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wine
wine-cw
Commits
ebfba49e
Commit
ebfba49e
authored
Sep 25, 2007
by
Chris Robinson
Committed by
Alexandre Julliard
Oct 03, 2007
Browse files
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Plain Diff
wgl: Remove GL scissors/viewport override.
parent
a8124f97
Hide whitespace changes
Inline
Side-by-side
Showing
4 changed files
with
52 additions
and
213 deletions
+52
-213
make_opengl
dlls/opengl32/make_opengl
+0
-5
opengl_norm.c
dlls/opengl32/opengl_norm.c
+52
-0
wgl.c
dlls/opengl32/wgl.c
+0
-55
opengl.c
dlls/winex11.drv/opengl.c
+0
-153
No files found.
dlls/opengl32/make_opengl
View file @
ebfba49e
...
@@ -215,11 +215,6 @@ sub GenerateThunk($$$$$)
...
@@ -215,11 +215,6 @@ sub GenerateThunk($$$$$)
return
""
if
$func_ref
->
[
0
]
eq
"glGetString"
;
return
""
if
$func_ref
->
[
0
]
eq
"glGetString"
;
return
""
if
$func_ref
->
[
0
]
eq
"glGetIntegerv"
;
return
""
if
$func_ref
->
[
0
]
eq
"glGetIntegerv"
;
return
""
if
$func_ref
->
[
0
]
eq
"glEnable"
;
return
""
if
$func_ref
->
[
0
]
eq
"glIsEnabled"
;
return
""
if
$func_ref
->
[
0
]
eq
"glDisable"
;
return
""
if
$func_ref
->
[
0
]
eq
"glScissor"
;
return
""
if
$func_ref
->
[
0
]
eq
"glViewport"
;
return
""
if
$func_ref
->
[
0
]
eq
"glFinish"
;
return
""
if
$func_ref
->
[
0
]
eq
"glFinish"
;
return
""
if
$func_ref
->
[
0
]
eq
"glFlush"
;
return
""
if
$func_ref
->
[
0
]
eq
"glFlush"
;
...
...
dlls/opengl32/opengl_norm.c
View file @
ebfba49e
...
@@ -810,6 +810,16 @@ void WINAPI wine_glDepthRange( GLclampd nearParam, GLclampd farParam ) {
...
@@ -810,6 +810,16 @@ void WINAPI wine_glDepthRange( GLclampd nearParam, GLclampd farParam ) {
}
}
/***********************************************************************
/***********************************************************************
* glDisable (OPENGL32.@)
*/
void
WINAPI
wine_glDisable
(
GLenum
cap
)
{
TRACE
(
"(%d)
\n
"
,
cap
);
ENTER_GL
();
glDisable
(
cap
);
LEAVE_GL
();
}
/***********************************************************************
* glDisableClientState (OPENGL32.@)
* glDisableClientState (OPENGL32.@)
*/
*/
void
WINAPI
wine_glDisableClientState
(
GLenum
array
)
{
void
WINAPI
wine_glDisableClientState
(
GLenum
array
)
{
...
@@ -900,6 +910,16 @@ void WINAPI wine_glEdgeFlagv( GLboolean* flag ) {
...
@@ -900,6 +910,16 @@ void WINAPI wine_glEdgeFlagv( GLboolean* flag ) {
}
}
/***********************************************************************
/***********************************************************************
* glEnable (OPENGL32.@)
*/
void
WINAPI
wine_glEnable
(
GLenum
cap
)
{
TRACE
(
"(%d)
\n
"
,
cap
);
ENTER_GL
();
glEnable
(
cap
);
LEAVE_GL
();
}
/***********************************************************************
* glEnableClientState (OPENGL32.@)
* glEnableClientState (OPENGL32.@)
*/
*/
void
WINAPI
wine_glEnableClientState
(
GLenum
array
)
{
void
WINAPI
wine_glEnableClientState
(
GLenum
array
)
{
...
