- 13 Jan, 2009 40 commits
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Stefan Dösinger authored
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Stefan Dösinger authored
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Nikolay Sivov authored
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Ge van Geldorp authored
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Ge van Geldorp authored
The failures in rpcrt4:server on Windows are caused by an access violation thrown in NdrVaryingArrayUnmarshall() called from get_5numbers(). I've created a minimum get_5numbers() test with Microsoft tools and that throws the same access violation. The access violation disappears when zeroing out the StubMsg before calling NdrClientInitializeNew(), so my guess is Windows NdrVaryingArrayUnmarshall() uses an uninitialized member.
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Erich Hoover authored
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Erich Hoover authored
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Andrey Turkin authored
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David Adam authored
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Austin English authored
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Andrey Turkin authored
httpapi: Add HttpDeleteServiceConfiguration, HttpQueryServiceConfiguration and HttpSetServiceConfiguration stubs.
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Andrey Turkin authored
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Huw Davies authored
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Huw Davies authored
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Andrew Talbot authored
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Hans Leidekker authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
wininet: Make sure that we have data buffered before sending INTERNET_STATUS_REQUEST_COMPLETE notification.
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
Doing the levels calculation before the object is created prevents leaking resources and avoids changing baseTexture.levels after it's been initialized by basetexture_init().
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