Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-cw
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-cw
Commits
df099ca7
Commit
df099ca7
authored
Aug 03, 2016
by
Henri Verbeet
Committed by
Alexandre Julliard
Aug 03, 2016
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
wined3d: Use wined3d_texture_load_location() in surface_load_sysmem().
Signed-off-by:
Henri Verbeet
<
hverbeet@codeweavers.com
>
Signed-off-by:
Alexandre Julliard
<
julliard@winehq.org
>
parent
4119b907
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
1 addition
and
1 deletion
+1
-1
surface.c
dlls/wined3d/surface.c
+1
-1
No files found.
dlls/wined3d/surface.c
View file @
df099ca7
...
...
@@ -2792,7 +2792,7 @@ static void surface_load_sysmem(struct wined3d_surface *surface,
}
if
(
sub_resource
->
locations
&
(
WINED3D_LOCATION_RB_MULTISAMPLE
|
WINED3D_LOCATION_RB_RESOLVED
))
surface_load_location
(
surface
,
context
,
WINED3D_LOCATION_TEXTURE_RGB
);
wined3d_texture_load_location
(
texture
,
sub_resource_idx
,
context
,
WINED3D_LOCATION_TEXTURE_RGB
);
/* Download the surface to system memory. */
if
(
sub_resource
->
locations
&
(
WINED3D_LOCATION_TEXTURE_RGB
|
WINED3D_LOCATION_TEXTURE_SRGB
))
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment