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Andrew Nguyen authored
windowscodecs: Use memmove in StreamOnMemory::Read and StreamOnMemory::Write to cope with potentially overlapped memory copying. Spotted with Valgrind.
ae1e5b79
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Makefile.in | ||
bmpformat.c | ||
converter.c | ||
icoformat.c | ||
info.c | ||
palette.c | ||
stream.c |