@@ -1704,6 +1724,18 @@ void WINAPI wine_glInterleavedArrays( GLenum format, GLsizei stride, GLvoid* poi
...
@@ -1704,6 +1724,18 @@ void WINAPI wine_glInterleavedArrays( GLenum format, GLsizei stride, GLvoid* poi
}
}
/***********************************************************************
/***********************************************************************
* glIsEnabled (OPENGL32.@)
*/
GLboolean
WINAPI
wine_glIsEnabled
(
GLenum
cap
)
{
GLboolean
ret_value
;
TRACE
(
"(%d)
\n
"
,
cap
);
ENTER_GL
();
ret_value
=
glIsEnabled
(
cap
);
LEAVE_GL
();
return
ret_value
;
}
/***********************************************************************
* glIsList (OPENGL32.@)
* glIsList (OPENGL32.@)
*/
*/
GLboolean
WINAPI
wine_glIsList
(
GLuint
list
)
{
GLboolean
WINAPI
wine_glIsList
(
GLuint
list
)
{
...
@@ -2810,6 +2842,16 @@ void WINAPI wine_glScalef( GLfloat x, GLfloat y, GLfloat z ) {
...
@@ -2810,6 +2842,16 @@ void WINAPI wine_glScalef( GLfloat x, GLfloat y, GLfloat z ) {
}
}
/***********************************************************************
/***********************************************************************
* glScissor (OPENGL32.@)
*/
void
WINAPI
wine_glScissor
(
GLint
x
,
GLint
y
,
GLsizei
width
,
GLsizei
height
)
{
TRACE
(
"(%d, %d, %d, %d)
\n
"
,
x
,
y
,
width
,
height
);
ENTER_GL
();
glScissor
(
x
,
y
,
width
,
height
);
LEAVE_GL
();
}
/***********************************************************************
* glSelectBuffer (OPENGL32.@)
* glSelectBuffer (OPENGL32.@)
*/
*/
void
WINAPI
wine_glSelectBuffer
(
GLsizei
size
,
GLuint
*
buffer
)
{
void
WINAPI
wine_glSelectBuffer
(
GLsizei
size
,
GLuint
*
buffer
)
{
...
@@ -3668,3 +3710,13 @@ void WINAPI wine_glVertexPointer( GLint size, GLenum type, GLsizei stride, GLvoi
...
@@ -3668,3 +3710,13 @@ void WINAPI wine_glVertexPointer( GLint size, GLenum type, GLsizei stride, GLvoi
glVertexPointer
(
size
,
type
,
stride
,
pointer
);
glVertexPointer
(
size
,
type
,
stride
,
pointer
);
LEAVE_GL
();
LEAVE_GL
();
}
}
/***********************************************************************
* glViewport (OPENGL32.@)
*/
void
WINAPI
wine_glViewport
(
GLint
x
,
GLint
y
,
GLsizei
width
,
GLsizei
height
)
{
TRACE
(
"(%d, %d, %d, %d)
\n
"
,
x
,
y
,
width
,
height
);
ENTER_GL
();
glViewport
(
x
,
y
,
width
,
height
);
LEAVE_GL
();
}
dlls/opengl32/wgl.c
View file @
ebfba49e
...
@@ -48,12 +48,7 @@ WINE_DECLARE_DEBUG_CHANNEL(opengl);
...
