- 30 Jul, 2015 10 commits
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Sebastian Lackner authored
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Piotr Caban authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
Since creating bitmaps with D2D1_ALPHA_MODE_UNKNOWN or D2D1_ALPHA_MODE_STRAIGHT is not possible, and D2D1_ALPHA_MODE_IGNORE behaves as if alpha == 1.0f.
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Sebastian Lackner authored
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Sebastian Lackner authored
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Sebastian Lackner authored
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- 29 Jul, 2015 30 commits
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Sebastian Lackner authored
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Hao Peng authored
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Dmitry Timoshkov authored
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Dmitry Timoshkov authored
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Dmitry Timoshkov authored
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Martin Storsjo authored
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Daniel Lehman authored
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Sebastian Lackner authored
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Sebastian Lackner authored
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Sebastian Lackner authored
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Sebastian Lackner authored
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Bruno Jesus authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Huw Davies authored
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Matteo Bruni authored
It turns out most of that has been implemented since the comment was originally written.
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Matteo Bruni authored
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Matteo Bruni authored
Also slightly change attenuation factors to try to stay away from the (possible) implementation max size of 64.
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Matteo Bruni authored
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