
,
LPVOID
*
ppobj
)
...
@@ -31,7 +31,7 @@ HRESULT WINAPI IDirect3D9Impl_QueryInterface(LPDIRECT3D9 iface, REFIID riid, LPV
...
@@ -31,7 +31,7 @@ HRESULT WINAPI IDirect3D9Impl_QueryInterface(LPDIRECT3D9 iface, REFIID riid, LPV
if
(
IsEqualGUID
(
riid
,
&
IID_IUnknown
)
if
(
IsEqualGUID
(
riid
,
&
IID_IUnknown
)
||
IsEqualGUID
(
riid
,
&
IID_IDirect3D9
))
{
||
IsEqualGUID
(
riid
,
&
IID_IDirect3D9
))
{
I
Direct3D9Impl
_AddRef
(
iface
);
I
Unknown
_AddRef
(
iface
);
*
ppobj
=
This
;
*
ppobj
=
This
;
return
D3D_OK
;
return
D3D_OK
;
}
}
...
@@ -294,7 +294,7 @@ HRESULT WINAPI IDirect3D9Impl_CreateDevice(LPDIRECT3D9 iface, UINT Adapter, D3
...
@@ -294,7 +294,7 @@ HRESULT WINAPI IDirect3D9Impl_CreateDevice(LPDIRECT3D9 iface, UINT Adapter, D3
/* Allocate an associated WineD3DDevice object */
/* Allocate an associated WineD3DDevice object */
localParameters
.
BackBufferWidth
=
&
pPresentationParameters
->
BackBufferWidth
;
localParameters
.
BackBufferWidth
=
&
pPresentationParameters
->
BackBufferWidth
;
localParameters
.
BackBufferHeight
=
&
pPresentationParameters
->
BackBufferHeight
;
localParameters
.
BackBufferHeight
=
&
pPresentationParameters
->
BackBufferHeight
;
localParameters
.
BackBufferFormat
=
&
pPresentationParameters
->
BackBufferFormat
;
localParameters
.
BackBufferFormat
=
(
WINED3DFORMAT
*
)
&
pPresentationParameters
->
BackBufferFormat
;
localParameters
.
BackBufferCount
=
&
pPresentationParameters
->
BackBufferCount
;
localParameters
.
BackBufferCount
=
&
pPresentationParameters
->
BackBufferCount
;
localParameters
.
MultiSampleType
=
&
pPresentationParameters
->
MultiSampleType
;
localParameters
.
MultiSampleType
=
&
pPresentationParameters
->
MultiSampleType
;
localParameters
.
MultiSampleQuality
=
&
pPresentationParameters
->
MultiSampleQuality
;
localParameters
.
MultiSampleQuality
=
&
pPresentationParameters
->
MultiSampleQuality
;
...
@@ -302,7 +302,7 @@ HRESULT WINAPI IDirect3D9Impl_CreateDevice(LPDIRECT3D9 iface, UINT Adapter, D3
...
@@ -302,7 +302,7 @@ HRESULT WINAPI IDirect3D9Impl_CreateDevice(LPDIRECT3D9 iface, UINT Adapter, D3
localParameters
.
hDeviceWindow
=
&
pPresentationParameters
->
hDeviceWindow
;
localParameters
.
hDeviceWindow
=
&
pPresentationParameters
->
hDeviceWindow
;
localParameters
.
Windowed
=
&
pPresentationParameters
->
Windowed
;
localParameters
.
Windowed
=
&
pPresentationParameters
->
Windowed
;
localParameters
.
EnableAutoDepthStencil
=
&
pPresentationParameters
->
EnableAutoDepthStencil
;
localParameters
.
EnableAutoDepthStencil
=
&
pPresentationParameters
->
EnableAutoDepthStencil
;
localParameters
.
AutoDepthStencilFormat
=
&
pPresentationParameters
->
AutoDepthStencilFormat
;
localParameters
.
AutoDepthStencilFormat
=
(
WINED3DFORMAT
*
)
&
pPresentationParameters
->
AutoDepthStencilFormat
;
localParameters
.
Flags
=
&
pPresentationParameters
->
Flags
;
localParameters
.
Flags
=
&
pPresentationParameters
->
Flags
;
localParameters
.
FullScreen_RefreshRateInHz
=
&
pPresentationParameters
->
FullScreen_RefreshRateInHz
;
localParameters
.
FullScreen_RefreshRateInHz
=
&
pPresentationParameters
->
FullScreen_RefreshRateInHz
;
localParameters
.
PresentationInterval
=
&
pPresentationParameters
->
PresentationInterval
;
localParameters
.
PresentationInterval
=
&
pPresentationParameters
->
PresentationInterval
;
...
@@ -323,9 +323,11 @@ HRESULT WINAPI IDirect3D9Impl_CreateDevice(LPDIRECT3D9 iface, UINT Adapter, D3
...
@@ -323,9 +323,11 @@ HRESULT WINAPI IDirect3D9Impl_CreateDevice(LPDIRECT3D9 iface, UINT Adapter, D3
const
IDirect3D9Vtbl
Direct3D9_Vtbl
=
const
IDirect3D9Vtbl
Direct3D9_Vtbl
=
{
{
/* IUnknown */
IDirect3D9Impl_QueryInterface
,
IDirect3D9Impl_QueryInterface
,
IDirect3D9Impl_AddRef
,
IDirect3D9Impl_AddRef
,
IDirect3D9Impl_Release
,
IDirect3D9Impl_Release
,
/* IDirect3D9 */
IDirect3D9Impl_RegisterSoftwareDevice
,
IDirect3D9Impl_RegisterSoftwareDevice
,
IDirect3D9Impl_GetAdapterCount
,
IDirect3D9Impl_GetAdapterCount
,
IDirect3D9Impl_GetAdapterIdentifier
,
IDirect3D9Impl_GetAdapterIdentifier
,
...
