• Henri Verbeet's avatar
    wined3d: Allow the first render target to be set to NULL. · 1a786678
    Henri Verbeet authored
    Note that it still isn't necessarily safe to render in this case, because
    there are places where we assume the first render target is always non-NULL in
    order to determine e.g. framebuffer dimensions. It's now the responsibility of
    the caller to ensure that doesn't happen.
    1a786678
Name
Last commit
Last update
dlls Loading commit data...
documentation Loading commit data...
fonts Loading commit data...
include Loading commit data...
libs Loading commit data...
loader Loading commit data...
po Loading commit data...
programs Loading commit data...
server Loading commit data...
tools Loading commit data...
.gitignore Loading commit data...
.mailmap Loading commit data...
ANNOUNCE Loading commit data...
AUTHORS Loading commit data...
COPYING.LIB Loading commit data...
LICENSE Loading commit data...
LICENSE.OLD Loading commit data...
Make.rules.in Loading commit data...
Make.vars.in Loading commit data...
Makefile.in Loading commit data...
Maketest.rules.in Loading commit data...
README Loading commit data...
VERSION Loading commit data...
aclocal.m4 Loading commit data...
configure Loading commit data...
configure.ac Loading commit data...