- 07 Oct, 2014 16 commits
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Nikolay Sivov authored
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Nikolay Sivov authored
Eventually we should get rid of separate allocations on every TryGetFontTable(), that's not how local loader works. Instead it maps font file and returns pointers to a mapping, context is always NULL in this case.
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Michael Müller authored
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Sebastian Lackner authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Julian Rüger authored
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- 06 Oct, 2014 19 commits
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Henri Verbeet authored
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Henri Verbeet authored
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Jacek Caban authored
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Jacek Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Henri Verbeet authored
We don't support p8 color keying either way.
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
Using glGammaInternal or rtInternal should do the right thing in principle, although in practice they should never get used either way.
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Henri Verbeet authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Piotr Caban authored
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Aurimas Fišeras authored
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- 03 Oct, 2014 5 commits
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Alexandre Julliard authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Ken Thomases authored
NSBezierPath doesn't override the -isEqual: method to actually compare paths, so it just falls back to object identity which, in our case, makes paths seem like they're never equal. Also, memcmp()-ing the rectangle array is almost certainly faster than any general test for equality between two paths.
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