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wine
wine-cw
Commits
f69ba15a
Commit
f69ba15a
authored
Sep 06, 2013
by
Stefan Dösinger
Committed by
Alexandre Julliard
Sep 06, 2013
Browse files
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Plain Diff
ddraw/tests: Test blocked texture creation restrictions.
parent
36c15d92
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Showing
4 changed files
with
464 additions
and
4 deletions
+464
-4
ddraw.c
dlls/ddraw/ddraw.c
+16
-4
surface.c
dlls/ddraw/surface.c
+10
-0
ddraw4.c
dlls/ddraw/tests/ddraw4.c
+219
-0
ddraw7.c
dlls/ddraw/tests/ddraw7.c
+219
-0
No files found.
dlls/ddraw/ddraw.c
View file @
f69ba15a
...
...
@@ -3162,13 +3162,25 @@ static HRESULT CreateSurface(struct ddraw *ddraw, DDSURFACEDESC2 *DDSD,
}
}
if
(
desc2
.
ddsCaps
.
dwCaps
&
DDSCAPS_TEXTURE
)
{
hr
=
ddraw_surface_create_texture
(
object
,
flags
);
if
(
FAILED
(
hr
))
{
if
(
version
==
7
)
IDirectDrawSurface7_Release
(
&
object
->
IDirectDrawSurface7_iface
);
else
if
(
version
==
4
)
IDirectDrawSurface4_Release
(
&
object
->
IDirectDrawSurface4_iface
);
else
IDirectDrawSurface_Release
(
&
object
->
IDirectDrawSurface_iface
);
return
hr
;
}
}
if
(
desc2
.
ddsCaps
.
dwCaps
&
DDSCAPS_PRIMARYSURFACE
)
ddraw
->
primary
=
object
;
/* Create a WineD3DTexture if a texture was requested */
if
(
desc2
.
ddsCaps
.
dwCaps
&
DDSCAPS_TEXTURE
)
ddraw_surface_create_texture
(
object
,
flags
);
return
hr
;
}
...
...
dlls/ddraw/surface.c
View file @
f69ba15a
...
...
@@ -5651,6 +5651,16 @@ HRESULT ddraw_surface_create_texture(struct ddraw_surface *surface, DWORD surfac
if
(
FAILED
(
hr
))
{
WARN
(
"Failed to create wined3d texture, hr %#x.
\n
"
,
hr
);
switch
(
hr
)
{
case
WINED3DERR_INVALIDCALL
:
hr
=
DDERR_INVALIDPARAMS
;
break
;
default:
FIXME
(
"Unexpected wined3d error %#x.
\n
"
,
hr
);
break
;
}
return
hr
;
}
...
...
dlls/ddraw/tests/ddraw4.c
View file @
f69ba15a
...
...
@@ -3914,6 +3914,224 @@ static void test_texturemanage(void)
IDirectDraw4_Release
(
ddraw
);
}
#define SUPPORT_DXT1 0x01
#define SUPPORT_DXT2 0x02
#define SUPPORT_DXT3 0x04
#define SUPPORT_DXT4 0x08
#define SUPPORT_DXT5 0x10
#define SUPPORT_YUY2 0x20
#define SUPPORT_UYVY 0x40
static
HRESULT
WINAPI
test_block_formats_creation_cb
(
DDPIXELFORMAT
*
fmt
,
void
*
ctx
)
{
DWORD
*
supported_fmts
=
ctx
;
if
(
!
