- 07 Mar, 2022 40 commits
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Alex Henrie authored
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=51619Signed-off-by: Alex Henrie <alexhenrie24@gmail.com> Signed-off-by: Francois Gouget <fgouget@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Paul Gofman authored
Signed-off-by: Paul Gofman <pgofman@codeweavers.com> Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Paul Gofman authored
Signed-off-by: Paul Gofman <pgofman@codeweavers.com> Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Paul Gofman authored
Signed-off-by: Paul Gofman <pgofman@codeweavers.com> Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Paul Gofman authored
Signed-off-by: Paul Gofman <pgofman@codeweavers.com> Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Paul Gofman authored
Signed-off-by: Paul Gofman <pgofman@codeweavers.com> Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Paul Gofman authored
Signed-off-by: Paul Gofman <pgofman@codeweavers.com> Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Paul Gofman authored
Signed-off-by: Paul Gofman <pgofman@codeweavers.com> Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard authored
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard authored
We require -mabi=ms now. Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard authored
We require -mabi=ms now. Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard authored
We require -mabi=ms now. Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard authored
We require -mabi=ms now. Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard authored
We require -mabi=ms now. Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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David Kahurani authored
Add more tests to probe what happens if the integral part is omitted. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52476Signed-off-by: Francois Gouget <fgouget@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Eric Pouech authored
Signed-off-by: Eric Pouech <eric.pouech@gmail.com> Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Eric Pouech authored
Signed-off-by: Eric Pouech <eric.pouech@gmail.com> Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Eric Pouech authored
Signed-off-by: Eric Pouech <eric.pouech@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Eric Pouech authored
Signed-off-by: Eric Pouech <eric.pouech@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Eric Pouech authored
Signed-off-by: Eric Pouech <eric.pouech@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Eric Pouech authored
Signed-off-by: Eric Pouech <eric.pouech@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Eric Pouech authored
Signed-off-by: Eric Pouech <eric.pouech@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Eric Pouech authored
Signed-off-by: Eric Pouech <eric.pouech@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Eric Pouech authored
Signed-off-by: Eric Pouech <eric.pouech@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Eric Pouech authored
Signed-off-by: Eric Pouech <eric.pouech@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Eric Pouech authored
Signed-off-by: Eric Pouech <eric.pouech@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Eric Pouech authored
Signed-off-by: Eric Pouech <eric.pouech@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Eric Pouech authored
Signed-off-by: Eric Pouech <eric.pouech@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Eric Pouech authored
Signed-off-by: Eric Pouech <eric.pouech@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Eric Pouech authored
Signed-off-by: Eric Pouech <eric.pouech@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Eric Pouech authored
Signed-off-by: Eric Pouech <eric.pouech@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Eric Pouech authored
Signed-off-by: Eric Pouech <eric.pouech@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Eric Pouech authored
Signed-off-by: Eric Pouech <eric.pouech@gmail.com> Signed-off-by: Huw Davies <huw@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Eric Pouech authored
Signed-off-by: Eric Pouech <eric.pouech@gmail.com> Signed-off-by: Huw Davies <huw@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Eric Pouech authored
Signed-off-by: Eric Pouech <eric.pouech@gmail.com> Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Eric Pouech authored
Signed-off-by: Eric Pouech <eric.pouech@gmail.com> Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Jan Sikorski authored
This makes event results available sooner, i.e. after they are executed by the GPU, and also moves the polling from CS to application's thread. Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Jan Sikorski authored
We want to avoid using the poll list, for occlusion queries especially, as in some games the number of occlusion queries can reach the hundreds. OpenGL backend already does this by using ARB_QUERY_BUFFER_OBJECT. We could mimic this in Vulkan too using compute shaders to accumulate pending queries, however, unlike with OpenGL, we can also just directly call vkGetQueryPoolResults() from the application's thread. A downside of the approach taken here is that Vulkan queries allocated to a wined3d_query are only released after the query is reused or destroyed. In principle, if this ever becomes a problem, it could be avoided by protecting the query pool with a mutex and releasing queries after reading the results. Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Jan Sikorski authored
This is mostly to enable polling queries from the application thread by removing the need to access the shared context. Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Jan Sikorski authored
Its eventual purpose is to allow for skipping the poll list mechanism by calling query_poll() in the application thread. In this patch it is only used for when we don't have a separate CS thread. Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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