- 11 Feb, 2003 4 commits
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Sylvain Petreolle authored
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Dimitrie O. Paun authored
Remove the -N option, which is equivalent to '-P cat'.
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Christian Costa authored
Fix endianness issue in DIB_DirectDrawSurface_Blt.
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Andreas Mohr authored
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- 01 Feb, 2003 8 commits
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Alexandre Julliard authored
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Alexandre Julliard authored
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Michael Stefaniuc authored
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Ove Kaaven authored
conformant and complex arrays, and user-marshalled types. Improved marshalling of conformant strings and interface pointers a bit.
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Rolf Kalbermatter authored
on OS version. Add ShCreateDirectoryEx API.
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Dimitrie O. Paun authored
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Andrew John Hughes authored
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Jason Edmeades authored
now.
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- 31 Jan, 2003 10 commits
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Alexandre Julliard authored
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Andrew John Hughes authored
- ExtDeviceMode16 now calls PSDRV_ExtDeviceMode. - Extended switch statement in DeviceCapabilities to handle new options. - Added comments to functions.
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Bill Medland authored
Checked with: a) Null tabstop array with non-zero number of entries b) Negative number of entries (MSDN is wrong; it is not an error) c) Single tabwidth of negative size d) Single specified tabwidth of zero size
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Ove Kaaven authored
Some cleanups and elimination of some duplicate code.
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Ove Kaaven authored
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Ove Kaaven authored
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Ove Kaaven authored
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Dimitrie O. Paun authored
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Marcus Meissner authored
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Waldeck Schutzer authored
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- 30 Jan, 2003 13 commits
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Eric Pouech authored
C++ ABI). - Now loading symbols for included files.
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Alexandre Julliard authored
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Liu Spider authored
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Alexandre Julliard authored
separate fd object. This will be needed for file locking.
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Eric Pouech authored
- Protected walk commands while being called with no process loaded. - In command grammar, allowed some expressions while only numbers where accepted. - Renamed 'info maps' info 'walk maps' and let it work on any process.
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Andrew John Hughes authored
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Dimitrie O. Paun authored
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Dan Kegel authored
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Raphael Junqueira authored
DrawPrimitive call. - Beginning of VertexShader constants support into stateblock (only stored, not captured yet). - Fix compiation with nivdia GL/gl.h and mesa Gl/glext headers as reported by Andrew John Hughes. - One glActiveTexture/glActiveTextureARB missing.
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Gerald Pfeifer authored
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Jukka Heinonen authored
memory allocation strategy function. Move flock to winedos.
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Eric Pouech authored
driver) - fixed most endianess related bugs in fourCC handling - added debug function for printing fourCC:s - internal function fixes and speed-up
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Dan Kegel authored
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- 28 Jan, 2003 5 commits
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Raphael Junqueira authored
- stateblocks to IDirect3DStateBlockImpl interface and moving into a new file (stateblock.c) - shaders to IDirect3D*ShaderImpl interfaces - splitting vshader and vshader declaration as in dx9 into 2 interfaces (for future common layer use) - vshader declaration code to a new file (vsaderdeclaration.c) - device calls to new interfaces (redirect stubs) Simple texture fix for a little regression after last Jason's patches. Some caps code using the GL/glext.h defines (GL_VERSION_*).
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Shachar Shemesh authored
Added accelerators resources.
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Gerald Pfeifer authored
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Tom Wickline authored
Replaced <para> with <programlisting>.
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Juergen Schmied authored
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