Commit fda88f78 authored by Paul Gofman's avatar Paul Gofman Committed by Alexandre Julliard

ddraw/tests: Port test_alphatest() from d3d9.

parent 3ccbb762
......@@ -12124,6 +12124,175 @@ static void test_gdi_surface(void)
DestroyWindow(window);
}
static void test_alphatest(void)
{
#define ALPHATEST_PASSED 0x0000ff00
#define ALPHATEST_FAILED 0x00ff0000
D3DRECT rect_full = {{0}, {0}, {640}, {480}};
IDirect3DExecuteBuffer *execute_buffer;
IDirect3DMaterial *blue, *failed;
D3DEXECUTEBUFFERDESC exec_desc;
IDirect3DViewport *viewport;
IDirect3DDevice *device;
IDirectDrawSurface *rt;
IDirectDraw *ddraw;
UINT inst_length;
unsigned int i;
D3DCOLOR color;
ULONG refcount;
HWND window;
HRESULT hr;
void *ptr;
static const struct
{
D3DCMPFUNC func;
D3DCOLOR color_less;
D3DCOLOR color_equal;
D3DCOLOR color_greater;
}
test_data[] =
{
{D3DCMP_NEVER, ALPHATEST_FAILED, ALPHATEST_FAILED, ALPHATEST_FAILED},
{D3DCMP_LESS, ALPHATEST_PASSED, ALPHATEST_FAILED, ALPHATEST_FAILED},
{D3DCMP_EQUAL, ALPHATEST_FAILED, ALPHATEST_PASSED, ALPHATEST_FAILED},
{D3DCMP_LESSEQUAL, ALPHATEST_PASSED, ALPHATEST_PASSED, ALPHATEST_FAILED},
{D3DCMP_GREATER, ALPHATEST_FAILED, ALPHATEST_FAILED, ALPHATEST_PASSED},
{D3DCMP_NOTEQUAL, ALPHATEST_PASSED, ALPHATEST_FAILED, ALPHATEST_PASSED},
{D3DCMP_GREATEREQUAL, ALPHATEST_FAILED, ALPHATEST_PASSED, ALPHATEST_PASSED},
{D3DCMP_ALWAYS, ALPHATEST_PASSED, ALPHATEST_PASSED, ALPHATEST_PASSED},
};
static D3DLVERTEX quad[] =
{
{{-1.0f}, {-1.0f}, {0.1f}, 0, {ALPHATEST_PASSED | 0x80000000}},
{{-1.0f}, { 1.0f}, {0.1f}, 0, {ALPHATEST_PASSED | 0x80000000}},
{{ 1.0f}, {-1.0f}, {0.1f}, 0, {ALPHATEST_PASSED | 0x80000000}},
{{ 1.0f}, { 1.0f}, {0.1f}, 0, {ALPHATEST_PASSED | 0x80000000}},
};
window = create_window();
ddraw = create_ddraw();
ok(!!ddraw, "Failed to create a ddraw object.\n");
if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
{
skip("Failed to create a 3D device.\n");
IDirectDraw_Release(ddraw);
DestroyWindow(window);
return;
}
hr = IDirect3DDevice_QueryInterface(device, &IID_IDirectDrawSurface, (void **)&rt);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
blue = create_diffuse_material(device, 0.0f, 0.0f, 1.0f, 1.0f);
failed = create_diffuse_material(device, 1.0f, 0.0f, 0.0f, 1.0f);
viewport = create_viewport(device, 0, 0, 640, 480);
viewport_set_background(device, viewport, blue);
hr = IDirect3DViewport_Clear(viewport, 1, &rect_full, D3DCLEAR_TARGET);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
memset(&exec_desc, 0, sizeof(exec_desc));
exec_desc.dwSize = sizeof(exec_desc);
exec_desc.dwFlags = D3DDEB_BUFSIZE | D3DDEB_CAPS;
exec_desc.dwBufferSize = 1024;
exec_desc.dwCaps = D3DDEBCAPS_SYSTEMMEMORY;
hr = IDirect3DDevice_CreateExecuteBuffer(device, &exec_desc, &execute_buffer, NULL);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DExecuteBuffer_Lock(execute_buffer, &exec_desc);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
ptr = exec_desc.lpData;
emit_set_rs(&ptr, D3DRENDERSTATE_LIGHTING, FALSE);
emit_set_rs(&ptr, D3DRENDERSTATE_ZENABLE, FALSE);
emit_set_rs(&ptr, D3DRENDERSTATE_ALPHATESTENABLE, TRUE);
emit_end(&ptr);
inst_length = (BYTE *)ptr - (BYTE *)exec_desc.lpData;
hr = IDirect3DExecuteBuffer_Unlock(execute_buffer);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
set_execute_data(execute_buffer, 0, 0, inst_length);
hr = IDirect3DDevice_Execute(device, execute_buffer, viewport, D3DEXECUTE_CLIPPED);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