...
dlls/d3d9/indexbuffer.c
View file @
cd159e3a
...
@@ -133,9 +133,11 @@ HRESULT WINAPI IDirect3DIndexBuffer9Impl_GetDesc(LPDIRECT3DINDEXBUFFER9
...
@@ -133,9 +133,11 @@ HRESULT WINAPI IDirect3DIndexBuffer9Impl_GetDesc(LPDIRECT3DINDEXBUFFER9
const
IDirect3DIndexBuffer9Vtbl
Direct3DIndexBuffer9_Vtbl
=
const
IDirect3DIndexBuffer9Vtbl
Direct3DIndexBuffer9_Vtbl
=
{
{
/* IUnknown */
IDirect3DIndexBuffer9Impl_QueryInterface
,
IDirect3DIndexBuffer9Impl_QueryInterface
,
IDirect3DIndexBuffer9Impl_AddRef
,
IDirect3DIndexBuffer9Impl_AddRef
,
IDirect3DIndexBuffer9Impl_Release
,
IDirect3DIndexBuffer9Impl_Release
,
/* IDirect3DResource9 */
IDirect3DIndexBuffer9Impl_GetDevice
,
IDirect3DIndexBuffer9Impl_GetDevice
,
IDirect3DIndexBuffer9Impl_SetPrivateData
,
IDirect3DIndexBuffer9Impl_SetPrivateData
,
IDirect3DIndexBuffer9Impl_GetPrivateData
,
IDirect3DIndexBuffer9Impl_GetPrivateData
,
...
@@ -144,6 +146,7 @@ const IDirect3DIndexBuffer9Vtbl Direct3DIndexBuffer9_Vtbl =
...
@@ -144,6 +146,7 @@ const IDirect3DIndexBuffer9Vtbl Direct3DIndexBuffer9_Vtbl =
IDirect3DIndexBuffer9Impl_GetPriority
,
IDirect3DIndexBuffer9Impl_GetPriority
,
IDirect3DIndexBuffer9Impl_PreLoad
,
IDirect3DIndexBuffer9Impl_PreLoad
,
IDirect3DIndexBuffer9Impl_GetType
,
IDirect3DIndexBuffer9Impl_GetType
,
/* IDirect3DIndexBuffer9 */
IDirect3DIndexBuffer9Impl_Lock
,
IDirect3DIndexBuffer9Impl_Lock
,
IDirect3DIndexBuffer9Impl_Unlock
,
IDirect3DIndexBuffer9Impl_Unlock
,
IDirect3DIndexBuffer9Impl_GetDesc
IDirect3DIndexBuffer9Impl_GetDesc
...
...
dlls/d3d9/pixelshader.c
View file @
cd159e3a
...
@@ -22,7 +22,7 @@
...
@@ -22,7 +22,7 @@
#include "config.h"
#include "config.h"
#include "d3d9_private.h"
#include "d3d9_private.h"
WINE_DEFAULT_DEBUG_CHANNEL
(
d3d
_shader
);
WINE_DEFAULT_DEBUG_CHANNEL
(
d3d
9
);
/* IDirect3DPixelShader9 IUnknown parts follow: */
/* IDirect3DPixelShader9 IUnknown parts follow: */
HRESULT
WINAPI
IDirect3DPixelShader9Impl_QueryInterface
(
LPDIRECT3DPIXELSHADER9
iface
,
REFIID
riid
,
LPVOID
*
ppobj
)
{
HRESULT
WINAPI
IDirect3DPixelShader9Impl_QueryInterface
(
LPDIRECT3DPIXELSHADER9
iface
,
REFIID
riid
,
LPVOID
*
ppobj
)
{
...
@@ -84,9 +84,11 @@ HRESULT WINAPI IDirect3DPixelShader9Impl_GetFunction(LPDIRECT3DPIXELSHADER9 ifac
...
@@ -84,9 +84,11 @@ HRESULT WINAPI IDirect3DPixelShader9Impl_GetFunction(LPDIRECT3DPIXELSHADER9 ifac
const
IDirect3DPixelShader9Vtbl
Direct3DPixelShader9_Vtbl
=
const
IDirect3DPixelShader9Vtbl
Direct3DPixelShader9_Vtbl
=
{
{
/* IUnknown */
IDirect3DPixelShader9Impl_QueryInterface
,
IDirect3DPixelShader9Impl_QueryInterface
,
IDirect3DPixelShader9Impl_AddRef
,
IDirect3DPixelShader9Impl_AddRef
,
IDirect3DPixelShader9Impl_Release
,
IDirect3DPixelShader9Impl_Release
,
/* IDirect3DPixelShader9 */
IDirect3DPixelShader9Impl_GetDevice
,
IDirect3DPixelShader9Impl_GetDevice
,
IDirect3DPixelShader9Impl_GetFunction
IDirect3DPixelShader9Impl_GetFunction
};
};
...
@@ -101,24 +103,24 @@ HRESULT WINAPI IDirect3DDevice9Impl_CreatePixelShader(LPDIRECT3DDEVICE9 iface, C
...
