- 25 May, 2011 24 commits
-
-
Marcus Meissner authored
-
Marcus Meissner authored
-
Marcus Meissner authored
-
Marcus Meissner authored
-
Marcus Meissner authored
-
Marcus Meissner authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
Outputs not written by the pixel shader are undefined in GL, but in D3D the render target is unmodified.
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Piotr Caban authored
-
Piotr Caban authored
-
Piotr Caban authored
-
Piotr Caban authored
-
Piotr Caban authored
-
Piotr Caban authored
-
Piotr Caban authored
-
Piotr Caban authored
-
Piotr Caban authored
-
Piotr Caban authored
-
Piotr Caban authored
-
Alexandre Julliard authored
-
- 24 May, 2011 16 commits
-
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
widl: Call marshalling routines directly also for user-marshalled types accessed through a ref pointer.
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Dylan Smith authored
-
Dylan Smith authored
-
Dylan Smith authored
-
Jörg Höhle authored
-
Jörg Höhle authored
-
Aric Stewart authored
-
Aric Stewart authored
-
Aric Stewart authored
-
Aric Stewart authored
-
Aric Stewart authored
-