d3dcompiler: Move modifer processing up out of the struct_spec rules.
So that storage classes will be stored in the relevant hlsl_ir_var instead of in
the type.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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