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Raphael Junqueira authored
- beginning of shaders support (Vertex and Pixel Shaders 1.1 on DirectX8) - beginning of D3DX8 support the D3D8 utility API (very basic, only the core header)
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.cvsignore | ||
Makefile.in | ||
d3dx8.spec | ||
d3dx8_main.c | ||
d3dx8core_private.h | ||
d3dxbuffer.c |