- Add support (as far as was previously) for the VertexBuffer and
Resource classes in wined3d and use when called from d3d9.
- Reduce the header includes in all the d3d9 interface to one common
set in the private header.
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dlls/wined3d/resource.c
0 → 100644
dlls/wined3d/vertexbuffer.c
0 → 100644
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