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Stefan Dösinger authored
Fix the NULL deref that occured when blitting to offscreen targets and select the proper gl drawing buffer instead.
0b46254b
Fix the NULL deref that occured when blitting to offscreen targets and select the proper gl drawing buffer instead.
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Makefile.in | Loading commit data... | |
arb_program_shader.c | Loading commit data... | |
baseshader.c | Loading commit data... | |
basetexture.c | Loading commit data... | |
context.c | Loading commit data... | |
cubetexture.c | Loading commit data... | |
device.c | Loading commit data... | |
directx.c | Loading commit data... | |
drawprim.c | Loading commit data... | |
glsl_shader.c | Loading commit data... | |
indexbuffer.c | Loading commit data... | |
palette.c | Loading commit data... | |
pixelshader.c | Loading commit data... | |
query.c | Loading commit data... | |
resource.c | Loading commit data... | |
state.c | Loading commit data... | |
stateblock.c | Loading commit data... | |
surface.c | Loading commit data... | |
surface_gdi.c | Loading commit data... | |
swapchain.c | Loading commit data... | |
texture.c | Loading commit data... | |
utils.c | Loading commit data... | |
vertexbuffer.c | Loading commit data... | |
vertexdeclaration.c | Loading commit data... | |
vertexshader.c | Loading commit data... | |
volume.c | Loading commit data... | |
volumetexture.c | Loading commit data... | |
wined3d.spec | Loading commit data... | |
wined3d_main.c | Loading commit data... | |
wined3d_private.h | Loading commit data... | |
wined3d_private_types.h | Loading commit data... |