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Gavriel State authored
- Ensure that all colormaps created use the double-buffered visual if it exists. This prevents problems where DRI GL implementations fail to work unless the colormap visual matches the window visual matches the glX visual. - Get around similar visual issue with the default GL context created for apps that don't create their own contexts before trying to use GL functions.
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.cvsignore | ||
Makefile.in | ||
clipboard.c | ||
event.c | ||
keyboard.c | ||
mouse.c | ||
wineclipsrv.c | ||
wnd.c |