@@ -101,24 +103,24 @@ HRESULT WINAPI IDirect3DDevice9Impl_CreatePixelShader(LPDIRECT3DDEVICE9 iface, C
FIXME
(
"(%p) Relay (disabled)
\n
"
,
This
);
FIXME
(
"(%p) Relay (disabled)
\n
"
,
This
);
*
ppShader
=
NULL
;
*
ppShader
=
NULL
;
return
D3D_OK
;
return
D3D_OK
;
if
(
ppShader
==
NULL
)
{
if
(
ppShader
==
NULL
)
{
TRACE
(
"(%p) Invalid call
\n
"
,
This
);
TRACE
(
"(%p) Invalid call
\n
"
,
This
);
return
D3DERR_INVALIDCALL
;
return
D3DERR_INVALIDCALL
;
}
}
object
=
HeapAlloc
(
GetProcessHeap
(),
HEAP_ZERO_MEMORY
,
sizeof
(
*
object
));
object
=
HeapAlloc
(
GetProcessHeap
(),
HEAP_ZERO_MEMORY
,
sizeof
(
*
object
));
if
(
NULL
==
object
)
{
if
(
NULL
==
object
)
{
return
E_OUTOFMEMORY
;
return
E_OUTOFMEMORY
;
}
else
{
}
else
{
object
->
ref
=
1
;
object
->
ref
=
1
;
object
->
lpVtbl
=
&
Direct3DPixelShader9_Vtbl
;
object
->
lpVtbl
=
&
Direct3DPixelShader9_Vtbl
;
hrc
=
IWineD3DDevice_CreatePixelShader
(
This
->
WineD3DDevice
,
pFunction
,
&
object
->
wineD3DPixelShader
,
(
IUnknown
*
)
object
);
hrc
=
IWineD3DDevice_CreatePixelShader
(
This
->
WineD3DDevice
,
pFunction
,
&
object
->
wineD3DPixelShader
,
(
IUnknown
*
)
object
);
if
(
hrc
!=
D3D_OK
)
{
if
(
hrc
!=
D3D_OK
)
{
FIXME
(
"(%p) call to IWineD3DDevice_CreatePixelShader failed
\n
"
,
This
);
FIXME
(
"(%p) call to IWineD3DDevice_CreatePixelShader failed
\n
"
,
This
);
HeapFree
(
GetProcessHeap
(),
0
,
object
);
HeapFree
(
GetProcessHeap
(),
0
,
object
);
*
ppShader
=
NULL
;
*
ppShader
=
NULL
;
}
else
{
}
else
{
*
ppShader
=
(
IDirect3DPixelShader9
*
)
object
;
*
ppShader
=
(
IDirect3DPixelShader9
*
)
object
;
}
}
...
@@ -142,15 +144,17 @@ HRESULT WINAPI IDirect3DDevice9Impl_GetPixelShader(LPDIRECT3DDEVICE9 iface, IDir
...
@@ -142,15 +144,17 @@ HRESULT WINAPI IDirect3DDevice9Impl_GetPixelShader(LPDIRECT3DDEVICE9 iface, IDir
HRESULT
hrc
=
D3D_OK
;
HRESULT
hrc
=
D3D_OK
;
TRACE
(
"(%p) Relay
\n
"
,
This
);
TRACE
(
"(%p) Relay
\n
"
,
This
);
if
(
ppShader
==
NULL
)
{
if
(
ppShader
==
NULL
)
{
TRACE
(
"(%p) Invalid call
\n
"
,
This
);
TRACE
(
"(%p) Invalid call
\n
"
,
This
);
return
D3DERR_INVALIDCALL
;
return
D3DERR_INVALIDCALL
;
}
}
hrc
=
IWineD3DDevice_GetPixelShader
(
This
->
WineD3DDevice
,
&
object
);
hrc
=
IWineD3DDevice_GetPixelShader
(
This
->
WineD3DDevice
,
&
object
);
if
(
hrc
==
D3D_OK
&&
object
!=
NULL
)
{
if
(
hrc
==
D3D_OK
&&
object
!=
NULL
)
{
hrc
=
IWineD3DPixelShader_GetParent
(
object
,
(
IUnknown
**
)
ppShader
);
hrc
=
IWineD3DPixelShader_GetParent
(
object
,
(
IUnknown
**
)
ppShader
);
IWineD3DPixelShader_Release
(
object
);
IWineD3DPixelShader_Release
(
object
);
}
else
{
*
ppShader
=
NULL
;
}
}
TRACE
(
"(%p) : returning %p
\n
"
,
This
,
*
ppShader
);
TRACE
(
"(%p) : returning %p
\n
"
,
This
,
*
ppShader
);
...
...
dlls/d3d9/stateblock.c
View file @
cd159e3a
...
@@ -23,7 +23,7 @@
...
@@ -23,7 +23,7 @@
#include "config.h"
#include "config.h"
#include "d3d9_private.h"
#include "d3d9_private.h"
WINE_DEFAULT_DEBUG_CHANNEL
(
d3d
);
WINE_DEFAULT_DEBUG_CHANNEL
(
d3d
9
);
/* IDirect3DStateBlock9 IUnknown parts follow: */
/* IDirect3DStateBlock9 IUnknown parts follow: */
HRESULT
WINAPI
IDirect3DStateBlock9Impl_QueryInterface
(
LPDIRECT3DSTATEBLOCK9
iface
,
REFIID
riid
,
LPVOID
*
ppobj
)
{
HRESULT
WINAPI
IDirect3DStateBlock9Impl_QueryInterface
(
LPDIRECT3DSTATEBLOCK9
iface
,
REFIID
riid
,
LPVOID
*
ppobj
)
{
...
