- 10 Oct, 2023 18 commits
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Mohamad Al-Jaf authored
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Mohamad Al-Jaf authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Helix Graziani authored
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Helix Graziani authored
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Marcus Meissner authored
Signed-off-by: Marcus Meissner <marcus@jet.franken.de>
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
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Paul Gofman authored
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Francois Gouget authored
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Francois Gouget authored
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Francois Gouget authored
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- 09 Oct, 2023 22 commits
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Zebediah Figura authored
This fixes a hang in Microsoft Visual C++ 1.52 installation.
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Eric Pouech authored
Signed-off-by: Eric Pouech <epouech@codeweavers.com>
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Eric Pouech authored
Signed-off-by: Eric Pouech <epouech@codeweavers.com>
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Rémi Bernon authored
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Alistair Leslie-Hughes authored
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Matteo Bruni authored
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Zhiyi Zhang authored
In clock_change_state() when a clock is running, a timer is removed from clock->timers. The same timer is then used to create an async result, which will eventually calls present_clock_timer_callback_Invoke() and release the same timer. Check if the timer is still in clock->timers before releasing it.
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Alex Henrie authored
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=55528
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Etaash Mathamsetty authored
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
Keeping the segment state referenced until its playback ends.
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Rémi Bernon authored
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Rémi Bernon authored
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