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wine
wine-cw
Commits
de1b0a5c
Commit
de1b0a5c
authored
Jul 02, 2008
by
Stefan Dösinger
Committed by
Alexandre Julliard
Jul 10, 2008
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wined3d: Move a few more odd states to the misc state table.
parent
e988c8bd
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1 changed file
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10 additions
and
5 deletions
+10
-5
state.c
dlls/wined3d/state.c
+10
-5
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dlls/wined3d/state.c
View file @
de1b0a5c
...
@@ -3860,19 +3860,19 @@ const struct StateEntry FFPStateTable[] =
...
@@ -3860,19 +3860,19 @@ const struct StateEntry FFPStateTable[] =
{
/* 36, WINED3DRS_FOGSTART */
STATE_RENDER
(
WINED3DRS_FOGENABLE
),
NULL
},
{
/* 36, WINED3DRS_FOGSTART */
STATE_RENDER
(
WINED3DRS_FOGENABLE
),
NULL
},
{
/* 37, WINED3DRS_FOGEND */
STATE_RENDER
(
WINED3DRS_FOGENABLE
),
NULL
},
{
/* 37, WINED3DRS_FOGEND */
STATE_RENDER
(
WINED3DRS_FOGENABLE
),
NULL
},
{
/* 38, WINED3DRS_FOGDENSITY */
STATE_RENDER
(
WINED3DRS_FOGDENSITY
),
NULL
},
{
/* 38, WINED3DRS_FOGDENSITY */
STATE_RENDER
(
WINED3DRS_FOGDENSITY
),
NULL
},
{
/* 39, WINED3DRS_STIPPLEENABLE */
STATE_RENDER
(
WINED3DRS_STIPPLEENABLE
),
state_stippleenable
},
{
/* 39, WINED3DRS_STIPPLEENABLE */
STATE_RENDER
(
WINED3DRS_STIPPLEENABLE
),
NULL
},
{
/* 40, WINED3DRS_EDGEANTIALIAS */
STATE_RENDER
(
WINED3DRS_ALPHABLENDENABLE
),
NULL
},
{
/* 40, WINED3DRS_EDGEANTIALIAS */
STATE_RENDER
(
WINED3DRS_ALPHABLENDENABLE
),
NULL
},
{
/* 41, WINED3DRS_COLORKEYENABLE */
STATE_RENDER
(
WINED3DRS_ALPHATESTENABLE
),
NULL
},
{
/* 41, WINED3DRS_COLORKEYENABLE */
STATE_RENDER
(
WINED3DRS_ALPHATESTENABLE
),
NULL
},
{
/* 42, undefined */
0
,
state_undefined
},
{
/* 42, undefined */
0
,
state_undefined
},
{
/* 43, WINED3DRS_BORDERCOLOR */
STATE_RENDER
(
WINED3DRS_BORDERCOLOR
),
NULL
},
{
/* 43, WINED3DRS_BORDERCOLOR */
STATE_RENDER
(
WINED3DRS_BORDERCOLOR
),
NULL
},
{
/* 44, WINED3DRS_TEXTUREADDRESSU */
0
,
/* Handled in ddraw */
state_undefined
},
{
/* 44, WINED3DRS_TEXTUREADDRESSU */
0
,
/* Handled in ddraw */
state_undefined
},
{
/* 45, WINED3DRS_TEXTUREADDRESSV */
0
,
/* Handled in ddraw */
state_undefined
},
{
/* 45, WINED3DRS_TEXTUREADDRESSV */
0
,
/* Handled in ddraw */
state_undefined
},
{
/* 46, WINED3DRS_MIPMAPLODBIAS */
STATE_RENDER
(
WINED3DRS_MIPMAPLODBIAS
),
state_mipmaplodbias
},
{
/* 46, WINED3DRS_MIPMAPLODBIAS */
STATE_RENDER
(
WINED3DRS_MIPMAPLODBIAS
),
NULL
},
{
/* 47, WINED3DRS_ZBIAS */
STATE_RENDER
(
WINED3DRS_ZBIAS
),
NULL
},
{
/* 47, WINED3DRS_ZBIAS */
STATE_RENDER
(
WINED3DRS_ZBIAS
),
NULL
},
{
/* 48, WINED3DRS_RANGEFOGENABLE */
STATE_RENDER
(
WINED3DRS_RANGEFOGENABLE
),
NULL
},
{