viewport_set_background(device, viewport, failed);
for (i = 0; i < ARRAY_SIZE(test_data); ++i)
{
hr = IDirect3DExecuteBuffer_Lock(execute_buffer, &exec_desc);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
memcpy(exec_desc.lpData, quad, sizeof(quad));
ptr = ((BYTE *)exec_desc.lpData) + sizeof(quad);
emit_set_rs(&ptr, D3DRENDERSTATE_ALPHAFUNC, test_data[i].func);
emit_set_rs(&ptr, D3DRENDERSTATE_ALPHAREF, 0x70);
emit_process_vertices(&ptr, D3DPROCESSVERTICES_TRANSFORM, 0, ARRAY_SIZE(quad));
emit_tquad(&ptr, 0);
emit_end(&ptr);
inst_length = (BYTE *)ptr - (BYTE *)exec_desc.lpData;
inst_length -= sizeof(quad);
hr = IDirect3DExecuteBuffer_Unlock(execute_buffer);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DViewport_Clear(viewport, 1, &rect_full, D3DCLEAR_TARGET);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice_BeginScene(device);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
set_execute_data(execute_buffer, ARRAY_SIZE(quad), sizeof(quad), inst_length);
hr = IDirect3DDevice_Execute(device, execute_buffer, viewport, D3DEXECUTE_CLIPPED);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice_EndScene(device);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
color = get_surface_color(rt, 320, 240);
ok(compare_color(color, test_data[i].color_greater, 0),
"Alphatest failed, color 0x%08x, expected 0x%08x, alpha > ref, func %u.\n",
color, test_data[i].color_greater, test_data[i].func);
hr = IDirect3DExecuteBuffer_Lock(execute_buffer, &exec_desc);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
memcpy(exec_desc.lpData, quad, sizeof(quad));
ptr = ((BYTE *)exec_desc.lpData) + sizeof(quad);
emit_set_rs(&ptr, D3DRENDERSTATE_ALPHAREF, 0xff70);
emit_process_vertices(&ptr, D3DPROCESSVERTICES_TRANSFORM, 0, ARRAY_SIZE(quad));
emit_tquad(&ptr, 0);
emit_end(&ptr);
inst_length = (BYTE *)ptr - (BYTE *)exec_desc.lpData;
inst_length -= sizeof(quad);
hr = IDirect3DExecuteBuffer_Unlock(execute_buffer);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DViewport_Clear(viewport, 1, &rect_full, D3DCLEAR_TARGET);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice_BeginScene(device);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
set_execute_data(execute_buffer, ARRAY_SIZE(quad), sizeof(quad), inst_length);
hr = IDirect3DDevice_Execute(device, execute_buffer, viewport, D3DEXECUTE_CLIPPED);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice_EndScene(device);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
color = get_surface_color(rt, 320, 240);
ok(compare_color(color, test_data[i].color_greater, 0),
"Alphatest failed, color 0x%08x, expected 0x%08x, alpha > ref, func %u.\n",
color, test_data[i].color_greater, test_data[i].func);
}
IDirect3DExecuteBuffer_Release(execute_buffer);
destroy_viewport(device, viewport);
destroy_material(failed);
destroy_material(blue);
IDirectDrawSurface_Release(rt);
refcount = IDirect3DDevice_Release(device);
ok(!refcount, "Device has %u references left.\n", refcount);
refcount = IDirectDraw_Release(ddraw);
ok(!refcount, "DirectDraw has %u references left.\n", refcount);
DestroyWindow(window);
}
START_TEST(ddraw1)
{
DDDEVICEIDENTIFIER identifier;
......@@ -12231,4 +12400,5 @@ START_TEST(ddraw1)
test_find_device();
test_killfocus();
test_gdi_surface();
test_alphatest();
}
......@@ -13425,6 +13425,132 @@ static void test_gdi_surface(void)