(
fmt
->
dwFlags
&
DDPF_FOURCC
))
return
DDENUMRET_OK
;
switch
(
fmt
->
dwFourCC
)
{
case
MAKEFOURCC
(
'D'
,
'X'
,
'T'
,
'1'
):
*
supported_fmts
|=
SUPPORT_DXT1
;
break
;
case
MAKEFOURCC
(
'D'
,
'X'
,
'T'
,
'2'
):
*
supported_fmts
|=
SUPPORT_DXT2
;
break
;
case
MAKEFOURCC
(
'D'
,
'X'
,
'T'
,
'3'
):
*
supported_fmts
|=
SUPPORT_DXT3
;
break
;
case
MAKEFOURCC
(
'D'
,
'X'
,
'T'
,
'4'
):
*
supported_fmts
|=
SUPPORT_DXT4
;
break
;
case
MAKEFOURCC
(
'D'
,
'X'
,
'T'
,
'5'
):
*
supported_fmts
|=
SUPPORT_DXT5
;
break
;
case
MAKEFOURCC
(
'Y'
,
'U'
,
'Y'
,
'2'
):
*
supported_fmts
|=
SUPPORT_YUY2
;
break
;
case
MAKEFOURCC
(
'U'
,
'Y'
,
'V'
,
'Y'
):
*
supported_fmts
|=
SUPPORT_UYVY
;
break
;
default:
break
;
}
return
DDENUMRET_OK
;
}
static
void
test_block_formats_creation
(
void
)
{
HRESULT
hr
,
expect_hr
;
unsigned
int
i
,
j
,
w
,
h
;
HWND
window
;
IDirectDraw4
*
ddraw
;
IDirect3D3
*
d3d
;
IDirect3DDevice3
*
device
;
IDirectDrawSurface4
*
surface
;
DWORD
supported_fmts
=
0
,
supported_overlay_fmts
=
0
;
DWORD
num_fourcc_codes
=
0
,
*
fourcc_codes
;
DDSURFACEDESC2
ddsd
;
static
const
struct
{
DWORD
fourcc
;
const
char
*
name
;
DWORD
support_flag
;
unsigned
int
block_width
;
unsigned
int
block_height
;
BOOL
create_size_checked
,
overlay
;
}
formats
[]
=
{
{
MAKEFOURCC
(
'D'
,
'X'
,
'T'
,
'1'
),
"D3DFMT_DXT1"
,
SUPPORT_DXT1
,
4
,
4
,
TRUE
,
FALSE
},
{
MAKEFOURCC
(
'D'
,
'X'
,
'T'
,
'2'
),
"D3DFMT_DXT2"
,
SUPPORT_DXT2
,
4
,
4
,
TRUE
,
FALSE
},
{
MAKEFOURCC
(
'D'
,
'X'
,
'T'
,
'3'
),
"D3DFMT_DXT3"
,
SUPPORT_DXT3
,
4
,
4
,
TRUE
,
FALSE
},
{
MAKEFOURCC
(
'D'
,
'X'
,
'T'
,
'4'
),
"D3DFMT_DXT4"
,
SUPPORT_DXT4
,
4
,
4
,
TRUE
,
FALSE
},
{
MAKEFOURCC
(
'D'
,
'X'
,
'T'
,
'5'
),
"D3DFMT_DXT5"
,
SUPPORT_DXT5
,
4
,
4
,
TRUE
,
FALSE
},
{
MAKEFOURCC
(
'Y'
,
'U'
,
'Y'
,
'2'
),
"D3DFMT_YUY2"
,
SUPPORT_YUY2
,
2
,
1
,
FALSE
,
TRUE
},
{
MAKEFOURCC
(
'U'
,
'Y'
,
'V'
,
'Y'
),
"D3DFMT_UYVY"
,
SUPPORT_UYVY
,
2
,
1
,
FALSE
,
TRUE
},
};
const
struct
{
DWORD
caps
,
caps2
;
const
char
*
name
;
BOOL
overlay
;
}
types
[]
=
{
/* DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY fails to create any fourcc
* surface with DDERR_INVALIDPIXELFORMAT. Don't care about it for now.
*
* Nvidia returns E_FAIL on DXTN DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY.
* Other hw / drivers successfully create those surfaces. Ignore them, this
* suggests that no game uses this, otherwise Nvidia would support it. */
{
DDSCAPS_VIDEOMEMORY
|
DDSCAPS_TEXTURE
,
0
,
"videomemory texture"
,
FALSE
},
{
DDSCAPS_VIDEOMEMORY
|
DDSCAPS_OVERLAY
,
0
,
"videomemory overlay"
,
TRUE
},
{
DDSCAPS_SYSTEMMEMORY
|
DDSCAPS_TEXTURE
,
0
,
"systemmemory texture"
,
FALSE
},
{
DDSCAPS_TEXTURE
,
DDSCAPS2_TEXTUREMANAGE
,
"managed texture"
,
FALSE
}
};
window
=
CreateWindowA
(
"static"
,
"ddraw_test"
,
WS_OVERLAPPEDWINDOW
,
0
,
0
,
640
,
480
,
0
,
0
,
0
,
0
);
if
(
!
(
device
=
create_device
(
window
,
DDSCL_NORMAL
)))
{
skip
(
"Failed to create D3D device, skipping test.
\n
"
);
DestroyWindow
(
window
);
return
;
}
hr
=
IDirect3DDevice3_GetDirect3D
(
device
,
&
d3d
);
ok
(
SUCCEEDED
(
hr
),
"Failed to get d3d interface, hr %#x.
\n
"
,
hr
);
hr
=
IDirect3D3_QueryInterface
(
d3d
,
&
IID_IDirectDraw4
,
(
void
**
)
&
ddraw
);
ok
(
SUCCEEDED
(
hr
),
"Failed to get ddraw interface, hr %#x.
\n
"
,
hr
);
IDirect3D3_Release
(
d3d
);
hr
=
IDirect3DDevice3_EnumTextureFormats
(
device
,
test_block_formats_creation_cb
,
&
supported_fmts
);
ok
(
SUCCEEDED
(
hr
),
"Failed to enumerate texture formats %#x.
\n
"
,
hr
);
hr
=
IDirectDraw4_GetFourCCCodes
(
ddraw
,
&
num_fourcc_codes
,
NULL
);
ok
(
SUCCEEDED
(
hr
),
"Failed to get fourcc codes %#x.
\n
"
,
hr
);
fourcc_codes
=
HeapAlloc
(
GetProcessHeap
(),
HEAP_ZERO_MEMORY
,
num_fourcc_codes
*
sizeof
(
*
fourcc_codes
));
if
(
!
fourcc_codes
)
goto
cleanup
;
hr
=
IDirectDraw4_GetFourCCCodes
(
ddraw
,
&
num_fourcc_codes
,
fourcc_codes
);
ok
(
SUCCEEDED
(
hr
),
"Failed to get fourcc codes %#x.
\n
"
,
hr
);
for
(
i
=
0
;
i
<
num_fourcc_codes
;
i
++
)
{
for
(
j
=
0
;
j
<
sizeof
(
formats
)
/
sizeof
(
*
formats
);
j
++
)
{
if
(
fourcc_codes
[
i
]
==
formats
[
j
].
fourcc
)
supported_overlay_fmts
|=
formats
[
j
].
support_flag
;
}
}
HeapFree
(
GetProcessHeap
(),
0
,
fourcc_codes
);
for
(
i
=
0
;
i
<
sizeof
(
formats
)
/
sizeof
(
*
formats
);
i
++
)
{
for
(
j
=
0
;
j
<
sizeof
(
types
)
/
sizeof
(
*
types
);
j
++
)
{
BOOL
support
;
if
(
formats
[
i
].
overlay
!=
types
[
j
].
overlay
)
continue
;
if
(
formats
[
i
].
overlay
)
support
=
supported_overlay_fmts
&
formats
[
i
].
support_flag
;
else
support
=
supported_fmts
&
formats
[
i
].
support_flag
;
for
(
w
=
1
;
w
<=
8
;
w
++
)
{
for
(
h
=
1
;
h
<=
8
;
h
++
)
{
BOOL
block_aligned
=
TRUE
;
BOOL
todo
=
FALSE
;
if
(
w
&
(
formats
[
i
].
