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wine
wine-cw
Commits
ef1c8fd1
Commit
ef1c8fd1
authored
Aug 13, 2006
by
Phil Costin
Committed by
Alexandre Julliard
Aug 14, 2006
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wined3d: Fix vertex shader corruption issue.
parent
7ee81d7b
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1 changed file
with
3 additions
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3 deletions
+3
-3
glsl_shader.c
dlls/wined3d/glsl_shader.c
+3
-3
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dlls/wined3d/glsl_shader.c
View file @
ef1c8fd1
...
...
@@ -87,7 +87,7 @@ void shader_glsl_load_constantsF(
GLhandleARB
tmp_loc
;
int
i
;
char
tmp_name
[
7
];
char
tmp_name
[
8
];
char
is_pshader
=
shader_is_pshader_version
(
This
->
baseShader
.
hex_version
);
const
char
*
prefix
=
is_pshader
?
"PC"
:
"VC"
;
struct
list
*
ptr
;
...
...
@@ -146,7 +146,7 @@ void shader_glsl_load_constantsI(
GLhandleARB
tmp_loc
;
int
i
;
char
tmp_name
[
7
];
char
tmp_name
[
8
];
char
is_pshader
=
shader_is_pshader_version
(
This
->
baseShader
.
hex_version
);
const
char
*
prefix
=
is_pshader
?
"PI"
:
"VI"
;
struct
list
*
ptr
;
...
...
@@ -204,7 +204,7 @@ void shader_glsl_load_constantsB(
GLhandleARB
tmp_loc
;
int
i
;
char
tmp_name
[
7
];
char
tmp_name
[
8
];
char
is_pshader
=
shader_is_pshader_version
(
This
->
baseShader
.
hex_version
);
const
char
*
prefix
=
is_pshader
?
"PB"
:
"VB"
;
struct
list
*
ptr
;
...
...
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