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wine
wine-cw
Commits
d804111d
Commit
d804111d
authored
Apr 14, 2000
by
Alexandre Julliard
Browse files
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Plain Diff
Made server launching somewhat cleaner and faster.
parent
35870f95
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Showing
3 changed files
with
41 additions
and
34 deletions
+41
-34
client.c
scheduler/client.c
+27
-21
main.c
server/main.c
+0
-13
request.c
server/request.c
+14
-0
No files found.
scheduler/client.c
View file @
d804111d
...
...
@@ -17,6 +17,9 @@
#ifdef HAVE_SYS_SOCKET_H
# include <sys/socket.h>
#endif
#ifdef HAVE_SYS_WAIT_H
#include <sys/wait.h>
#endif
#include <sys/un.h>
#ifdef HAVE_SYS_MMAN_H
#include <sys/mman.h>
...
...
@@ -54,6 +57,7 @@ static void *boot_thread_id;
/* die on a fatal error; use only during initialization */
static
void
fatal_error
(
const
char
*
err
,
...
)
WINE_NORETURN
;
static
void
fatal_error
(
const
char
*
err
,
...
)
{
va_list
args
;
...
...
@@ -66,6 +70,7 @@ static void fatal_error( const char *err, ... )
}
/* die on a fatal error; use only during initialization */
static
void
fatal_perror
(
const
char
*
err
,
...
)
WINE_NORETURN
;
static
void
fatal_perror
(
const
char
*
err
,
...
)
{
va_list
args
;
...
...
@@ -334,6 +339,7 @@ static void start_server( const char *oldcwd )
static
int
started
;
/* we only try once */
if
(
!
started
)
{
int
status
;
int
pid
=
fork
();
if
(
pid
==
-
1
)
fatal_perror
(
"fork"
);
if
(
!
pid
)
...
...
@@ -359,6 +365,9 @@ static void start_server( const char *oldcwd )
fatal_error
(
"could not exec wineserver
\n
"
);
}
started
=
1
;
waitpid
(
pid
,
&
status
,
0
);
status
=
WIFEXITED
(
status
)
?
WEXITSTATUS
(
status
)
:
1
;
if
(
status
)
exit
(
status
);
/* server failed */
}
}
...
...
@@ -374,27 +383,34 @@ static int server_connect( const char *oldcwd, const char *serverdir )
struct
stat
st
;
int
s
,
slen
;
/* chdir to the server directory */
if
(
chdir
(
serverdir
)
==
-
1
)
{
if
(
errno
!=
ENOENT
)
fatal_perror
(
"chdir to %s"
,
serverdir
);
start_server
(
NULL
);
return
-
1
;
if
(
chdir
(
serverdir
)
==
-
1
)
fatal_perror
(
"chdir to %s"
,
serverdir
)
;
}
/* make sure we are at the right place */
if
(
stat
(
"."
,
&
st
)
==
-
1
)
fatal_perror
(
"stat %s"
,
serverdir
);
if
(
st
.
st_uid
!=
getuid
())
fatal_error
(
"'%s' is not owned by you
\n
"
,
serverdir
);
if
(
st
.
st_mode
&
077
)
fatal_error
(
"'%s' must not be accessible by other users
\n
"
,
serverdir
);
/* check for an existing socket */
if
(
lstat
(
SOCKETNAME
,
&
st
)
==
-
1
)
{
if
(
errno
!=
ENOENT
)
fatal_perror
(
"lstat %s/%s"
,
serverdir
,
SOCKETNAME
);
start_server
(
oldcwd
);
return
-
1
;
if
(
lstat
(
SOCKETNAME
,
&
st
)
==
-
1
)
fatal_perror
(
"lstat %s/%s"
,
serverdir
,
SOCKETNAME
)
;
}
/* make sure the socket is sane */
if
(
!
S_ISSOCK
(
st
.
st_mode
))
fatal_error
(
"'%s/%s' is not a socket
\n
"
,
serverdir
,
SOCKETNAME
);
if
(
st
.
st_uid
!=
getuid
())
fatal_error
(
"'%s/%s' is not owned by you
\n
"
,
serverdir
,
SOCKETNAME
);
/* try to connect to it */
if
((
s
=
socket
(
AF_UNIX
,
SOCK_STREAM
,
0
))
==
-
1
)
fatal_perror
(
"socket"
);
addr
.
sun_family
=
AF_UNIX
;
strcpy
(
addr
.
sun_path
,
SOCKETNAME
);
...
