- 27 Apr, 2011 12 commits
-
-
Marcus Meissner authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
wined3d: Only invalidate the INDRAWABLE location for onscreen surfaces in surface_realize_palette(). For offscreen surfaces this might actually remove the texture we just loaded.
-
Henri Verbeet authored
-
Marcus Meissner authored
-
Marcus Meissner authored
-
André Hentschel authored
-
Dylan Smith authored
-
Dylan Smith authored
-
Dylan Smith authored
-
- 26 Apr, 2011 28 commits
-
-
Aurimas Fišeras authored
-
Marcus Meissner authored
-
Matteo Bruni authored
Spotted by Gerald Pfeifer and Nicolas Le Cam.
-
Matteo Bruni authored
-
Maarten Lankhorst authored
-
Stefan Dösinger authored
-
Stefan Dösinger authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Austin English authored
-
John Fremlin authored
-
Rico Schüller authored
-
Rico Schüller authored
-
Rico Schüller authored
-
Marcus Meissner authored
-
Marcus Meissner authored
-
Marcus Meissner authored
-
Marcus Meissner authored
-
Marcus Meissner authored
-
Marcus Meissner authored
-
Marcus Meissner authored
-
Marcus Meissner authored
-
Nicolas Le Cam authored
-
Nicolas Le Cam authored
-
Nicolas Le Cam authored
-