block_width
-
1
)
||
h
&
(
formats
[
i
].
block_height
-
1
))
block_aligned
=
FALSE
;
memset
(
&
ddsd
,
0
,
sizeof
(
ddsd
));
ddsd
.
dwSize
=
sizeof
(
ddsd
);
ddsd
.
dwFlags
=
DDSD_PIXELFORMAT
|
DDSD_WIDTH
|
DDSD_HEIGHT
|
DDSD_CAPS
;
ddsd
.
ddsCaps
.
dwCaps
=
types
[
j
].
caps
;
ddsd
.
ddsCaps
.
dwCaps2
=
types
[
j
].
caps2
;
ddsd
.
ddpfPixelFormat
.
dwSize
=
sizeof
(
ddsd
.
ddpfPixelFormat
);
ddsd
.
ddpfPixelFormat
.
dwFlags
=
DDPF_FOURCC
;
ddsd
.
ddpfPixelFormat
.
dwFourCC
=
formats
[
i
].
fourcc
;
ddsd
.
dwWidth
=
w
;
ddsd
.
dwHeight
=
h
;
/* TODO: Handle power of two limitations. I cannot test the pow2
* behavior on windows because I have no hardware that doesn't at
* least support np2_conditional. There's probably no HW that
* supports DXTN textures but no conditional np2 textures. */
if
(
!
support
&&
!
(
types
[
j
].
caps
&
DDSCAPS_SYSTEMMEMORY
))
expect_hr
=
DDERR_INVALIDPARAMS
;
else
if
(
formats
[
i
].
create_size_checked
&&
!
block_aligned
)
{
expect_hr
=
DDERR_INVALIDPARAMS
;
if
(
!
(
types
[
j
].
caps
&
DDSCAPS_TEXTURE
))
todo
=
TRUE
;
}
else
expect_hr
=
D3D_OK
;
hr
=
IDirectDraw4_CreateSurface
(
ddraw
,
&
ddsd
,
&
surface
,
NULL
);
if
(
todo
)
todo_wine
ok
(
hr
==
expect_hr
,
"Got unexpected hr %#x for format %s, resource type %s, size %ux%u, expected %#x.
\n
"
,
hr
,
formats
[
i
].
name
,
types
[
j
].
name
,
w
,
h
,
expect_hr
);
else
ok
(
hr
==
expect_hr
,
"Got unexpected hr %#x for format %s, resource type %s, size %ux%u, expected %#x.
\n
"
,
hr
,
formats
[
i
].
name
,
types
[
j
].
name
,
w
,
h
,
expect_hr
);
if
(
SUCCEEDED
(
hr
))
IDirectDrawSurface4_Release
(
surface
);
}
}
}
}
cleanup:
IDirectDraw4_Release
(
ddraw
);
IDirect3DDevice3_Release
(
device
);
DestroyWindow
(
window
);
}
START_TEST
(
ddraw4
)
{
test_process_vertices
();
...
...
@@ -3945,4 +4163,5 @@ START_TEST(ddraw4)
test_lighting_interface_versions
();
test_coop_level_activateapp
();
test_texturemanage
();
test_block_formats_creation
();
}
dlls/ddraw/tests/ddraw7.c
View file @
f69ba15a
...
...
@@ -3728,6 +3728,224 @@ static void test_texturemanage(void)
IDirectDraw7_Release
(
ddraw
);
}
#define SUPPORT_DXT1 0x01
#define SUPPORT_DXT2 0x02
#define SUPPORT_DXT3 0x04
#define SUPPORT_DXT4 0x08
#define SUPPORT_DXT5 0x10
#define SUPPORT_YUY2 0x20
#define SUPPORT_UYVY 0x40
static
HRESULT
WINAPI
test_block_formats_creation_cb
(
DDPIXELFORMAT
*
fmt
,
void
*
ctx
)
{
DWORD
*
supported_fmts
=
ctx
;
if
(
!
(
fmt
->
dwFlags
&
DDPF_FOURCC
))
return
DDENUMRET_OK
;
switch
(
fmt
->
dwFourCC
)
{
case
MAKEFOURCC
(
'D'
,
'X'
,
'T'
,
'1'
):
*
supported_fmts
|=
SUPPORT_DXT1
;
break
;
case
MAKEFOURCC
(
'D'
,
'X'
,
'T'
,
'2'
):
*
supported_fmts
|=
SUPPORT_DXT2
;
break
;
case
MAKEFOURCC
(
'D'
,
'X'
,
'T'
,
'3'
):
*
supported_fmts
|=
SUPPORT_DXT3
;
break
;
case
MAKEFOURCC
(
'D'
,
'X'
,
'T'
,
'4'
):
*
supported_fmts
|=
SUPPORT_DXT4
;
break
;
case
MAKEFOURCC
(
'D'
,
'X'
,
'T'
,
'5'
):
*
supported_fmts
|=
SUPPORT_DXT5
;
break
;
case
MAKEFOURCC
(
'Y'
,
'U'
,
'Y'
,
'2'
):
*
supported_fmts
|=
SUPPORT_YUY2
;
break
;
case
MAKEFOURCC
(
'U'
,
'Y'
,
'V'
,
'Y'
):
*
supported_fmts
|=
SUPPORT_UYVY
;
break
;
default:
break
;
}
return
DDENUMRET_OK
;
}
static
void
test_block_formats_creation
(
void
)
{
HRESULT
hr
,
expect_hr
;
unsigned
int
i
,
j
,
w
,
h
;
HWND
window
;
IDirectDraw7
*
ddraw
;
IDirect3D7
*
d3d
;
IDirect3DDevice7
*
device
;
IDirectDrawSurface7
*
surface
;
DWORD
supported_fmts
=
0
,
supported_overlay_fmts
=
0
;
DWORD
num_fourcc_codes
=
0
,
*
fourcc_codes
;
DDSURFACEDESC2
ddsd
;
static
const
struct
{
DWORD
fourcc
;
const
char
*
name
;
DWORD
support_flag
;
unsigned
int
block_width
;
unsigned
int
block_height
;
BOOL
create_size_checked
,
overlay
;
}
formats
[]
=
{
{
MAKEFOURCC
(
'D'
,
'X'
,
'T'
,
'1'
),
"D3DFMT_DXT1"
,
SUPPORT_DXT1
,
4
,
4
,
TRUE
,
FALSE
},
{
MAKEFOURCC
(
'D'
,
'X'
,
'T'
,
'2'
),
"D3DFMT_DXT2"
,
SUPPORT_DXT2
,
4
,
4
,
TRUE
,
FALSE
},
{
MAKEFOURCC
(
'D'
,
'X'
,
'T'
,
'3'
),
"D3DFMT_DXT3"
,
SUPPORT_DXT3
,
4
,
4
,
TRUE
,
FALSE
},
{
MAKEFOURCC
(
'D'
,
'X'
,
'T'
,
'4'
),
"D3DFMT_DXT4"
,
SUPPORT_DXT4
,
4
,
4
,
TRUE
,
FALSE
},
{
MAKEFOURCC
(
'D'
,
'X'
,
'T'
,
'5'
),
"D3DFMT_DXT5"
,
SUPPORT_DXT5
,
4
,
4
,
TRUE
,
FALSE
},
{
MAKEFOURCC
(
'Y'
,
'U'
,
'Y'
,
'2'
),
"D3DFMT_YUY2"
,
SUPPORT_YUY2
,
2
,
1
,
FALSE
,
TRUE
},
{
MAKEFOURCC
(
'U'
,
'Y'
,
'V'
,
'Y'
),
"D3DFMT_UYVY"
,
SUPPORT_UYVY
,
2
,
1
,
FALSE
,
TRUE
},
};
const
struct
{
DWORD
caps
,
caps2
;
const
char
*
name
;
BOOL
overlay
;
}
types
[]
=
{
/* DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY fails to create any fourcc
* surface with DDERR_INVALIDPIXELFORMAT. Don't care about it for now.