/* 48, WINED3DRS_RANGEFOGENABLE */
STATE_RENDER
(
WINED3DRS_RANGEFOGENABLE
),
NULL
},
{
/* 49, WINED3DRS_ANISOTROPY */
STATE_RENDER
(
WINED3DRS_ANISOTROPY
),
state_anisotropy
},
{
/* 49, WINED3DRS_ANISOTROPY */
STATE_RENDER
(
WINED3DRS_ANISOTROPY
),
NULL
},
{
/* 50, WINED3DRS_FLUSHBATCH */
STATE_RENDER
(
WINED3DRS_FLUSHBATCH
),
state_flushbatch
},
{
/* 50, WINED3DRS_FLUSHBATCH */
STATE_RENDER
(
WINED3DRS_FLUSHBATCH
),
NULL
},
{
/* 51, WINED3DRS_TRANSLUCENTSORTINDEPENDENT */
STATE_RENDER
(
WINED3DRS_TRANSLUCENTSORTINDEPENDENT
),
state_translucentsi
},
{
/* 51, WINED3DRS_TRANSLUCENTSORTINDEPENDENT */
STATE_RENDER
(
WINED3DRS_TRANSLUCENTSORTINDEPENDENT
),
NULL
},
{
/* 52, WINED3DRS_STENCILENABLE */
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
state_stencil
},
{
/* 52, WINED3DRS_STENCILENABLE */
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
state_stencil
},
{
/* 53, WINED3DRS_STENCILFAIL */
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
state_stencil
},
{
/* 53, WINED3DRS_STENCILFAIL */
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
state_stencil
},
{
/* 54, WINED3DRS_STENCILZFAIL */
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
state_stencil
},
{
/* 54, WINED3DRS_STENCILZFAIL */
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
state_stencil
},
...
@@ -4939,6 +4939,11 @@ const struct StateEntryTemplate misc_state_template[] = {
...
@@ -4939,6 +4939,11 @@ const struct StateEntryTemplate misc_state_template[] = {
{
STATE_RENDER
(
WINED3DRS_SUBPIXELX
),
{
STATE_RENDER
(
WINED3DRS_SUBPIXELX
),
state_subpixelx
}},
{
STATE_RENDER
(
WINED3DRS_SUBPIXELX
),
{
STATE_RENDER
(
WINED3DRS_SUBPIXELX
),
state_subpixelx
}},
{
STATE_RENDER
(
WINED3DRS_STIPPLEDALPHA
),
{
STATE_RENDER
(
WINED3DRS_STIPPLEDALPHA
),
state_stippledalpha
}},
{
STATE_RENDER
(
WINED3DRS_STIPPLEDALPHA
),
{
STATE_RENDER
(
WINED3DRS_STIPPLEDALPHA
),
state_stippledalpha
}},
{
STATE_RENDER
(
WINED3DRS_ZBIAS
),
{
STATE_RENDER
(
WINED3DRS_ZBIAS
),
state_zbias
}},
{
STATE_RENDER
(
WINED3DRS_ZBIAS
),
{
STATE_RENDER
(
WINED3DRS_ZBIAS
),
state_zbias
}},
{
STATE_RENDER
(
WINED3DRS_STIPPLEENABLE
),
{
STATE_RENDER
(
WINED3DRS_STIPPLEENABLE
),
state_stippleenable
}},
{
STATE_RENDER
(
WINED3DRS_MIPMAPLODBIAS
),
{
STATE_RENDER
(
WINED3DRS_MIPMAPLODBIAS
),
state_mipmaplodbias
}},
{
STATE_RENDER
(
WINED3DRS_ANISOTROPY
),
{
STATE_RENDER
(
WINED3DRS_ANISOTROPY
),
state_anisotropy
}},
{
STATE_RENDER
(
WINED3DRS_FLUSHBATCH
),
{
STATE_RENDER
(
WINED3DRS_FLUSHBATCH
),
state_flushbatch
}},
{
STATE_RENDER
(
WINED3DRS_TRANSLUCENTSORTINDEPENDENT
),
{
STATE_RENDER
(
WINED3DRS_TRANSLUCENTSORTINDEPENDENT
),
state_translucentsi
}},
{
0
/* Terminate */
,
{
0
,
0
}},
{
0
/* Terminate */
,
{
0
,
0
}},
};
};
...
...
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