• Ivan Gyurdiev's avatar
    wined3d: Map D3DFMT_L16, D3DFMT_A16B16G16R16 to OpenGL formats. · 5c12c043
    Ivan Gyurdiev authored
    Map:
    D3DFMT_L16 -> GL_LUMINANCE16_EXT
    D3DFMT_A16B16G16R16 -> GL_RGBA16_EXT
    as Raphael suggested.
    
    Also increase the returned Bpp for unknown and unhandled formats from
    4 to 8 bytes - this part fixes segfault in the F.E.A.R demo. It now
    shows some flashy graphics before it dies again :)
    5c12c043
Name
Last commit
Last update
dlls Loading commit data...
documentation Loading commit data...
fonts Loading commit data...
include Loading commit data...
libs Loading commit data...
loader Loading commit data...
programs Loading commit data...
server Loading commit data...
tools Loading commit data...
.gitignore Loading commit data...
ANNOUNCE Loading commit data...
AUTHORS Loading commit data...
COPYING.LIB Loading commit data...
ChangeLog Loading commit data...
DEVELOPERS-HINTS Loading commit data...
LICENSE Loading commit data...
LICENSE.OLD Loading commit data...
Make.rules.in Loading commit data...
Makefile.in Loading commit data...
README Loading commit data...
VERSION Loading commit data...
aclocal.m4 Loading commit data...
configure Loading commit data...
configure.ac Loading commit data...