Commit e4253fd8 authored by Andrew Talbot's avatar Andrew Talbot Committed by Alexandre Julliard

ddraw: Constify some variables.

parent 25142a27
......@@ -598,10 +598,10 @@ const IDirect3DVertexBufferVtbl IDirect3DVertexBuffer1_Vtbl;
(((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1)
void PixelFormat_WineD3DtoDD(DDPIXELFORMAT *DDPixelFormat, WINED3DFORMAT WineD3DFormat);
WINED3DFORMAT PixelFormat_DD2WineD3D(DDPIXELFORMAT *DDPixelFormat);
WINED3DFORMAT PixelFormat_DD2WineD3D(const DDPIXELFORMAT *DDPixelFormat);
void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd);
void DDRAW_dump_pixelformat(const DDPIXELFORMAT *PixelFormat);
void dump_D3DMATRIX(D3DMATRIX *mat);
void dump_D3DMATRIX(const D3DMATRIX *mat);
void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps);
DWORD get_flexible_vertex_size(DWORD d3dvtVertexType);
void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in);
......@@ -609,7 +609,7 @@ void DDRAW_dump_cooperativelevel(DWORD cooplevel);
/* This only needs to be here as long the processvertices functionality of
* IDirect3DExecuteBuffer isn't in WineD3D */
void multiply_matrix(LPD3DMATRIX dest, LPD3DMATRIX src1, LPD3DMATRIX src2);
void multiply_matrix(LPD3DMATRIX dest, const D3DMATRIX *src1, const D3DMATRIX *src2);
/* Used for generic dumping */
typedef struct
......
......@@ -55,14 +55,14 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d7);
*
*****************************************************************************/
static void _dump_executedata(LPD3DEXECUTEDATA lpData) {
static void _dump_executedata(const D3DEXECUTEDATA *lpData) {
DPRINTF("dwSize : %d\n", lpData->dwSize);
DPRINTF("Vertex Offset : %d Count : %d\n", lpData->dwVertexOffset, lpData->dwVertexCount);
DPRINTF("Instruction Offset : %d Length : %d\n", lpData->dwInstructionOffset, lpData->dwInstructionLength);
DPRINTF("HVertex Offset : %d\n", lpData->dwHVertexOffset);
}
static void _dump_D3DEXECUTEBUFFERDESC(LPD3DEXECUTEBUFFERDESC lpDesc) {
static void _dump_D3DEXECUTEBUFFERDESC(const D3DEXECUTEBUFFERDESC *lpDesc) {
DPRINTF("dwSize : %d\n", lpDesc->dwSize);
DPRINTF("dwFlags : %x\n", lpDesc->dwFlags);
DPRINTF("dwCaps : %x\n", lpDesc->dwCaps);
......
......@@ -158,7 +158,7 @@ IDirect3DLightImpl_Initialize(IDirect3DLight *iface,
* DDERR_INVALIDPARAMS if Light is NULL
*
*****************************************************************************/
static void dump_light(LPD3DLIGHT2 light)
static void dump_light(const D3DLIGHT2 *light)
{
DPRINTF(" - dwSize : %d\n", light->dwSize);
}
......
......@@ -95,7 +95,7 @@ static CRITICAL_SECTION ddraw_list_cs = { &ddraw_list_cs_debug, -1, 0, 0, 0, 0 }
*
***********************************************************************/
static HRESULT
DDRAW_Create(GUID *guid,
DDRAW_Create(const GUID *guid,
void **DD,
IUnknown *UnkOuter,
REFIID iid)
......
......@@ -47,7 +47,7 @@
WINE_DEFAULT_DEBUG_CHANNEL(d3d7);
WINE_DECLARE_DEBUG_CHANNEL(ddraw_thunk);
static void dump_material(LPD3DMATERIAL mat)
static void dump_material(const D3DMATERIAL *mat)
{
DPRINTF(" dwSize : %d\n", mat->dwSize);
}
......
......@@ -337,7 +337,7 @@ PixelFormat_WineD3DtoDD(DDPIXELFORMAT *DDPixelFormat,
* WINED3DFMT_UNKNOWN if a matching format wasn't found
*****************************************************************************/
WINED3DFORMAT
PixelFormat_DD2WineD3D(DDPIXELFORMAT *DDPixelFormat)
PixelFormat_DD2WineD3D(const DDPIXELFORMAT *DDPixelFormat)
{
TRACE("Convert a DirectDraw Pixelformat to a WineD3D Pixelformat\n");
if(TRACE_ON(ddraw))
......@@ -874,7 +874,7 @@ void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd)
}
void
dump_D3DMATRIX(D3DMATRIX *mat)
dump_D3DMATRIX(const D3DMATRIX *mat)
{
DPRINTF(" %f %f %f %f\n", mat->_11, mat->_12, mat->_13, mat->_14);
DPRINTF(" %f %f %f %f\n", mat->_21, mat->_22, mat->_23, mat->_24);
......@@ -1129,8 +1129,8 @@ void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps)
*****************************************************************************/
void
multiply_matrix(D3DMATRIX *dest,
D3DMATRIX *src1,
D3DMATRIX *src2)
const D3DMATRIX *src1,
const D3DMATRIX *src2)
{
D3DMATRIX temp;
......
......@@ -95,7 +95,7 @@ void viewport_activate(IDirect3DViewportImpl* This) {
* Writes viewport information to TRACE
*
*****************************************************************************/
static void _dump_D3DVIEWPORT(D3DVIEWPORT *lpvp)
static void _dump_D3DVIEWPORT(const D3DVIEWPORT *lpvp)
{
TRACE(" - dwSize = %d dwX = %d dwY = %d\n",
lpvp->dwSize, lpvp->dwX, lpvp->dwY);
......@@ -109,7 +109,7 @@ static void _dump_D3DVIEWPORT(D3DVIEWPORT *lpvp)
lpvp->dvMinZ, lpvp->dvMaxZ);
}
static void _dump_D3DVIEWPORT2(D3DVIEWPORT2 *lpvp)
static void _dump_D3DVIEWPORT2(const D3DVIEWPORT2 *lpvp)
{
TRACE(" - dwSize = %d dwX = %d dwY = %d\n",
lpvp->dwSize, lpvp->dwX, lpvp->dwY);
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment