- 15 May, 2009 20 commits
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Eric Pouech authored
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Eric Pouech authored
msvfw32: Clearly separate the 16-bit code out of the rest by wrapping 16-bit message functions in thunks.
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Francois Gouget authored
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Francois Gouget authored
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Francois Gouget authored
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Francois Gouget authored
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Francois Gouget authored
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Francois Gouget authored
fusion: CompareAssemblyIdentity() and GetAssemblyIdentityFromFile() are unused stubs and don't belong in fusion.dll. So remove them.
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Francois Gouget authored
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Francois Gouget authored
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Francois Gouget authored
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Francois Gouget authored
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Marcus Meissner authored
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Juan Lang authored
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Juan Lang authored
inetmib1: Make sure the successor to an item doesn't have an identical key as it, to prevent infinite loops in table enumeration.
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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- 14 May, 2009 20 commits
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Alexandre Julliard authored
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Gerald Pfeifer authored
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Vincent Povirk authored
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Vincent Povirk authored
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Vincent Povirk authored
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Damjan Jovanovic authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
wininet: Add a read-ahead buffer to allow InternetQueryDataAvailable to return the right values in chunked mode.
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Alexandre Julliard authored
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Dmitry Timoshkov authored
I just copied them from Wine's 16 pixel MS Sans Serif font.
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Stefan Dösinger authored
Besides the cleanup this patch will help to implement D3DSPDM_PARTIALPRECISION with GL_NV_vertex_program2_option / GL_NV_fragment_program_option.
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Paul Vriens authored
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