Commit d5f18e6a authored by Stefan Dösinger's avatar Stefan Dösinger Committed by Alexandre Julliard

wined3d: Move applying the gl stream sources to the state table.

parent d3d030eb
......@@ -579,6 +579,7 @@ typedef struct IWineD3DDeviceImpl
BOOL untransformed;
BOOL last_was_pshader;
BOOL last_was_foggy_shader;
BOOL namedArraysLoaded, numberedArraysLoaded;
/* State block related */
BOOL isRecordingState;
......@@ -670,7 +671,7 @@ typedef struct IWineD3DDeviceImpl
/* Stream source management */
WineDirect3DVertexStridedData strided_streams;
WineDirect3DVertexStridedData *up_strided;
BOOL streamFixedUp;
BOOL useDrawStridedSlow;
} IWineD3DDeviceImpl;
......
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