@@ -48,12 +48,7 @@ WINE_DECLARE_DEBUG_CHANNEL(opengl);
typedef
struct
wine_wgl_s
{
typedef
struct
wine_wgl_s
{
PROC
WINAPI
(
*
p_wglGetProcAddress
)(
LPCSTR
lpszProc
);
PROC
WINAPI
(
*
p_wglGetProcAddress
)(
LPCSTR
lpszProc
);
void
WINAPI
(
*
p_wglDisable
)(
GLenum
cap
);
void
WINAPI
(
*
p_wglEnable
)(
GLenum
cap
);
void
WINAPI
(
*
p_wglGetIntegerv
)(
GLenum
pname
,
GLint
*
params
);
void
WINAPI
(
*
p_wglGetIntegerv
)(
GLenum
pname
,
GLint
*
params
);
GLboolean
WINAPI
(
*
p_wglIsEnabled
)(
GLenum
cap
);
void
WINAPI
(
*
p_wglScissor
)(
GLint
x
,
GLint
y
,
GLsizei
width
,
GLsizei
height
);
void
WINAPI
(
*
p_wglViewport
)(
GLint
x
,
GLint
y
,
GLsizei
width
,
GLsizei
height
);
void
WINAPI
(
*
p_wglFinish
)(
void
);
void
WINAPI
(
*
p_wglFinish
)(
void
);
void
WINAPI
(
*
p_wglFlush
)(
void
);
void
WINAPI
(
*
p_wglFlush
)(
void
);
}
wine_wgl_t
;
}
wine_wgl_t
;
...
@@ -571,51 +566,6 @@ BOOL WINAPI wglUseFontOutlinesW(HDC hdc,
...
@@ -571,51 +566,6 @@ BOOL WINAPI wglUseFontOutlinesW(HDC hdc,
}
}
/***********************************************************************
/***********************************************************************
* glEnable (OPENGL32.@)
*/
void
WINAPI
wine_glEnable
(
GLenum
cap
)
{
TRACE
(
"(%d)
\n
"
,
cap
);
wine_wgl
.
p_wglEnable
(
cap
);
}
/***********************************************************************
* glIsEnabled (OPENGL32.@)
*/
GLboolean
WINAPI
wine_glIsEnabled
(
GLenum
cap
)
{
TRACE
(
"(%d)
\n
"
,
cap
);
return
wine_wgl
.
p_wglIsEnabled
(
cap
);
}
/***********************************************************************
* glDisable (OPENGL32.@)
*/
void
WINAPI
wine_glDisable
(
GLenum
cap
)
{
TRACE
(
"(%d)
\n
"
,
cap
);
wine_wgl
.
p_wglDisable
(
cap
);
}
/***********************************************************************
* glScissor (OPENGL32.@)
*/
void
WINAPI
wine_glScissor
(
GLint
x
,
GLint
y
,
GLsizei
width
,
GLsizei
height
)
{
TRACE
(
"(%d, %d, %d, %d)
\n
"
,
x
,
y
,
width
,
height
);
wine_wgl
.
p_wglScissor
(
x
,
y
,
width
,
height
);
}
/***********************************************************************
* glViewport (OPENGL32.@)
*/
void
WINAPI
wine_glViewport
(
GLint
x
,
GLint
y
,
GLsizei
width
,
GLsizei
height
)
{
TRACE
(
"(%d, %d, %d, %d)
\n
"
,
x
,
y
,
width
,
height
);
wine_wgl
.
p_wglViewport
(
x
,
y
,
width
,
height
);
}
/***********************************************************************
* glFinish (OPENGL32.@)
* glFinish (OPENGL32.@)
*/
*/
void
WINAPI
wine_glFinish
(
void
)
void
WINAPI
wine_glFinish
(
void
)
...
@@ -719,12 +669,7 @@ static BOOL process_attach(void)
...
@@ -719,12 +669,7 @@ static BOOL process_attach(void)
wine_wgl
.
p_wglGetProcAddress
=
(
void
*
)
GetProcAddress
(
mod_gdi32
,
"wglGetProcAddress"
);
wine_wgl
.
p_wglGetProcAddress
=
(
void
*
)
GetProcAddress
(
mod_gdi32
,
"wglGetProcAddress"
);
/* Interal WGL function */
/* Interal WGL function */
wine_wgl
.
p_wglDisable
=
(
void
*
)
wine_wgl
.
p_wglGetProcAddress
(
"wglDisable"
);
wine_wgl
.
p_wglEnable
=
(
void
*
)
wine_wgl
.
