- 28 Aug, 2013 40 commits
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Alexandre Julliard authored
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Francois Gouget authored
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Jacek Caban authored
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Jacek Caban authored
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Huw Davies authored
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Huw Davies authored
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Huw Davies authored
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Huw Davies authored
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Huw Davies authored
This reverts commit 7d3cb53c.
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Huw Davies authored
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Huw Davies authored
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Huw Davies authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Alexandre Julliard authored
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Piotr Caban authored
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Piotr Caban authored
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Dmitry Timoshkov authored
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Dmitry Timoshkov authored
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Dmitry Timoshkov authored
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Dmitry Timoshkov authored
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André Hentschel authored
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André Hentschel authored
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André Hentschel authored
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André Hentschel authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
I don't think we ever want to use glDrawPixels().
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Henri Verbeet authored
No current drivers support this, and it's probably broken. Also note that since we removed paletted texture support from wined3d, this would only be used for WINED3DFMT_P8_UINT blits.
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Henri Verbeet authored
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Hans Leidekker authored
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