- 05 Jul, 2011 40 commits
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Alexandre Julliard authored
It's not possible to do this correctly with inline assembly.
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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André Hentschel authored
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André Hentschel authored
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Vincent Povirk authored
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Andrew Eikum authored
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Michał Ziętek authored
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Dylan Smith authored
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Dylan Smith authored
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Frédéric Delanoy authored
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Frédéric Delanoy authored
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Frédéric Delanoy authored
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Frédéric Delanoy authored
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Dan Kegel authored
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Alex Stanev authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Jacek Caban authored
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Maarten Lankhorst authored
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Alistair Leslie-Hughes authored
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Jacek Caban authored
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Mariusz Pluciński authored
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Mariusz Pluciński authored
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Mariusz Pluciński authored
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Mariusz Pluciński authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Henri Verbeet authored
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Henri Verbeet authored
wined3d: Introduce a separate function for loading the SFLAG_INTEXTURE and SFLAG_INSRGBTEX surface locations.
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Henri Verbeet authored
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Henri Verbeet authored
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