p_wglGetProcAddress
(
"wglEnable"
);
wine_wgl
.
p_wglGetIntegerv
=
(
void
*
)
wine_wgl
.
p_wglGetProcAddress
(
"wglGetIntegerv"
);
wine_wgl
.
p_wglGetIntegerv
=
(
void
*
)
wine_wgl
.
p_wglGetProcAddress
(
"wglGetIntegerv"
);
wine_wgl
.
p_wglIsEnabled
=
(
void
*
)
wine_wgl
.
p_wglGetProcAddress
(
"wglIsEnabled"
);
wine_wgl
.
p_wglScissor
=
(
void
*
)
wine_wgl
.
p_wglGetProcAddress
(
"wglScissor"
);
wine_wgl
.
p_wglViewport
=
(
void
*
)
wine_wgl
.
p_wglGetProcAddress
(
"wglViewport"
);
wine_wgl
.
p_wglFinish
=
(
void
*
)
wine_wgl
.
p_wglGetProcAddress
(
"wglFinish"
);
wine_wgl
.
p_wglFinish
=
(
void
*
)
wine_wgl
.
p_wglGetProcAddress
(
"wglFinish"
);
wine_wgl
.
p_wglFlush
=
(
void
*
)
wine_wgl
.
p_wglGetProcAddress
(
"wglFlush"
);
wine_wgl
.
p_wglFlush
=
(
void
*
)
wine_wgl
.
p_wglGetProcAddress
(
"wglFlush"
);
...
...
dlls/winex11.drv/opengl.c
View file @
ebfba49e
...
@@ -111,9 +111,6 @@ typedef struct wine_glcontext {
...
@@ -111,9 +111,6 @@ typedef struct wine_glcontext {
BOOL
do_escape
;
BOOL
do_escape
;
X11DRV_PDEVICE
*
physDev
;
X11DRV_PDEVICE
*
physDev
;
X11DRV_PDEVICE
*
pReadDev
;
X11DRV_PDEVICE
*
pReadDev
;
RECT
viewport
;
RECT
scissor
;
BOOL
scissor_enabled
;
struct
wine_glcontext
*
next
;
struct
wine_glcontext
*
next
;
struct
wine_glcontext
*
prev
;
struct
wine_glcontext
*
prev
;
}
Wine_GLContext
;
}
Wine_GLContext
;
...
@@ -263,20 +260,15 @@ MAKE_FUNCPTR(glBitmap)
...
@@ -263,20 +260,15 @@ MAKE_FUNCPTR(glBitmap)
MAKE_FUNCPTR
(
glCopyTexSubImage1D
)
MAKE_FUNCPTR
(
glCopyTexSubImage1D
)
MAKE_FUNCPTR
(
glCopyTexImage2D
)
MAKE_FUNCPTR
(
glCopyTexImage2D
)
MAKE_FUNCPTR
(
glCopyTexSubImage2D
)
MAKE_FUNCPTR
(
glCopyTexSubImage2D
)
MAKE_FUNCPTR
(
glDisable
)
MAKE_FUNCPTR
(
glDrawBuffer
)
MAKE_FUNCPTR
(
glDrawBuffer
)
MAKE_FUNCPTR
(
glEnable
)
MAKE_FUNCPTR
(
glEndList
)
MAKE_FUNCPTR
(
glEndList
)
MAKE_FUNCPTR
(
glGetError
)
MAKE_FUNCPTR
(
glGetError
)
MAKE_FUNCPTR
(
glGetIntegerv
)
MAKE_FUNCPTR
(
glGetIntegerv
)
MAKE_FUNCPTR
(
glGetString
)
MAKE_FUNCPTR
(
glGetString
)
MAKE_FUNCPTR
(
glIsEnabled
)
MAKE_FUNCPTR
(
glNewList
)
MAKE_FUNCPTR
(
glNewList
)
MAKE_FUNCPTR
(
glPixelStorei
)
MAKE_FUNCPTR
(
glPixelStorei
)
MAKE_FUNCPTR
(
glReadPixels
)
MAKE_FUNCPTR
(
glReadPixels
)
MAKE_FUNCPTR
(
glScissor
)
MAKE_FUNCPTR
(
glTexImage2D
)
MAKE_FUNCPTR
(
glTexImage2D
)
MAKE_FUNCPTR
(
glViewport
)
MAKE_FUNCPTR
(
glFinish
)
MAKE_FUNCPTR
(
glFinish
)
MAKE_FUNCPTR
(
glFlush
)
MAKE_FUNCPTR
(
glFlush
)
#undef MAKE_FUNCPTR
#undef MAKE_FUNCPTR
...
