- 08 May, 2007 1 commit
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Stefan Dösinger authored
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- 13 Feb, 2007 1 commit
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Stefan Dösinger authored
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- 07 Dec, 2006 1 commit
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Stefan Dösinger authored
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- 02 Oct, 2006 1 commit
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Ivan Gyurdiev authored
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- 29 Sep, 2006 1 commit
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Michael Stefaniuc authored
Add a WINE_NO_LONG_INT define to many makefiles to ease the transition of DWORD/LONG/ULONG from long to int.
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- 14 Sep, 2006 1 commit
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Alexandre Julliard authored
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- 19 Jun, 2006 1 commit
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Jason Green authored
- Moves GLSL constant loading code into glsl_shader.c and out of the over-populated drawprim.c. - Creates a new file named arb_program_shader.c which will hold code specific to ARB_vertex_program & ARB_fragment_program. - Remove the constant loading calls from drawprim.c
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- 09 Jun, 2006 1 commit
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Jason Green authored
- Add a new file glsl_shader.c which contains almost every GLSL specific function we'll need - Move print_glsl_info() into glsl_shader.c - Move the shader_reg_maps struct info into the private header, and make it part of SHADER_OPCODE_ARG. - Create a new shared ps/vs register map for float constants (future patch will make ARB programs use this, too)
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- 15 May, 2006 1 commit
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Stefan Dösinger authored
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- 09 May, 2006 1 commit
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Ivan Gyurdiev authored
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- 18 Apr, 2006 1 commit
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Stefan Dösinger authored
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- 25 Aug, 2005 1 commit
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Oliver Stieber authored
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- 08 Aug, 2005 1 commit
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Oliver Stieber authored
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- 23 Jun, 2005 1 commit
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Oliver Stieber authored
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- 09 May, 2005 1 commit
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Alexandre Julliard authored
makefiles, and added support for building a .def.a static import library too.
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- 03 Mar, 2005 1 commit
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Oliver Stieber authored
Update the d3d9 headers and creates wined3d types where d3d9 and d3d8 are incompatible.
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- 19 Jan, 2005 1 commit
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Raphael Junqueira authored
(handling d3d8 and d3d9 specs).
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- 17 Jan, 2005 1 commit
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Jason Edmeades authored
- Add prototypes for the COM interfaces. - Fix some incorrect types from the last patch.
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- 09 Jan, 2005 1 commit
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Jason Edmeades authored
created during device creation.
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- 09 Dec, 2004 1 commit
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Jason Edmeades authored
functionality into wined3d and call from d3d9.
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- 07 Dec, 2004 1 commit
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Jason Edmeades authored
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- 24 Nov, 2004 1 commit
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Jason Edmeades authored
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- 21 Oct, 2004 1 commit
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Jason Edmeades authored
to use it.
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- 14 Oct, 2004 1 commit
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Jason Edmeades authored
Resource classes in wined3d and use when called from d3d9. - Reduce the header includes in all the d3d9 interface to one common set in the private header.
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- 07 Oct, 2004 1 commit
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Jason Edmeades authored
an IDirect3DDevice object is created.
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- 28 Sep, 2004 1 commit
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Jason Edmeades authored
- Move some of the screen mode related functions into wined3d and add untested support for the new d3d9 options of providing the format to some of the calls. - Move other functions from the directx interface into the common library and implement the calls from d3d9 as well. - Copy across the first of the functions used to make traces more readable, creating utils.c to store them in. Eventually the ones in d3d8 will be removed but for now just duplicate the code.
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- 23 Sep, 2004 1 commit
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Jason Edmeades authored
create method. Make the first (simple) call implementation into the new wined3d interface.
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- 27 Jan, 2004 1 commit
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Alexandre Julliard authored
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- 14 Nov, 2003 1 commit
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Raphael Junqueira authored
contain the shared openGL code needed for all wine direct3d implementations.
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- 11 Oct, 2003 1 commit
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Dimitrie O. Paun authored
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- 17 Dec, 2002 1 commit
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Raphael Junqueira authored
- beginning of shaders support (Vertex and Pixel Shaders 1.1 on DirectX8) - beginning of D3DX8 support the D3D8 utility API (very basic, only the core header)
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- 15 Nov, 2002 1 commit
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Lionel Ulmer authored
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- 01 Oct, 2002 1 commit
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Alexandre Julliard authored
need them.
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- 20 Mar, 2002 1 commit
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Alexandre Julliard authored
Unix libraries, and install them in $libdir/wine instead of $libdir to avoid name conflicts in /usr/lib.
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- 08 Jun, 2001 1 commit
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Marcus Meissner authored
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- 12 Nov, 2000 1 commit
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Alexandre Julliard authored
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- 31 Oct, 2000 1 commit
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Alexandre Julliard authored
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- 20 Jun, 2000 1 commit
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Alexandre Julliard authored
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- 04 Mar, 2000 1 commit
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Alexandre Julliard authored
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- 31 Jan, 2000 1 commit
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Alexandre Julliard authored
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