- 31 Mar, 2005 13 commits
-
-
Alexandre Julliard authored
in the get_visible_region request instead of requiring the client to compute it again.
-
Rein Klazes authored
calculate DCX_CLIPSIBLINGS, DCX_PARENTCLIP and DCX_CLIPCHILDREN. The DCX_CLIPCHILDREN is not used when ScrollWindowEx is called with a SW_SCROLLCHILDREN flag. With a couple of regression tests.
-
Rein Klazes authored
-
Mike McCormack authored
-
Ferenc Wagner authored
-
Alexandre Julliard authored
-
Jacek Caban authored
-
Paul Vriens authored
Use textheight as the return value of DrawTextA.
-
Stefan Leichter authored
-
Paul van Schayck authored
-
Huw Davies authored
NT\CurrentVersion to mimic the win.ini values.
-
Mike McCormack authored
-
Aric Cyr authored
-
- 30 Mar, 2005 16 commits
-
-
Mike McCormack authored
-
Dmitry Timoshkov authored
- EnableMenuItem should not generate WM_WINDOWPOSCHANGING message. - Make nonclient code check for presence of SC_CLOSE, not CS_NOCLOSE window class style. - Add a test case.
-
Michael Jung authored
-
Alexandre Julliard authored
to GetDCEx have to be in screen coordinates.
-
Francois Gouget authored
-
Jacek Caban authored
-
Jacek Caban authored
-
Hans Leidekker authored
-
Alexandre Julliard authored
same name exists; should help with the 16-bit cards.dll issue. Replace some magic error numbers by the corresponding names.
-
Alexandre Julliard authored
Don't release the clip region for window DCs in ReleaseDC(), except when called from EndPaint(). Added a bunch of tests.
-
Uwe Bonnes authored
-
Mike McCormack authored
-
Robert Reif authored
-
Alex Villacís Lasso authored
-
Robert Shearman authored
-
Aric Stewart authored
requested from MSI. If not search the given typelib file to find the typelib requested to register.
-
- 29 Mar, 2005 11 commits
-
-
Ferenc Wagner authored
warnings.
-
Mike McCormack authored
-
Peter Berg Larsen authored
-
Jerry Jenkins authored
directly in an undocumented way.
-
Oliver Stieber authored
the interface but it is more correct way (Microsoft even have a resource type of volume). - Moved usage, format, allocatedMemory and size onto the resource class structure. - Refactored Preload for classes that inherit BaseTexture, preload now binds the texture instead of bind texture calling preload, bindTexture allocated a glTexture if there isn't one. - Added two new class static members BaseTexture_CleanUp and Resource_CleanUp that should be called by classes that implement BaseTexture or Resource.
-
Alexandre Julliard authored
the DCX_NORESETATTRS flag. Get rid of the DCE flags, simplify the code a bit. Add some test cases.
-
Alex Villacís Lasso authored
to 128 for transparency.
-
Jacek Caban authored
-
Huw Davies authored
a test for this.
-
Huw Davies authored
unclear when (if at all) this gets written.
-
Alexandre Julliard authored
-