@@ -416,20 +408,15 @@ LOAD_FUNCPTR(glBitmap)
...
@@ -416,20 +408,15 @@ LOAD_FUNCPTR(glBitmap)
LOAD_FUNCPTR
(
glCopyTexSubImage1D
)
LOAD_FUNCPTR
(
glCopyTexSubImage1D
)
LOAD_FUNCPTR
(
glCopyTexImage2D
)
LOAD_FUNCPTR
(
glCopyTexImage2D
)
LOAD_FUNCPTR
(
glCopyTexSubImage2D
)
LOAD_FUNCPTR
(
glCopyTexSubImage2D
)
LOAD_FUNCPTR
(
glDisable
)
LOAD_FUNCPTR
(
glDrawBuffer
)
LOAD_FUNCPTR
(
glDrawBuffer
)
LOAD_FUNCPTR
(
glEnable
)
LOAD_FUNCPTR
(
glEndList
)
LOAD_FUNCPTR
(
glEndList
)
LOAD_FUNCPTR
(
glGetError
)
LOAD_FUNCPTR
(
glGetError
)
LOAD_FUNCPTR
(
glGetIntegerv
)
LOAD_FUNCPTR
(
glGetIntegerv
)
LOAD_FUNCPTR
(
glGetString
)
LOAD_FUNCPTR
(
glGetString
)
LOAD_FUNCPTR
(
glIsEnabled
)
LOAD_FUNCPTR
(
glNewList
)
LOAD_FUNCPTR
(
glNewList
)
LOAD_FUNCPTR
(
glPixelStorei
)
LOAD_FUNCPTR
(
glPixelStorei
)
LOAD_FUNCPTR
(
glReadPixels
)
LOAD_FUNCPTR
(
glReadPixels
)
LOAD_FUNCPTR
(
glScissor
)
LOAD_FUNCPTR
(
glTexImage2D
)
LOAD_FUNCPTR
(
glTexImage2D
)
LOAD_FUNCPTR
(
glViewport
)
LOAD_FUNCPTR
(
glFinish
)
LOAD_FUNCPTR
(
glFinish
)
LOAD_FUNCPTR
(
glFlush
)
LOAD_FUNCPTR
(
glFlush
)
#undef LOAD_FUNCPTR
#undef LOAD_FUNCPTR
...
@@ -1568,53 +1555,6 @@ PROC X11DRV_wglGetProcAddress(LPCSTR lpszProc)
...
@@ -1568,53 +1555,6 @@ PROC X11DRV_wglGetProcAddress(LPCSTR lpszProc)
return
NULL
;
return
NULL
;
}
}
/***********************************************************************
* sync_current_drawable
*
* Adjust the current viewport and scissor in order to position
* and size the current drawable correctly on the parent window.
