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Jason Edmeades authored
Add mirrorsupport (if opengl 1.3) and make clamp and border appear more similar to Windows.
2a7f46d0
Add mirrorsupport (if opengl 1.3) and make clamp and border appear more similar to Windows.
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.cvsignore | Loading commit data... | |
Makefile.in | Loading commit data... | |
basetexture.c | Loading commit data... | |
cubetexture.c | Loading commit data... | |
d3d8.spec | Loading commit data... | |
d3d8_main.c | Loading commit data... | |
d3d8_private.h | Loading commit data... | |
device.c | Loading commit data... | |
directx.c | Loading commit data... | |
indexbuffer.c | Loading commit data... | |
resource.c | Loading commit data... | |
shader.c | Loading commit data... | |
stateblock.c | Loading commit data... | |
surface.c | Loading commit data... | |
swapchain.c | Loading commit data... | |
texture.c | Loading commit data... | |
version.rc | Loading commit data... | |
vertexbuffer.c | Loading commit data... | |
volume.c | Loading commit data... | |
volumetexture.c | Loading commit data... | |
vshaderdeclaration.c | Loading commit data... |