*
* Nvidia returns E_FAIL on DXTN DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY.
* Other hw / drivers successfully create those surfaces. Ignore them, this
* suggests that no game uses this, otherwise Nvidia would support it. */
{
DDSCAPS_VIDEOMEMORY
|
DDSCAPS_TEXTURE
,
0
,
"videomemory texture"
,
FALSE
},
{
DDSCAPS_VIDEOMEMORY
|
DDSCAPS_OVERLAY
,
0
,
"videomemory overlay"
,
TRUE
},
{
DDSCAPS_SYSTEMMEMORY
|
DDSCAPS_TEXTURE
,
0
,
"systemmemory texture"
,
FALSE
},
{
DDSCAPS_TEXTURE
,
DDSCAPS2_TEXTUREMANAGE
,
"managed texture"
,
FALSE
}
};
window
=
CreateWindowA
(
"static"
,
"ddraw_test"
,
WS_OVERLAPPEDWINDOW
,
0
,
0
,
640
,
480
,
0
,
0
,
0
,
0
);
if
(
!
(
device
=
create_device
(
window
,
DDSCL_NORMAL
)))
{
skip
(
"Failed to create D3D device, skipping test.
\n
"
);
DestroyWindow
(
window
);
return
;
}
hr
=
IDirect3DDevice7_GetDirect3D
(
device
,
&
d3d
);
ok
(
SUCCEEDED
(
hr
),
"Failed to get d3d interface, hr %#x.
\n
"
,
hr
);
hr
=
IDirect3D7_QueryInterface
(
d3d
,
&
IID_IDirectDraw7
,
(
void
**
)
&
ddraw
);
ok
(
SUCCEEDED
(
hr
),
"Failed to get ddraw interface, hr %#x.
\n
"
,
hr
);
IDirect3D7_Release
(
d3d
);
hr
=
IDirect3DDevice7_EnumTextureFormats
(
device
,
test_block_formats_creation_cb
,
&
supported_fmts
);
ok
(
SUCCEEDED
(
hr
),
"Failed to enumerate texture formats %#x.
\n
"
,
hr
);
hr
=
IDirectDraw7_GetFourCCCodes
(
ddraw
,
&
num_fourcc_codes
,
NULL
);
ok
(
SUCCEEDED
(
hr
),
"Failed to get fourcc codes %#x.
\n
"
,
hr
);
fourcc_codes
=
HeapAlloc
(
GetProcessHeap
(),
HEAP_ZERO_MEMORY
,
num_fourcc_codes
*
sizeof
(
*
fourcc_codes
));
if
(
!
fourcc_codes
)
goto
cleanup
;
hr
=
IDirectDraw7_GetFourCCCodes
(
ddraw
,
&
num_fourcc_codes
,
fourcc_codes
);
ok
(
SUCCEEDED
(
hr
),
"Failed to get fourcc codes %#x.
\n
"
,
hr
);
for
(
i
=
0
;
i
<
num_fourcc_codes
;
i
++
)
{
for
(
j
=
0
;
j
<
sizeof
(
formats
)
/
sizeof
(
*
formats
);
j
++
)
{
if
(
fourcc_codes
[
i
]
==
formats
[
j
].
fourcc
)
supported_overlay_fmts
|=
formats
[
j
].
support_flag
;
}
}
HeapFree
(
GetProcessHeap
(),
0
,
fourcc_codes
);
for
(
i
=
0
;
i
<
sizeof
(
formats
)
/
sizeof
(
*
formats
);
i
++
)
{
for
(
j
=
0
;
j
<
sizeof
(
types
)
/
sizeof
(
*
types
);
j
++
)
{
BOOL
support
;
if
(
formats
[
i
].
