Commit cead7c0e authored by Jeroen Janssen's avatar Jeroen Janssen Committed by Alexandre Julliard

Updated some MSDN links in the code.

parent 11fc5874
...@@ -1816,7 +1816,7 @@ static void COMBO_MouseMove( LPHEADCOMBO lphc, WPARAM wParam, LPARAM lParam ) ...@@ -1816,7 +1816,7 @@ static void COMBO_MouseMove( LPHEADCOMBO lphc, WPARAM wParam, LPARAM lParam )
/*********************************************************************** /***********************************************************************
* ComboWndProc_common * ComboWndProc_common
* *
* http://www.microsoft.com/msdn/sdk/platforms/doc/sdk/win32/ctrl/src/combobox_15.htm * http://msdn.microsoft.com/library/default.asp?url=/library/en-us/shellcc/platform/commctls/comboboxes/comboboxes.asp
*/ */
static LRESULT ComboWndProc_common( HWND hwnd, UINT message, static LRESULT ComboWndProc_common( HWND hwnd, UINT message,
WPARAM wParam, LPARAM lParam, BOOL unicode ) WPARAM wParam, LPARAM lParam, BOOL unicode )
......
...@@ -70,7 +70,7 @@ WINE_DECLARE_DEBUG_CHANNEL(d3d_hw_shader); ...@@ -70,7 +70,7 @@ WINE_DECLARE_DEBUG_CHANNEL(d3d_hw_shader);
* http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directx/graphics/programmingguide/advancedtopics/VertexPipe/matrixstack/matrixstack.asp * http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directx/graphics/programmingguide/advancedtopics/VertexPipe/matrixstack/matrixstack.asp
* *
* FVF * FVF
* http://msdn.microsoft.com/library/en-us/directx9_c/directx/graphics/programmingguide/GettingStarted/VertexFormats/vformats.asp * http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directx/graphics/programmingguide/GettingStarted/VertexFormats/vformats.asp
* *
* NVIDIA: DX8 Vertex Shader to NV Vertex Program * NVIDIA: DX8 Vertex Shader to NV Vertex Program
* http://developer.nvidia.com/view.asp?IO=vstovp * http://developer.nvidia.com/view.asp?IO=vstovp
......
...@@ -58,7 +58,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d_shader); ...@@ -58,7 +58,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d_shader);
* http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directx/graphics/programmingguide/advancedtopics/VertexPipe/matrixstack/matrixstack.asp * http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directx/graphics/programmingguide/advancedtopics/VertexPipe/matrixstack/matrixstack.asp
* *
* FVF * FVF
* http://msdn.microsoft.com/library/en-us/directx9_c/directx/graphics/programmingguide/GettingStarted/VertexFormats/vformats.asp * http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directx/graphics/programmingguide/GettingStarted/VertexFormats/vformats.asp
* *
* NVIDIA: DX8 Vertex Shader to NV Vertex Program * NVIDIA: DX8 Vertex Shader to NV Vertex Program
* http://developer.nvidia.com/view.asp?IO=vstovp * http://developer.nvidia.com/view.asp?IO=vstovp
......
...@@ -56,7 +56,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d_shader); ...@@ -56,7 +56,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d_shader);
* http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directx/graphics/programmingguide/advancedtopics/VertexPipe/matrixstack/matrixstack.asp * http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directx/graphics/programmingguide/advancedtopics/VertexPipe/matrixstack/matrixstack.asp
* *
* FVF * FVF
* http://msdn.microsoft.com/library/en-us/directx9_c/directx/graphics/programmingguide/GettingStarted/VertexFormats/vformats.asp * http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directx/graphics/programmingguide/GettingStarted/VertexFormats/vformats.asp
* *
* NVIDIA: DX8 Vertex Shader to NV Vertex Program * NVIDIA: DX8 Vertex Shader to NV Vertex Program
* http://developer.nvidia.com/view.asp?IO=vstovp * http://developer.nvidia.com/view.asp?IO=vstovp
......
...@@ -35,7 +35,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(bitmap); ...@@ -35,7 +35,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(bitmap);
* DIB_GetDIBWidthBytes * DIB_GetDIBWidthBytes
* *
* Return the width of a DIB bitmap in bytes. DIB bitmap data is 32-bit aligned. * Return the width of a DIB bitmap in bytes. DIB bitmap data is 32-bit aligned.
* http://www.microsoft.com/msdn/sdk/platforms/doc/sdk/win32/struc/src/str01.htm * http://msdn.microsoft.com/library/default.asp?url=/library/en-us/gdi/bitmaps_87eb.asp
*/ */
int DIB_GetDIBWidthBytes( int width, int depth ) int DIB_GetDIBWidthBytes( int width, int depth )
{ {
...@@ -401,7 +401,7 @@ static RGBQUAD DefLogPalette[20] = { /* Copy of Default Logical Palette */ ...@@ -401,7 +401,7 @@ static RGBQUAD DefLogPalette[20] = { /* Copy of Default Logical Palette */
* Success: Number of scan lines copied from bitmap * Success: Number of scan lines copied from bitmap
* Failure: 0 * Failure: 0
* *
* http://www.microsoft.com/msdn/sdk/platforms/doc/sdk/win32/func/src/f30_14.htm * http://msdn.microsoft.com/library/default.asp?url=/library/en-us/gdi/bitmaps_87eb.asp
*/ */
INT WINAPI GetDIBits( INT WINAPI GetDIBits(
HDC hdc, /* [in] Handle to device context */ HDC hdc, /* [in] Handle to device context */
......
...@@ -20,14 +20,17 @@ ...@@ -20,14 +20,17 @@
/* Documentation on MSDN: /* Documentation on MSDN:
* *
* (Top level COM documentation)
* http://msdn.microsoft.com/library/default.asp?url=/library/en-us/dnanchor/html/componentdevelopmentank.asp
*
* (COM Proxy) * (COM Proxy)
* http://msdn.microsoft.com/library/en-us/com/comext_1q0p.asp * http://msdn.microsoft.com/library/default.asp?url=/library/en-us/com/htm/comext_1q0p.asp
* *
* (COM Stub) * (COM Stub)
* http://msdn.microsoft.com/library/en-us/com/comext_1lia.asp * http://msdn.microsoft.com/library/default.asp?url=/library/en-us/com/htm/comext_1lia.asp
* *
* (Marshal) * (Marshal)
* http://msdn.microsoft.com/library/en-us/com/comext_1gfn.asp * http://msdn.microsoft.com/library/default.asp?url=/library/en-us/com/htm/comext_1gfn.asp
* *
*/ */
......
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