*/
static
void
sync_current_drawable
(
BOOL
updatedc
)
{
int
dy
;
int
width
;
int
height
;
RECT
rc
;
Wine_GLContext
*
ctx
=
(
Wine_GLContext
*
)
NtCurrentTeb
()
->
glContext
;
TRACE
(
"
\n
"
);
if
(
ctx
&&
ctx
->
physDev
)
{
if
(
updatedc
)
GetClipBox
(
ctx
->
physDev
->
hdc
,
&
rc
);
/* Make sure physDev is up to date */
dy
=
ctx
->
physDev
->
drawable_rect
.
bottom
-
ctx
->
physDev
->
drawable_rect
.
top
-
ctx
->
physDev
->
dc_rect
.
bottom
;
width
=
ctx
->
physDev
->
dc_rect
.
right
-
ctx
->
physDev
->
dc_rect
.
left
;
height
=
ctx
->
physDev
->
dc_rect
.
bottom
-
ctx
->
physDev
->
dc_rect
.
top
;
wine_tsx11_lock
();
pglViewport
(
ctx
->
physDev
->
dc_rect
.
left
+
ctx
->
viewport
.
left
,
dy
+
ctx
->
viewport
.
top
,
ctx
->
viewport
.
right
?
(
ctx
->
viewport
.
right
-
ctx
->
viewport
.
left
)
:
width
,
ctx
->
viewport
.
bottom
?
(
ctx
->
viewport
.
bottom
-
ctx
->
viewport
.
top
)
:
height
);
pglEnable
(
GL_SCISSOR_TEST
);
if
(
ctx
->
scissor_enabled
)
pglScissor
(
ctx
->
physDev
->
dc_rect
.
left
+
min
(
width
,
max
(
0
,
ctx
->
scissor
.
left
)),
dy
+
min
(
height
,
max
(
0
,
ctx
->
scissor
.
top
)),
min
(
width
,
max
(
0
,
ctx
->
scissor
.
right
-
ctx
->
scissor
.
left
)),
min
(
height
,
max
(
0
,
ctx
->
scissor
.
bottom
-
ctx
->
scissor
.
top
)));
else
pglScissor
(
ctx
->
physDev
->
dc_rect
.
left
,
dy
,
width
,
height
);
wine_tsx11_unlock
();
}
}
/**
/**
* X11DRV_wglMakeCurrent
* X11DRV_wglMakeCurrent
*
*
...
@@ -1671,10 +1611,6 @@ BOOL X11DRV_wglMakeCurrent(X11DRV_PDEVICE *physDev, HGLRC hglrc) {
...
@@ -1671,10 +1611,6 @@ BOOL X11DRV_wglMakeCurrent(X11DRV_PDEVICE *physDev, HGLRC hglrc) {
ctx
->
do_escape
=
TRUE
;
ctx
->
do_escape
=
TRUE
;
pglDrawBuffer
(
GL_FRONT_LEFT
);
pglDrawBuffer
(
GL_FRONT_LEFT
);
}
}
else
{
sync_current_drawable
(
FALSE
);
}
}
}
}
}
wine_tsx11_unlock
();
wine_tsx11_unlock
();
...
@@ -1941,40 +1877,6 @@ BOOL X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE *physDev, DWORD first, DWORD count
...
@@ -1941,40 +1877,6 @@ BOOL X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE *physDev, DWORD first, DWORD count
return
TRUE
;
return
TRUE
;
}
}
static
void
WINAPI
X11DRV_wglDisable
(
GLenum
cap
)
{
if
(
cap
==
GL_SCISSOR_TEST
)
{
Wine_GLContext
*
ctx
=
(
Wine_GLContext
*
)
NtCurrentTeb
()
->
glContext
;
if
(
ctx
)
ctx
->
scissor_enabled
=
FALSE
;
}
else
{
wine_tsx11_lock
();
pglDisable
(
cap
);
wine_tsx11_unlock
();
}
}
static
void
WINAPI
X11DRV_wglEnable
(
GLenum
cap
)
{
if
(
cap
==
GL_SCISSOR_TEST
)
{
Wine_GLContext
*
ctx
=
(
Wine_GLContext
*
)
NtCurrentTeb
()
->
glContext
;
if
(
ctx
)
ctx
->
scissor_enabled
=
TRUE
;
}
else
{
wine_tsx11_lock
();
pglEnable
(
cap
);
wine_tsx11_unlock
();
}
}
/* WGL helper function which handles differences in glGetIntegerv from WGL and GLX */
/* WGL helper function which handles differences in glGetIntegerv from WGL and GLX */
static
void
WINAPI
X11DRV_wglGetIntegerv
(
GLenum
pname
,
GLint
*
params
)
static
void
WINAPI
X11DRV_wglGetIntegerv
(
GLenum
pname
,
GLint
*
params
)
{
{
...