@@ -112,7 +112,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_CreateStateBlock(LPDIRECT3DDEVICE9 iface, D3
...
@@ -112,7 +112,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_CreateStateBlock(LPDIRECT3DDEVICE9 iface, D3
object
->
lpVtbl
=
&
Direct3DStateBlock9_Vtbl
;
object
->
lpVtbl
=
&
Direct3DStateBlock9_Vtbl
;
object
->
ref
=
1
;
object
->
ref
=
1
;
hrc
=
IWineD3DDevice_CreateStateBlock
(
This
->
WineD3DDevice
,
(
WINED3DSTATEBLOCKTYPE
)
Type
,
&
object
->
wineD3DStateBlock
,
(
IUnknown
*
)
object
);
hrc
=
IWineD3DDevice_CreateStateBlock
(
This
->
WineD3DDevice
,
(
WINED3DSTATEBLOCKTYPE
)
Type
,
&
object
->
wineD3DStateBlock
,
(
IUnknown
*
)
object
);
if
(
hrc
!=
D3D_OK
){
if
(
hrc
!=
D3D_OK
){
FIXME
(
"(%p) Call to IWineD3DDevice_CreateStateBlock failed.
\n
"
,
This
);
FIXME
(
"(%p) Call to IWineD3DDevice_CreateStateBlock failed.
\n
"
,
This
);
HeapFree
(
GetProcessHeap
(),
0
,
object
);
HeapFree
(
GetProcessHeap
(),
0
,
object
);
...
...
dlls/d3d9/surface.c
View file @
cd159e3a
...
@@ -137,7 +137,7 @@ HRESULT WINAPI IDirect3DSurface9Impl_GetContainer(LPDIRECT3DSURFACE9 iface, REFI
...
@@ -137,7 +137,7 @@ HRESULT WINAPI IDirect3DSurface9Impl_GetContainer(LPDIRECT3DSURFACE9 iface, REFI
IUnknown_Release
(
myContainer
);
IUnknown_Release
(
myContainer
);
}
else
}
else
if
(
D3D_OK
==
IUnknown_QueryInterface
(
IWineContainer
,
&
IID_IWineD3DSwapChain
,
(
void
**
)
&
myContainer
)){
if
(
D3D_OK
==
IUnknown_QueryInterface
(
IWineContainer
,
&
IID_IWineD3DSwapChain
,
(
void
**
)
&
myContainer
)){
IWineD3D
BaseTexture_GetParent
((
IWineD3DBaseTexture
*
)
IWineContainer
,
&
IUnknownParent
);
IWineD3D
SwapChain_GetParent
((
IWineD3DSwapChain
*
)
IWineContainer
,
&
IUnknownParent
);
IUnknown_Release
(
myContainer
);
IUnknown_Release
(
myContainer
);
}
else
{
}
else
{
FIXME
(
"Container is of unknown interface
\n
"
);
FIXME
(
"Container is of unknown interface
\n
"
);
...
@@ -206,9 +206,11 @@ HRESULT WINAPI IDirect3DSurface9Impl_ReleaseDC(LPDIRECT3DSURFACE9 iface, HDC hdc
...
@@ -206,9 +206,11 @@ HRESULT WINAPI IDirect3DSurface9Impl_ReleaseDC(LPDIRECT3DSURFACE9 iface, HDC hdc
const
IDirect3DSurface9Vtbl
Direct3DSurface9_Vtbl
=
const
IDirect3DSurface9Vtbl
Direct3DSurface9_Vtbl
=
{
{
/* IUnknown */
IDirect3DSurface9Impl_QueryInterface
,
IDirect3DSurface9Impl_QueryInterface
,
IDirect3DSurface9Impl_AddRef
,
IDirect3DSurface9Impl_AddRef
,
IDirect3DSurface9Impl_Release
,
IDirect3DSurface9Impl_Release
,
/* IDirect3DResource9 */
IDirect3DSurface9Impl_GetDevice
,
IDirect3DSurface9Impl_GetDevice
,
IDirect3DSurface9Impl_SetPrivateData
,
IDirect3DSurface9Impl_SetPrivateData
,
IDirect3DSurface9Impl_GetPrivateData
,
IDirect3DSurface9Impl_GetPrivateData
,
...
@@ -217,6 +219,7 @@ const IDirect3DSurface9Vtbl Direct3DSurface9_Vtbl =
...
@@ -217,6 +219,7 @@ const IDirect3DSurface9Vtbl Direct3DSurface9_Vtbl =
IDirect3DSurface9Impl_GetPriority
,
IDirect3DSurface9Impl_GetPriority
,
IDirect3DSurface9Impl_PreLoad
,
IDirect3DSurface9Impl_PreLoad
,
IDirect3DSurface9Impl_GetType
,
IDirect3DSurface9Impl_GetType
,
/* IDirect3DSurface9 */
IDirect3DSurface9Impl_GetContainer
,
IDirect3DSurface9Impl_GetContainer
,
IDirect3DSurface9Impl_GetDesc
,
IDirect3DSurface9Impl_GetDesc
,
IDirect3DSurface9Impl_LockRect
,
IDirect3DSurface9Impl_LockRect
,
...
...
dlls/d3d9/swapchain.c
View file @
cd159e3a
...
