- 03 Nov, 2008 40 commits
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Andrew Talbot authored
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Michael Karcher authored
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Michael Karcher authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
The current code properly enabled/disabled GL_ARB_fragment_program after a depth blit, but it did not restore the bound fragment program properly. This leads to problems if a depth blit was done between two draws without any change of the fragment processing settings.
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Alexandre Julliard authored
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Alexandre Julliard authored
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Aric Stewart authored
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Alexandre Julliard authored
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Vitaliy Margolen authored
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Vitaliy Margolen authored
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Vitaliy Margolen authored
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Vitaliy Margolen authored
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Francois Gouget authored
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Francois Gouget authored
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Francois Gouget authored
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