DestroyWindow(window);
}
static void test_alphatest(void)
{
#define ALPHATEST_PASSED 0x0000ff00
#define ALPHATEST_FAILED 0x00ff0000
D3DRECT rect_full = {{0}, {0}, {640}, {480}};
IDirect3DMaterial2 *blue, *failed;
IDirect3DViewport2 *viewport;
IDirect3DDevice2 *device;
IDirectDrawSurface *rt;
IDirectDraw2 *ddraw;
unsigned int i;
D3DCOLOR color;
ULONG refcount;
HWND window;
DWORD value;
HRESULT hr;
static const struct
{
D3DCMPFUNC func;
D3DCOLOR color_less;
D3DCOLOR color_equal;
D3DCOLOR color_greater;
}
test_data[] =
{
{D3DCMP_NEVER, ALPHATEST_FAILED, ALPHATEST_FAILED, ALPHATEST_FAILED},
{D3DCMP_LESS, ALPHATEST_PASSED, ALPHATEST_FAILED, ALPHATEST_FAILED},
{D3DCMP_EQUAL, ALPHATEST_FAILED, ALPHATEST_PASSED, ALPHATEST_FAILED},
{D3DCMP_LESSEQUAL, ALPHATEST_PASSED, ALPHATEST_PASSED, ALPHATEST_FAILED},
{D3DCMP_GREATER, ALPHATEST_FAILED, ALPHATEST_FAILED, ALPHATEST_PASSED},
{D3DCMP_NOTEQUAL, ALPHATEST_PASSED, ALPHATEST_FAILED, ALPHATEST_PASSED},
{D3DCMP_GREATEREQUAL, ALPHATEST_FAILED, ALPHATEST_PASSED, ALPHATEST_PASSED},
{D3DCMP_ALWAYS, ALPHATEST_PASSED, ALPHATEST_PASSED, ALPHATEST_PASSED},
};
static D3DLVERTEX quad[] =
{
{{-1.0f}, {-1.0f}, {0.1f}, 0, {ALPHATEST_PASSED | 0x80000000}},
{{-1.0f}, { 1.0f}, {0.1f}, 0, {ALPHATEST_PASSED | 0x80000000}},
{{ 1.0f}, {-1.0f}, {0.1f}, 0, {ALPHATEST_PASSED | 0x80000000}},
{{ 1.0f}, { 1.0f}, {0.1f}, 0, {ALPHATEST_PASSED | 0x80000000}},
};
window = create_window();
ddraw = create_ddraw();
ok(!!ddraw, "Failed to create a ddraw object.\n");
if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
{
skip("Failed to create a 3D device.\n");
IDirectDraw2_Release(ddraw);
DestroyWindow(window);
return;
}
hr = IDirect3DDevice2_GetRenderTarget(device, &rt);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
blue = create_diffuse_material(device, 0.0f, 0.0f, 1.0f, 1.0f);
failed = create_diffuse_material(device, 1.0f, 0.0f, 0.0f, 1.0f);
viewport = create_viewport(device, 0, 0, 640, 480);
hr = IDirect3DDevice2_SetCurrentViewport(device, viewport);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
viewport_set_background(device, viewport, blue);
hr = IDirect3DViewport2_Clear(viewport, 1, &rect_full, D3DCLEAR_TARGET);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_LIGHTING, FALSE);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ZENABLE, FALSE);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ALPHATESTENABLE, TRUE);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
viewport_set_background(device, viewport, failed);
for (i = 0; i < ARRAY_SIZE(test_data); ++i)
{
hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ALPHAFUNC, test_data[i].func);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DViewport2_Clear(viewport, 1, &rect_full, D3DCLEAR_TARGET);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ALPHAREF, 0x70);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice2_BeginScene(device);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP,
D3DVT_LVERTEX, quad, ARRAY_SIZE(quad), 0);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice2_EndScene(device);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
color = get_surface_color(rt, 320, 240);
ok(compare_color(color, test_data[i].color_greater, 0),
"Alphatest failed, color 0x%08x, expected 0x%08x, alpha > ref, func %u.\n",
color, test_data[i].color_greater, test_data[i].func);
hr = IDirect3DViewport2_Clear(viewport, 1, &rect_full, D3DCLEAR_TARGET);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ALPHAREF, 0xff70);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice2_GetRenderState(device, D3DRENDERSTATE_ALPHAREF, &value);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
ok(value == 0xff70, "Got unexpected value %#x.\n", value);
hr = IDirect3DDevice2_BeginScene(device);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP,
D3DVT_LVERTEX, quad, ARRAY_SIZE(quad), 0);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice2_EndScene(device);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
color = get_surface_color(rt, 320, 240);
ok(compare_color(color, test_data[i].color_greater, 0),
"Alphatest failed, color 0x%08x, expected 0x%08x, alpha > ref, func %u.\n",
color, test_data[i].color_greater, test_data[i].func);
}
destroy_viewport(device, viewport);
destroy_material(failed);
destroy_material(blue);
IDirectDrawSurface_Release(rt);
refcount = IDirect3DDevice2_Release(device);
ok(!refcount, "Device has %u references left.\n", refcount);
refcount = IDirectDraw2_Release(ddraw);
ok(!refcount, "DirectDraw has %u references left.\n", refcount);
DestroyWindow(window);
}
START_TEST(ddraw2)
{
DDDEVICEIDENTIFIER identifier;
......@@ -13540,4 +13666,5 @@ START_TEST(ddraw2)
test_find_device();
test_killfocus();
test_gdi_surface();
test_alphatest();
}
......@@ -15680,6 +15680,123 @@ static void test_gdi_surface(void)
DestroyWindow(window);
}
static void test_alphatest(void)
{
#define ALPHATEST_PASSED 0x0000ff00
#define ALPHATEST_FAILED 0x00ff0000
D3DRECT rect_full = {{0}, {0}, {640}, {480}};
IDirect3DViewport3 *viewport;
IDirect3DDevice3 *device;
IDirectDrawSurface4 *rt;
unsigned int i;
D3DCOLOR color;
ULONG refcount;
HWND window;
DWORD value;
HRESULT hr;
static const struct
{
D3DCMPFUNC func;
D3DCOLOR color_less;
D3DCOLOR color_equal;
D3DCOLOR color_greater;
}
test_data[] =
{
{D3DCMP_NEVER, ALPHATEST_FAILED, ALPHATEST_FAILED, ALPHATEST_FAILED},
{D3DCMP_LESS, ALPHATEST_PASSED, ALPHATEST_FAILED, ALPHATEST_FAILED},
{D3DCMP_EQUAL, ALPHATEST_FAILED, ALPHATEST_PASSED, ALPHATEST_FAILED},
{D3DCMP_LESSEQUAL, ALPHATEST_PASSED, ALPHATEST_PASSED, ALPHATEST_FAILED},
{D3DCMP_GREATER, ALPHATEST_FAILED, ALPHATEST_FAILED, ALPHATEST_PASSED},
{D3DCMP_NOTEQUAL, ALPHATEST_PASSED, ALPHATEST_FAILED, ALPHATEST_PASSED},
{D3DCMP_GREATEREQUAL, ALPHATEST_FAILED, ALPHATEST_PASSED, ALPHATEST_PASSED},
{D3DCMP_ALWAYS, ALPHATEST_PASSED, ALPHATEST_PASSED, ALPHATEST_PASSED},
};
static struct
{
struct vec3 position;
DWORD diffuse;
}
quad[] =
{
{{-1.0f, -1.0f, 0.1f}, ALPHATEST_PASSED | 0x80000000},
{{-1.0f, 1.0f, 0.1f}, ALPHATEST_PASSED | 0x80000000},
{{ 1.0f, -1.0f, 0.1f}, ALPHATEST_PASSED | 0x80000000},
{{ 1.0f, 1.0f, 0.1f}, ALPHATEST_PASSED | 0x80000000},
};
window = create_window();
if (!(device = create_device(window, DDSCL_NORMAL)))
{
skip("Failed to create a 3D device.\n");
DestroyWindow(window);
return;
}
hr = IDirect3DDevice3_GetRenderTarget(device, &rt);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
viewport = create_viewport(device, 0, 0, 640, 480);
hr = IDirect3DDevice3_SetCurrentViewport(device, viewport);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DViewport3_Clear2(viewport, 1, &rect_full, D3DCLEAR_TARGET, 0xff0000ff, 0.0f, 0);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_LIGHTING, FALSE);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ZENABLE, FALSE);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ALPHATESTENABLE, TRUE);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
for (i = 0; i < ARRAY_SIZE(test_data); ++i)
{
hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ALPHAFUNC, test_data[i].func);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DViewport3_Clear2(viewport, 1, &rect_full, D3DCLEAR_TARGET, ALPHATEST_FAILED, 0.0f, 0);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ALPHAREF, 0x70);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice3_BeginScene(device);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP,
D3DFVF_XYZ | D3DFVF_DIFFUSE, quad, ARRAY_SIZE(quad), 0);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice3_EndScene(device);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
color = get_surface_color(rt, 320, 240);
ok(compare_color(color, test_data[i].color_greater, 0),
"Alphatest failed, color 0x%08x, expected 0x%08x, alpha > ref, func %u.\n",
color, test_data[i].color_greater, test_data[i].func);
hr = IDirect3DViewport3_Clear2(viewport, 1, &rect_full, D3DCLEAR_TARGET, ALPHATEST_FAILED, 0.0f, 0);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ALPHAREF, 0xff70);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice3_GetRenderState(device, D3DRENDERSTATE_ALPHAREF, &value);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
ok(value == 0xff70, "Got unexpected value %#x.\n", value);
hr = IDirect3DDevice3_BeginScene(device);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP,
D3DFVF_XYZ | D3DFVF_DIFFUSE, quad, ARRAY_SIZE(quad), 0);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice3_EndScene(device);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
color = get_surface_color(rt, 320, 240);
ok(compare_color(color, test_data[i].color_greater, 0),
"Alphatest failed, color 0x%08x, expected 0x%08x, alpha > ref, func %u.\n",
color, test_data[i].color_greater, test_data[i].func);
}
destroy_viewport(device, viewport);
IDirectDrawSurface4_Release(rt);
refcount = IDirect3DDevice3_Release(device);
ok(!refcount, "Device has %u references left.\n", refcount);
DestroyWindow(window);
}
START_TEST(ddraw4)
{
DDDEVICEIDENTIFIER identifier;
......@@ -15810,4 +15927,5 @@ START_TEST(ddraw4)
test_killfocus();
test_sysmem_draw();
test_gdi_surface();
test_alphatest();
}
......@@ -15489,6 +15489,116 @@ static void test_multiply_transform(void)
DestroyWindow(window);
}
static void test_alphatest(void)
{
#define ALPHATEST_PASSED 0x0000ff00
#define ALPHATEST_FAILED 0x00ff0000
IDirect3DDevice7 *device;
IDirectDrawSurface7 *rt;
unsigned int i;
D3DCOLOR color;
ULONG refcount;
HWND window;
DWORD value;
HRESULT hr;
static const struct
{
D3DCMPFUNC func;
D3DCOLOR color_less;
D3DCOLOR color_equal;
D3DCOLOR color_greater;
}
test_data[] =
{
{D3DCMP_NEVER, ALPHATEST_FAILED, ALPHATEST_FAILED, ALPHATEST_FAILED},
{D3DCMP_LESS, ALPHATEST_PASSED, ALPHATEST_FAILED, ALPHATEST_FAILED},
{D3DCMP_EQUAL, ALPHATEST_FAILED, ALPHATEST_PASSED, ALPHATEST_FAILED},
{D3DCMP_LESSEQUAL, ALPHATEST_PASSED, ALPHATEST_PASSED, ALPHATEST_FAILED},
{D3DCMP_GREATER, ALPHATEST_FAILED, ALPHATEST_FAILED, ALPHATEST_PASSED},
{D3DCMP_NOTEQUAL, ALPHATEST_PASSED, ALPHATEST_FAILED, ALPHATEST_PASSED},
{D3DCMP_GREATEREQUAL, ALPHATEST_FAILED, ALPHATEST_PASSED, ALPHATEST_PASSED},
{D3DCMP_ALWAYS, ALPHATEST_PASSED, ALPHATEST_PASSED, ALPHATEST_PASSED},