@@ -57,6 +57,7 @@ ULONG WINAPI IDirect3DSwapChain9Impl_Release(LPDIRECT3DSWAPCHAIN9 iface) {
...
@@ -57,6 +57,7 @@ ULONG WINAPI IDirect3DSwapChain9Impl_Release(LPDIRECT3DSWAPCHAIN9 iface) {
TRACE
(
"(%p) : ReleaseRef to %ld
\n
"
,
This
,
ref
);
TRACE
(
"(%p) : ReleaseRef to %ld
\n
"
,
This
,
ref
);
if
(
ref
==
0
)
{
if
(
ref
==
0
)
{
IWineD3DSwapChain_Release
(
This
->
wineD3DSwapChain
);
HeapFree
(
GetProcessHeap
(),
0
,
This
);
HeapFree
(
GetProcessHeap
(),
0
,
This
);
}
}
return
ref
;
return
ref
;
...
@@ -160,7 +161,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_CreateAdditionalSwapChain(LPDIRECT3DDEVICE
...
@@ -160,7 +161,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_CreateAdditionalSwapChain(LPDIRECT3DDEVICE
/* Allocate an associated WineD3DDevice object */
/* Allocate an associated WineD3DDevice object */
localParameters
.
BackBufferWidth
=
&
pPresentationParameters
->
BackBufferWidth
;
localParameters
.
BackBufferWidth
=
&
pPresentationParameters
->
BackBufferWidth
;
localParameters
.
BackBufferHeight
=
&
pPresentationParameters
->
BackBufferHeight
;
localParameters
.
BackBufferHeight
=
&
pPresentationParameters
->
BackBufferHeight
;
localParameters
.
BackBufferFormat
=
&
pPresentationParameters
->
BackBufferFormat
;
localParameters
.
BackBufferFormat
=
(
WINED3DFORMAT
*
)
&
pPresentationParameters
->
BackBufferFormat
;
localParameters
.
BackBufferCount
=
&
pPresentationParameters
->
BackBufferCount
;
localParameters
.
BackBufferCount
=
&
pPresentationParameters
->
BackBufferCount
;
localParameters
.
MultiSampleType
=
&
pPresentationParameters
->
MultiSampleType
;
localParameters
.
MultiSampleType
=
&
pPresentationParameters
->
MultiSampleType
;
localParameters
.
MultiSampleQuality
=
&
pPresentationParameters
->
MultiSampleQuality
;
localParameters
.
MultiSampleQuality
=
&
pPresentationParameters
->
MultiSampleQuality
;
...
@@ -168,7 +169,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_CreateAdditionalSwapChain(LPDIRECT3DDEVICE
...
@@ -168,7 +169,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_CreateAdditionalSwapChain(LPDIRECT3DDEVICE
localParameters
.
hDeviceWindow
=
&
pPresentationParameters
->
hDeviceWindow
;
localParameters
.
hDeviceWindow
=
&
pPresentationParameters
->
hDeviceWindow
;
localParameters
.
Windowed
=
&
pPresentationParameters
->
Windowed
;
localParameters
.
Windowed
=
&
pPresentationParameters
->
Windowed
;
localParameters
.
EnableAutoDepthStencil
=
&
pPresentationParameters
->
EnableAutoDepthStencil
;
localParameters
.
EnableAutoDepthStencil
=
&
pPresentationParameters
->
EnableAutoDepthStencil
;
localParameters
.
AutoDepthStencilFormat
=
&
pPresentationParameters
->
AutoDepthStencilFormat
;
localParameters
.
AutoDepthStencilFormat
=
(
WINED3DFORMAT
*
)
&
pPresentationParameters
->
AutoDepthStencilFormat
;
localParameters
.
Flags
=
&
pPresentationParameters
->
Flags
;
localParameters
.
Flags
=
&
pPresentationParameters
->
Flags
;
localParameters
.
FullScreen_RefreshRateInHz
=
&
pPresentationParameters
->
FullScreen_RefreshRateInHz
;
localParameters
.
FullScreen_RefreshRateInHz
=
&
pPresentationParameters
->
FullScreen_RefreshRateInHz
;
localParameters
.
PresentationInterval
=
&
pPresentationParameters
->
PresentationInterval
;
localParameters
.
PresentationInterval
=
&
pPresentationParameters
->
PresentationInterval
;
...
@@ -183,7 +184,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_CreateAdditionalSwapChain(LPDIRECT3DDEVICE
...
@@ -183,7 +184,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_CreateAdditionalSwapChain(LPDIRECT3DDEVICE
*
pSwapChain
=
(
IDirect3DSwapChain9
*
)
object
;
*
pSwapChain
=
(
IDirect3DSwapChain9
*
)
object
;
}
}
TRACE
(
"(%p) returning %p
\n
"
,
This
,
*
pSwapChain
);
TRACE
(
"(%p) returning %p
\n
"
,
This
,
*
pSwapChain
);
return
D3D_OK
;
return
hrc
;
}
}
HRESULT
WINAPI
IDirect3DDevice9Impl_GetSwapChain
(
LPDIRECT3DDEVICE9
iface
,
UINT
iSwapChain
,
IDirect3DSwapChain9
**
pSwapChain
)
{
HRESULT
WINAPI
IDirect3DDevice9Impl_GetSwapChain
(
LPDIRECT3DDEVICE9
iface
,
UINT
iSwapChain
,
IDirect3DSwapChain9
**
pSwapChain
)
{
...
...
dlls/d3d9/texture.c
View file @
cd159e3a
...