overlay
!=
types
[
j
].
overlay
)
continue
;
if
(
formats
[
i
].
overlay
)
support
=
supported_overlay_fmts
&
formats
[
i
].
support_flag
;
else
support
=
supported_fmts
&
formats
[
i
].
support_flag
;
for
(
w
=
1
;
w
<=
8
;
w
++
)
{
for
(
h
=
1
;
h
<=
8
;
h
++
)
{
BOOL
block_aligned
=
TRUE
;
BOOL
todo
=
FALSE
;
if
(
w
&
(
formats
[
i
].
block_width
-
1
)
||
h
&
(
formats
[
i
].
block_height
-
1
))
block_aligned
=
FALSE
;
memset
(
&
ddsd
,
0
,
sizeof
(
ddsd
));
ddsd
.
dwSize
=
sizeof
(
ddsd
);
ddsd
.
dwFlags
=
DDSD_PIXELFORMAT
|
DDSD_WIDTH
|
DDSD_HEIGHT
|
DDSD_CAPS
;
ddsd
.
ddsCaps
.
dwCaps
=
types
[
j
].
caps
;
ddsd
.
ddsCaps
.
dwCaps2
=
types
[
j
].
caps2
;
ddsd
.
ddpfPixelFormat
.
dwSize
=
sizeof
(
ddsd
.
ddpfPixelFormat
);
ddsd
.
ddpfPixelFormat
.
dwFlags
=
DDPF_FOURCC
;
ddsd
.
ddpfPixelFormat
.
dwFourCC
=
formats
[
i
].
fourcc
;
ddsd
.
dwWidth
=
w
;
ddsd
.
dwHeight
=
h
;
/* TODO: Handle power of two limitations. I cannot test the pow2
* behavior on windows because I have no hardware that doesn't at
* least support np2_conditional. There's probably no HW that
* supports DXTN textures but no conditional np2 textures. */
if
(
!
support
&&
!
(
types
[
j
].
caps
&
DDSCAPS_SYSTEMMEMORY
))
expect_hr
=
DDERR_INVALIDPARAMS
;
else
if
(
formats
[
i
].
create_size_checked
&&
!
block_aligned
)
{
expect_hr
=
DDERR_INVALIDPARAMS
;
if
(
!
(
types
[
j
].
caps
&
DDSCAPS_TEXTURE
))
todo
=
TRUE
;
}
else
expect_hr
=
D3D_OK
;
hr
=
IDirectDraw7_CreateSurface
(
ddraw
,
&
ddsd
,
&
surface
,
NULL
);
if
(
todo
)
todo_wine
ok
(
hr
==
expect_hr
,
"Got unexpected hr %#x for format %s, resource type %s, size %ux%u, expected %#x.
\n
"
,
hr
,
formats
[
i
].
name
,
types
[
j
].
name
,
w
,
h
,
expect_hr
);
else
ok
(
hr
==
expect_hr
,
"Got unexpected hr %#x for format %s, resource type %s, size %ux%u, expected %#x.
\n
"
,
hr
,
formats
[
i
].
name
,
types
[
j
].
name
,
w
,
h
,
expect_hr
);
if
(
SUCCEEDED
(
hr
))
IDirectDrawSurface7_Release
(
surface
);
}
}
}
}
cleanup:
IDirectDraw7_Release
(
ddraw
);
IDirect3DDevice7_Release
(
device
);
DestroyWindow
(
window
);
}
START_TEST
(
ddraw7
)
{
HMODULE
module
=
GetModuleHandleA
(
"ddraw.dll"
);
...
...
@@ -3767,4 +3985,5 @@ START_TEST(ddraw7)
test_lighting_interface_versions
();
test_coop_level_activateapp
();
test_texturemanage
();
test_block_formats_creation
();
}
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