...
@@ -404,8 +420,12 @@ static int server_connect( const char *oldcwd, const char *serverdir )
#endif
if
(
connect
(
s
,
(
struct
sockaddr
*
)
&
addr
,
slen
)
==
-
1
)
{
close
(
s
);
return
-
2
;
usleep
(
50000
);
/* in case the server was starting right now */
if
(
connect
(
s
,
(
struct
sockaddr
*
)
&
addr
,
slen
)
==
-
1
)
fatal_error
(
"'%s/%s' exists,
\n
"
" but I cannot connect to it; maybe the server has crashed?
\n
"
" If this is the case, you should remove the socket file and try again.
\n
"
,
serverdir
,
SOCKETNAME
);
}
fcntl
(
s
,
F_SETFD
,
1
);
/* set close on exec flag */
return
s
;
...
...
@@ -419,7 +439,7 @@ static int server_connect( const char *oldcwd, const char *serverdir )
*/
int
CLIENT_InitServer
(
void
)
{
int
delay
,
fd
,
size
;
int
fd
,
size
;
const
char
*
env_fd
;
char
hostname
[
64
];
char
*
oldcwd
,
*
serverdir
;
...
...
@@ -452,23 +472,9 @@ int CLIENT_InitServer(void)
strcat
(
serverdir
,
SERVERDIR
);
strcat
(
serverdir
,
hostname
);
/* try to connect, leaving some time for the server to start up */
for
(
delay
=
10000
;
delay
<
500000
;
delay
+=
delay
/
2
)
{
if
((
fd
=
server_connect
(
oldcwd
,
serverdir
))
>=
0
)
goto
done
;
usleep
(
delay
);
}
if
(
fd
==
-
2
)
{
fatal_error
(
"'%s/%s' exists,
\n
"
" but I cannot connect to it; maybe the server has crashed?
\n
"
" If this is the case, you should remove the socket file and try again.
\n
"
,
serverdir
,
SOCKETNAME
);
}
fatal_error
(
"could not start wineserver, giving up
\n
"
);
/* connect to the server */
fd
=
server_connect
(
oldcwd
,
serverdir
);
done:
/* switch back to the starting directory */
if
(
oldcwd
)
{
...
...
server/main.c
View file @
d804111d
...
...
@@ -60,19 +60,6 @@ static void sigterm_handler()
/* initialize signal handling */
static
void
signal_init
(
void
)
{
if
(
!
debug_level
)
{
switch
(
fork
())
{
case
-
1
:
break
;
case
0
:
setsid
();
break
;
default:
exit
(
0
);
}
}
signal
(
SIGPIPE
,
SIG_IGN
);
signal
(
SIGHUP
,
sigterm_handler
);
signal
(
SIGINT
,
sigterm_handler
);
...
...
server/request.c
View file @
d804111d
...
...
@@ -103,6 +103,7 @@ void fatal_protocol_error( struct thread *thread, const char *err, ... )
}
/* die on a fatal error */
static
void
fatal_error
(
const
char
*
err
,
...
)
WINE_NORETURN
;
static
void
fatal_error
(
const
char
*
err
,
...
)
{
va_list
args
;
...
...
@@ -115,6 +116,7 @@ static void fatal_error( const char *err, ... )
}
/* die on a fatal error */
static
void
fatal_perror
(
const
char
*
err
,
...
)
WINE_NORETURN
;
static
void
fatal_perror
(
const
char
*
err
,
...
)
{
va_list
args
;
...
...
@@ -392,6 +394,18 @@ void open_master_socket(void)
if
(
!
(
master_socket
=
alloc_object
(
&
master_socket_ops
,
fd
)))
fatal_error
(
"out of memory
\n
"
);
set_select_events
(
&
master_socket
->
obj
,
POLLIN
);
/* go in the background */
switch
(
fork
())
{
case
-
1
:
fatal_perror
(
"fork"
);
case
0
:
setsid
();
break
;
default:
_exit
(
0
);
/* do not call atexit functions */
}
}
/* close the master socket and stop waiting for new clients */
...
...
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