@@ -2012,56 +1914,6 @@ static void WINAPI X11DRV_wglGetIntegerv(GLenum pname, GLint* params)
...
@@ -2012,56 +1914,6 @@ static void WINAPI X11DRV_wglGetIntegerv(GLenum pname, GLint* params)
wine_tsx11_unlock
();
wine_tsx11_unlock
();
}
}
static
GLboolean
WINAPI
X11DRV_wglIsEnabled
(
GLenum
cap
)
{
GLboolean
enabled
=
False
;
if
(
cap
==
GL_SCISSOR_TEST
)
{
Wine_GLContext
*
ctx
=
(
Wine_GLContext
*
)
NtCurrentTeb
()
->
glContext
;
if
(
ctx
)
enabled
=
ctx
->
scissor_enabled
;
}
else
{
wine_tsx11_lock
();
enabled
=
pglIsEnabled
(
cap
);
wine_tsx11_unlock
();
}
return
enabled
;
}
static
void
WINAPI
X11DRV_wglScissor
(
GLint
x
,
GLint
y
,
GLsizei
width
,
GLsizei
height
)
{
Wine_GLContext
*
ctx
=
(
Wine_GLContext
*
)
NtCurrentTeb
()
->
glContext
;
if
(
ctx
)
{
ctx
->
scissor
.
left
=
x
;
ctx
->
scissor
.
top
=
y
;
ctx
->
scissor
.
right
=
x
+
width
;
ctx
->
scissor
.
bottom
=
y
+
height
;
sync_current_drawable
(
TRUE
);
}
}
static
void
WINAPI
X11DRV_wglViewport
(
GLint
x
,
GLint
y
,
GLsizei
width
,
GLsizei
height
)
{
Wine_GLContext
*
ctx
=
(
Wine_GLContext
*
)
NtCurrentTeb
()
->
glContext
;
if
(
ctx
)
{
ctx
->
viewport
.
left
=
x
;
ctx
->
viewport
.
top
=
y
;
ctx
->
viewport
.
right
=
x
+
width
;
ctx
->
viewport
.
bottom
=
y
+
height
;
sync_current_drawable
(
TRUE
);
}
}
static
void
WINAPI
X11DRV_wglFinish
(
void
)
static
void
WINAPI
X11DRV_wglFinish
(
void
)
{
{
wine_tsx11_lock
();
wine_tsx11_lock
();
...
@@ -3109,12 +2961,7 @@ static const WineGLExtension WGL_internal_functions =
...
@@ -3109,12 +2961,7 @@ static const WineGLExtension WGL_internal_functions =
{
{
""
,
""
,
{
{
{
"wglDisable"
,
X11DRV_wglDisable
},
{
"wglEnable"
,
X11DRV_wglEnable
},
{
"wglGetIntegerv"
,
X11DRV_wglGetIntegerv
},
{
"wglGetIntegerv"
,
X11DRV_wglGetIntegerv
},
{
"wglIsEnabled"
,
X11DRV_wglIsEnabled
},
{
"wglScissor"
,
X11DRV_wglScissor
},
{
"wglViewport"
,
X11DRV_wglViewport
},
{
"wglFinish"
,
X11DRV_wglFinish
},
{
"wglFinish"
,
X11DRV_wglFinish
},
{
"wglFlush"
,
X11DRV_wglFlush
},
{
"wglFlush"
,
X11DRV_wglFlush
},
}
}
...
...
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