- 04 Aug, 2023 20 commits
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Gabriel Ivăncescu authored
And move the clear to the destructor. Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Hans Leidekker authored
secur32: Also copy user function tables in nego_SpInitLsaModeContext() and nego_SpAcceptLsaModeContext().
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Ilia Docin authored
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=55378
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Biswapriyo Nath authored
This was removed in 14c44d0b commit.
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Vitaly Lipatov authored
Signed-off-by: Vitaly Lipatov <lav@etersoft.ru>
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Mohamad Al-Jaf authored
Needed for IDeviceInformationStatics.
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- 03 Aug, 2023 20 commits
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Hans Leidekker authored
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Hans Leidekker authored
This can happen when credentials are cached.
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Dmitry Timoshkov authored
Fixed test failures under some Windows versions. Signed-off-by: Dmitry Timoshkov <dmitry@baikal.ru>
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Dmitry Timoshkov authored
Signed-off-by: Dmitry Timoshkov <dmitry@baikal.ru>
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Dmitry Timoshkov authored
Signed-off-by: Dmitry Timoshkov <dmitry@baikal.ru>
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Bernhard Kölbl authored
Today, if media_source_Shutdown is called around the same time as a work item is put on the async_commands_queue, we end up in a deadlock if Shutdown enters media source's cs first, as it waits for the queue's callback to finish, which, in turn, waits for the object's cs to be released. To avoid this leave the cs, before unlocking the workqueue, to let any callback on the queue finish running. Signed-off-by: Bernhard Kölbl <bkoelbl@codeweavers.com>
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Sven Baars authored
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Sven Baars authored
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Zebediah Figura authored
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Zebediah Figura authored
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Michael Stefaniuc authored
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Nikolay Sivov authored
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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Nikolay Sivov authored
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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Nikolay Sivov authored
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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Tim Clem authored
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Mohamad Al-Jaf authored
The maximum size for a debug channel name is 15.
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