- 04 Sep, 2008 40 commits
-
-
Rico Schüller authored
wined3d/d3d9: Set the initial scissorrect to the dimesions of the backbuffer from the first swapchain of the device.
-
Dmitry Timoshkov authored
-
Jeff Zaroyko authored
-
James Hawkins authored
-
Nicolas Le Cam authored
-
Alexander Nicolaysen Sørnes authored
-
Alexander Nicolaysen Sørnes authored
-
Jacek Caban authored
-
Jacek Caban authored
-
Jacek Caban authored
-
Hongbo Ni authored
-
Hongbo Ni authored
-
Hongbo Ni authored
-
Hongbo Ni authored
-
Hongbo Ni authored
-
Hongbo Ni authored
-
Hongbo Ni authored
-
Hongbo Ni authored
-
Hongbo Ni authored
-
Hongbo Ni authored
-
Hongbo Ni authored
-
Hongbo Ni authored
-
Hongbo Ni authored
-
Hongbo Ni authored
-
Hongbo Ni authored
-
Hongbo Ni authored
-
Hongbo Ni authored
-
Hongbo Ni authored
-
Hongbo Ni authored
-
Hongbo Ni authored
-
Hongbo Ni authored
-
Hongbo Ni authored
-
Hongbo Ni authored
-
Hongbo Ni authored
-
Hongbo Ni authored
-
Shunichi Fuji authored
-
Louis Lenders authored
-
Henri Verbeet authored
This was exposed by moving texture id generation from Preload() to BindTexture().
-
Henri Verbeet authored
-
Henri Verbeet authored
-