- 03 Aug, 2005 10 commits
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Oliver Stieber authored
relate to the opengl texture object will only be updated when they are out of sync, this reduces the number of texture object state changes during game play in Axis and allies from several hundreds to 0 or 1.
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Mike McCormack authored
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Hans Leidekker authored
ldap_dn2ufn*, ldap_explode_dn*, ldap_get_dn*, ldap_memfree*, ldap_ufn2dn* and ldap_value_free*.
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Henning Gerhardt authored
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James Hawkins authored
- Create the Navigation and HTML panes as HH Child windows.
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Steven Edwards authored
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Jacek Caban authored
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Frank Richter authored
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Frank Richter authored
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Vitaliy Margolen authored
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- 02 Aug, 2005 18 commits
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Alexandre Julliard authored
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James Hawkins authored
- Load the toolbar button text from the resource file.
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Alexandre Julliard authored
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Hans Leidekker authored
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Saulius Krasuckas authored
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Robert Shearman authored
EXTRA_SRCS for other purposes.
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James Hawkins authored
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Alexandre Julliard authored
recent Windows versions.
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Mike McCormack authored
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Alexandre Julliard authored
White). Avoid parsing the same line twice when it contains trailing spaces.
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Lauri Tulmin authored
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Alexandre Julliard authored
wine_server_exit_thread.
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Jacek Caban authored
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Hans Leidekker authored
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Henning Gerhardt authored
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Jacek Caban authored
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Alex Villacís Lasso authored
not in DSBPLAY_LOOPING case, to prevent assertion failure in DSOUND_MixInBuffer.
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Vitaly Lipatov authored
operations.
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- 01 Aug, 2005 12 commits
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Hans Leidekker authored
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Vitaliy Margolen authored
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Alexandre Julliard authored
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Jacek Caban authored
- Get rid of Mozilla ActiveX Control in MSHTML.
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Hans Leidekker authored
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Oliver Stieber authored
the setting of OpenGL states (now in applyTextureStateState and applySamplerState).
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Felix Nawothnig authored
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Felix Nawothnig authored
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