};
static struct
{
struct vec3 position;
DWORD diffuse;
}
quad[] =
{
{{-1.0f, -1.0f, 0.1f}, ALPHATEST_PASSED | 0x80000000},
{{-1.0f, 1.0f, 0.1f}, ALPHATEST_PASSED | 0x80000000},
{{ 1.0f, -1.0f, 0.1f}, ALPHATEST_PASSED | 0x80000000},
{{ 1.0f, 1.0f, 0.1f}, ALPHATEST_PASSED | 0x80000000},
};
window = create_window();
if (!(device = create_device(window, DDSCL_NORMAL)))
{
skip("Failed to create a 3D device.\n");
DestroyWindow(window);
return;
}
hr = IDirect3DDevice7_GetRenderTarget(device, &rt);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice7_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xff0000ff, 0.0f, 0);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice7_SetRenderState(device, D3DRENDERSTATE_LIGHTING, FALSE);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice7_SetRenderState(device, D3DRENDERSTATE_ZENABLE, FALSE);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice7_SetRenderState(device, D3DRENDERSTATE_ALPHATESTENABLE, TRUE);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
for (i = 0; i < ARRAY_SIZE(test_data); ++i)
{
hr = IDirect3DDevice7_SetRenderState(device, D3DRENDERSTATE_ALPHAFUNC, test_data[i].func);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice7_Clear(device, 0, NULL, D3DCLEAR_TARGET, ALPHATEST_FAILED, 0.0f, 0);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice7_SetRenderState(device, D3DRENDERSTATE_ALPHAREF, 0x70);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice7_BeginScene(device);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice7_DrawPrimitive(device, D3DPT_TRIANGLESTRIP,
D3DFVF_XYZ | D3DFVF_DIFFUSE, quad, ARRAY_SIZE(quad), 0);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice7_EndScene(device);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
color = get_surface_color(rt, 320, 240);
ok(compare_color(color, test_data[i].color_greater, 0),
"Alphatest failed, color 0x%08x, expected 0x%08x, alpha > ref, func %u.\n",
color, test_data[i].color_greater, test_data[i].func);
hr = IDirect3DDevice7_Clear(device, 0, NULL, D3DCLEAR_TARGET, ALPHATEST_FAILED, 0.0f, 0);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice7_SetRenderState(device, D3DRENDERSTATE_ALPHAREF, 0xff70);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice7_GetRenderState(device, D3DRENDERSTATE_ALPHAREF, &value);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
ok(value == 0xff70, "Got unexpected value %#x.\n", value);
hr = IDirect3DDevice7_BeginScene(device);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice7_DrawPrimitive(device, D3DPT_TRIANGLESTRIP,
D3DFVF_XYZ | D3DFVF_DIFFUSE, quad, ARRAY_SIZE(quad), 0);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice7_EndScene(device);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
color = get_surface_color(rt, 320, 240);
ok(compare_color(color, test_data[i].color_greater, 0),
"Alphatest failed, color 0x%08x, expected 0x%08x, alpha > ref, func %u.\n",
color, test_data[i].color_greater, test_data[i].func);
}
IDirectDrawSurface7_Release(rt);
refcount = IDirect3DDevice7_Release(device);
ok(!refcount, "Device has %u references left.\n", refcount);
DestroyWindow(window);
}
START_TEST(ddraw7)
{
DDDEVICEIDENTIFIER2 identifier;
......@@ -15631,4 +15741,5 @@ START_TEST(ddraw7)
test_sysmem_draw();
test_gdi_surface();
test_multiply_transform();
test_alphatest();
}
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