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wine
wine-cw
Commits
e7d7ac77
Commit
e7d7ac77
authored
Dec 15, 2023
by
Rémi Bernon
Committed by
Alexandre Julliard
Dec 20, 2023
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wined3d: Add more padding to resource memory allocations.
Wine-Bug:
https://bugs.winehq.org/show_bug.cgi?id=55773
parent
4e95553a
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+5
-1
resource.c
dlls/wined3d/resource.c
+5
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dlls/wined3d/resource.c
View file @
e7d7ac77
...
@@ -332,7 +332,11 @@ void CDECL wined3d_resource_preload(struct wined3d_resource *resource)
...
@@ -332,7 +332,11 @@ void CDECL wined3d_resource_preload(struct wined3d_resource *resource)
static
BOOL
wined3d_resource_allocate_sysmem
(
struct
wined3d_resource
*
resource
)
static
BOOL
wined3d_resource_allocate_sysmem
(
struct
wined3d_resource
*
resource
)
{
{
void
**
p
;
void
**
p
;
SIZE_T
align
=
RESOURCE_ALIGNMENT
-
1
+
sizeof
(
*
p
);
/* Overallocate and add padding to the allocated pointer, to guard against
* games (for instance Railroad Tycoon 2) writing before the locked resource
* memory pointer.
*/
SIZE_T
align
=
RESOURCE_ALIGNMENT
+
sizeof
(
*
p
);
void
*
mem
;
void
*
mem
;
if
(
!
(
mem
=
heap_alloc_zero
(
resource
->
size
+
align
)))
if
(
!
(
mem
=
heap_alloc_zero
(
resource
->
size
+
align
)))
...
...
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