@@ -206,9 +206,11 @@ HRESULT WINAPI IDirect3DTexture9Impl_AddDirtyRect(LPDIRECT3DTEXTURE9 iface, CONS
...
@@ -206,9 +206,11 @@ HRESULT WINAPI IDirect3DTexture9Impl_AddDirtyRect(LPDIRECT3DTEXTURE9 iface, CONS
const
IDirect3DTexture9Vtbl
Direct3DTexture9_Vtbl
=
const
IDirect3DTexture9Vtbl
Direct3DTexture9_Vtbl
=
{
{
/* IUnknown */
IDirect3DTexture9Impl_QueryInterface
,
IDirect3DTexture9Impl_QueryInterface
,
IDirect3DTexture9Impl_AddRef
,
IDirect3DTexture9Impl_AddRef
,
IDirect3DTexture9Impl_Release
,
IDirect3DTexture9Impl_Release
,
/* IDirect3DResource9 */
IDirect3DTexture9Impl_GetDevice
,
IDirect3DTexture9Impl_GetDevice
,
IDirect3DTexture9Impl_SetPrivateData
,
IDirect3DTexture9Impl_SetPrivateData
,
IDirect3DTexture9Impl_GetPrivateData
,
IDirect3DTexture9Impl_GetPrivateData
,
...
@@ -217,13 +219,14 @@ const IDirect3DTexture9Vtbl Direct3DTexture9_Vtbl =
...
@@ -217,13 +219,14 @@ const IDirect3DTexture9Vtbl Direct3DTexture9_Vtbl =
IDirect3DTexture9Impl_GetPriority
,
IDirect3DTexture9Impl_GetPriority
,
IDirect3DTexture9Impl_PreLoad
,
IDirect3DTexture9Impl_PreLoad
,
IDirect3DTexture9Impl_GetType
,
IDirect3DTexture9Impl_GetType
,
/* IDirect3dBaseTexture9 */
IDirect3DTexture9Impl_SetLOD
,
IDirect3DTexture9Impl_SetLOD
,
IDirect3DTexture9Impl_GetLOD
,
IDirect3DTexture9Impl_GetLOD
,
IDirect3DTexture9Impl_GetLevelCount
,
IDirect3DTexture9Impl_GetLevelCount
,
IDirect3DTexture9Impl_SetAutoGenFilterType
,
IDirect3DTexture9Impl_SetAutoGenFilterType
,
IDirect3DTexture9Impl_GetAutoGenFilterType
,
IDirect3DTexture9Impl_GetAutoGenFilterType
,
IDirect3DTexture9Impl_GenerateMipSubLevels
,
IDirect3DTexture9Impl_GenerateMipSubLevels
,
/* IDirect3DTexture9 */
IDirect3DTexture9Impl_GetLevelDesc
,
IDirect3DTexture9Impl_GetLevelDesc
,
IDirect3DTexture9Impl_GetSurfaceLevel
,
IDirect3DTexture9Impl_GetSurfaceLevel
,
IDirect3DTexture9Impl_LockRect
,
IDirect3DTexture9Impl_LockRect
,
...
...
dlls/d3d9/vertexbuffer.c
View file @
cd159e3a
...
@@ -134,9 +134,11 @@ HRESULT WINAPI IDirect3DVertexBuffer9Impl_GetDesc(LPDIRECT3DVERTEXBUFFER9 iface,
...
@@ -134,9 +134,11 @@ HRESULT WINAPI IDirect3DVertexBuffer9Impl_GetDesc(LPDIRECT3DVERTEXBUFFER9 iface,
const
IDirect3DVertexBuffer9Vtbl
Direct3DVertexBuffer9_Vtbl
=
const
IDirect3DVertexBuffer9Vtbl
Direct3DVertexBuffer9_Vtbl
=
{
{
/* IUnknown */
IDirect3DVertexBuffer9Impl_QueryInterface
,
IDirect3DVertexBuffer9Impl_QueryInterface
,
IDirect3DVertexBuffer9Impl_AddRef
,
IDirect3DVertexBuffer9Impl_AddRef
,
IDirect3DVertexBuffer9Impl_Release
,
IDirect3DVertexBuffer9Impl_Release
,
/* IDirect3DResource9 */
IDirect3DVertexBuffer9Impl_GetDevice
,
IDirect3DVertexBuffer9Impl_GetDevice
,
IDirect3DVertexBuffer9Impl_SetPrivateData
,
IDirect3DVertexBuffer9Impl_SetPrivateData
,
IDirect3DVertexBuffer9Impl_GetPrivateData
,
IDirect3DVertexBuffer9Impl_GetPrivateData
,
...
@@ -145,6 +147,7 @@ const IDirect3DVertexBuffer9Vtbl Direct3DVertexBuffer9_Vtbl =
...
@@ -145,6 +147,7 @@ const IDirect3DVertexBuffer9Vtbl Direct3DVertexBuffer9_Vtbl =
IDirect3DVertexBuffer9Impl_GetPriority
,
IDirect3DVertexBuffer9Impl_GetPriority
,
IDirect3DVertexBuffer9Impl_PreLoad
,
IDirect3DVertexBuffer9Impl_PreLoad
,
IDirect3DVertexBuffer9Impl_GetType
,
IDirect3DVertexBuffer9Impl_GetType
,
/* IDirect3DVertexBuffer9 */
IDirect3DVertexBuffer9Impl_Lock
,
IDirect3DVertexBuffer9Impl_Lock
,
IDirect3DVertexBuffer9Impl_Unlock
,
IDirect3DVertexBuffer9Impl_Unlock
,
IDirect3DVertexBuffer9Impl_GetDesc
IDirect3DVertexBuffer9Impl_GetDesc
...
...
dlls/d3d9/vertexshader.c
View file @
cd159e3a
...
@@ -91,8 +91,8 @@ const IDirect3DVertexShader9Vtbl Direct3DVertexShader9_Vtbl =
...
@@ -91,8 +91,8 @@ const IDirect3DVertexShader9Vtbl Direct3DVertexShader9_Vtbl =
/* IUnknown */
/* IUnknown */
IDirect3DVertexShader9Impl_QueryInterface
,
IDirect3DVertexShader9Impl_QueryInterface
,
IDirect3DVertexShader9Impl_AddRef
,
IDirect3DVertexShader9Impl_AddRef
,
IDirect3DVertexShader9Impl_Release
IDirect3DVertexShader9Impl_Release
,
/* IDirect3DVertexShader9 */
,
/* IDirect3DVertexShader9 */
IDirect3DVertexShader9Impl_GetDevice
,
IDirect3DVertexShader9Impl_GetDevice
,
IDirect3DVertexShader9Impl_GetFunction
IDirect3DVertexShader9Impl_GetFunction
};
};
...
...
dlls/d3d9/volume.c
View file @
cd159e3a
...
@@ -115,7 +115,7 @@ HRESULT WINAPI IDirect3DVolume9Impl_GetDesc(LPDIRECT3DVOLUME9 iface, D3DVOLUME_D
...
@@ -115,7 +115,7 @@ HRESULT WINAPI IDirect3DVolume9Impl_GetDesc(LPDIRECT3DVOLUME9 iface, D3DVOLUME_D
TRACE
(
"(%p) Relay
\n
"
,
This
);
TRACE
(
"(%p) Relay
\n
"
,
This
);
/* As d3d8 and d3d9 structures differ, pass in ptrs to where data needs to go */
/* As d3d8 and d3d9 structures differ, pass in ptrs to where data needs to go */
wined3ddesc
.
Format
=
(
WINED3DFORMAT
*
)
&
pDesc
->
Format
;
wined3ddesc
.
Format
=
(
WINED3DFORMAT
*
)
&
pDesc
->
Format
;
wined3ddesc
.
Type
=
&
pDesc
->
Type
;
wined3ddesc
.
Type
=
&
pDesc
->
Type
;
wined3ddesc
.
Usage
=
&
pDesc
->
Usage
;
wined3ddesc
.
Usage
=
&
pDesc
->
Usage
;
wined3ddesc
.
Pool
=
&
pDesc
->
Pool
;
wined3ddesc
.
Pool
=
&
pDesc
->
Pool
;
...
@@ -141,9 +141,11 @@ HRESULT WINAPI IDirect3DVolume9Impl_UnlockBox(LPDIRECT3DVOLUME9 iface) {
...
@@ -141,9 +141,11 @@ HRESULT WINAPI IDirect3DVolume9Impl_UnlockBox(LPDIRECT3DVOLUME9 iface) {
const
IDirect3DVolume9Vtbl
Direct3DVolume9_Vtbl
=
const
IDirect3DVolume9Vtbl
Direct3DVolume9_Vtbl
=
{
{
/* IUnknown */
IDirect3DVolume9Impl_QueryInterface
,
IDirect3DVolume9Impl_QueryInterface
,
IDirect3DVolume9Impl_AddRef
,
IDirect3DVolume9Impl_AddRef
,
IDirect3DVolume9Impl_Release
,
IDirect3DVolume9Impl_Release
,
/* IDirect3DVolume9 */
IDirect3DVolume9Impl_GetDevice
,
IDirect3DVolume9Impl_GetDevice
,
IDirect3DVolume9Impl_SetPrivateData
,
IDirect3DVolume9Impl_SetPrivateData
,
IDirect3DVolume9Impl_GetPrivateData
,
IDirect3DVolume9Impl_GetPrivateData
,
...
...
dlls/d3d9/volumetexture.c
View file @
cd159e3a
...
@@ -158,7 +158,7 @@ HRESULT WINAPI IDirect3DVolumeTexture9Impl_GetLevelDesc(LPDIRECT3DVOLUMETEXTURE9
...
@@ -158,7 +158,7 @@ HRESULT WINAPI IDirect3DVolumeTexture9Impl_GetLevelDesc(LPDIRECT3DVOLUMETEXTURE9
TRACE
(
"(%p) Relay
\n
"
,
This
);
TRACE
(
"(%p) Relay
\n
"
,
This
);
/* As d3d8 and d3d9 structures differ, pass in ptrs to where data needs to go */
/* As d3d8 and d3d9 structures differ, pass in ptrs to where data needs to go */
wined3ddesc
.
Format
=
(
WINED3DFORMAT
*
)
&
pDesc
->
Format
;
wined3ddesc
.
Format
=
(
WINED3DFORMAT
*
)
&
pDesc
->
Format
;
wined3ddesc
.
Type
=
&
pDesc
->
Type
;
wined3ddesc
.
Type
=
&
pDesc
->
Type
;
wined3ddesc
.
Usage
=
&
pDesc
->
Usage
;
wined3ddesc
.
Usage
=
&
pDesc
->
Usage
;
wined3ddesc
.
Pool
=
&
pDesc
->
Pool
;
wined3ddesc
.
Pool
=
&
pDesc
->
Pool
;
...
@@ -206,9 +206,11 @@ HRESULT WINAPI IDirect3DVolumeTexture9Impl_AddDirtyBox(LPDIRECT3DVOLUMETEXTURE9
...
@@ -206,9 +206,11 @@ HRESULT WINAPI IDirect3DVolumeTexture9Impl_AddDirtyBox(LPDIRECT3DVOLUMETEXTURE9
const
IDirect3DVolumeTexture9Vtbl
Direct3DVolumeTexture9_Vtbl
=
const
IDirect3DVolumeTexture9Vtbl
Direct3DVolumeTexture9_Vtbl
=
{
{
/* IUnknown */
IDirect3DVolumeTexture9Impl_QueryInterface
,
IDirect3DVolumeTexture9Impl_QueryInterface
,
IDirect3DVolumeTexture9Impl_AddRef
,
IDirect3DVolumeTexture9Impl_AddRef
,
IDirect3DVolumeTexture9Impl_Release
,
IDirect3DVolumeTexture9Impl_Release
,
/* IDirect3DResource9 */
IDirect3DVolumeTexture9Impl_GetDevice
,
IDirect3DVolumeTexture9Impl_GetDevice
,
IDirect3DVolumeTexture9Impl_SetPrivateData
,
IDirect3DVolumeTexture9Impl_SetPrivateData
,
IDirect3DVolumeTexture9Impl_GetPrivateData
,
IDirect3DVolumeTexture9Impl_GetPrivateData
,
...
@@ -217,12 +219,14 @@ const IDirect3DVolumeTexture9Vtbl Direct3DVolumeTexture9_Vtbl =
...
@@ -217,12 +219,14 @@ const IDirect3DVolumeTexture9Vtbl Direct3DVolumeTexture9_Vtbl =
IDirect3DVolumeTexture9Impl_GetPriority
,
IDirect3DVolumeTexture9Impl_GetPriority
,
IDirect3DVolumeTexture9Impl_PreLoad
,
IDirect3DVolumeTexture9Impl_PreLoad
,
IDirect3DVolumeTexture9Impl_GetType
,
IDirect3DVolumeTexture9Impl_GetType
,
/* IDirect3DBaseTexture9 */
IDirect3DVolumeTexture9Impl_SetLOD
,
IDirect3DVolumeTexture9Impl_SetLOD
,
IDirect3DVolumeTexture9Impl_GetLOD
,
IDirect3DVolumeTexture9Impl_GetLOD
,
IDirect3DVolumeTexture9Impl_GetLevelCount
,
IDirect3DVolumeTexture9Impl_GetLevelCount
,
IDirect3DVolumeTexture9Impl_SetAutoGenFilterType
,
IDirect3DVolumeTexture9Impl_SetAutoGenFilterType
,
IDirect3DVolumeTexture9Impl_GetAutoGenFilterType
,
IDirect3DVolumeTexture9Impl_GetAutoGenFilterType
,
IDirect3DVolumeTexture9Impl_GenerateMipSubLevels
,
IDirect3DVolumeTexture9Impl_GenerateMipSubLevels
,
/* IDirect3DVolumeTexture9 */
IDirect3DVolumeTexture9Impl_GetLevelDesc
,
IDirect3DVolumeTexture9Impl_GetLevelDesc
,
IDirect3DVolumeTexture9Impl_GetVolumeLevel
,
IDirect3DVolumeTexture9Impl_GetVolumeLevel
,
IDirect3DVolumeTexture9Impl_LockBox
,
IDirect3DVolumeTexture9Impl_LockBox
,
...
...
include/wine/wined3d_types.h
View file @
cd159e3a
...
@@ -401,7 +401,7 @@ typedef struct _WINED3DADAPTER_IDENTIFIER {
...
@@ -401,7 +401,7 @@ typedef struct _WINED3DADAPTER_IDENTIFIER {
typedef
struct
_WINED3DPRESENT_PARAMETERS
{
typedef
struct
_WINED3DPRESENT_PARAMETERS
{
UINT
*
BackBufferWidth
;
UINT
*
BackBufferWidth
;
UINT
*
BackBufferHeight
;
UINT
*
BackBufferHeight
;
D3DFORMAT
*
BackBufferFormat
;
WINED3DFORMAT
*
BackBufferFormat
;
UINT
*
BackBufferCount
;
UINT
*
BackBufferCount
;
D3DMULTISAMPLE_TYPE
*
MultiSampleType
;
D3DMULTISAMPLE_TYPE
*
MultiSampleType
;
DWORD
*
MultiSampleQuality
;
DWORD
*
MultiSampleQuality
;
...
@@ -409,7 +409,7 @@ typedef struct _WINED3DPRESENT_PARAMETERS {
...
@@ -409,7 +409,7 @@ typedef struct _WINED3DPRESENT_PARAMETERS {
HWND
*
hDeviceWindow
;
HWND
*
hDeviceWindow
;
BOOL
*
Windowed
;
BOOL
*
Windowed
;
BOOL
*
EnableAutoDepthStencil
;
BOOL
*
EnableAutoDepthStencil
;
D3DFORMAT
*
AutoDepthStencilFormat
;
WINED3DFORMAT
*
AutoDepthStencilFormat
;
DWORD
*
Flags
;
DWORD
*
Flags
;
UINT
*
FullScreen_RefreshRateInHz
;
UINT
*
FullScreen_RefreshRateInHz
;
UINT
*
PresentationInterval
;
UINT
*
PresentationInterval
;
...
...
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