-
Stefan Dösinger authored
This is to allow StretchRect to pass the texture filter to WineD3D. DirectDraw sets the texture filter to WINED3DTEXF_NONE, simmilar to all other functions which do not need filtering.
290f2eb1
This is to allow StretchRect to pass the texture filter to WineD3D. DirectDraw sets the texture filter to WINED3DTEXF_NONE, simmilar to all other functions which do not need filtering.
Name |
Last commit
|
Last update |
---|---|---|
.. | ||
tests | Loading commit data... | |
Makefile.in | Loading commit data... | |
clipper.c | Loading commit data... | |
ddcomimpl.h | Loading commit data... | |
ddraw.c | Loading commit data... | |
ddraw.spec | Loading commit data... | |
ddraw_private.h | Loading commit data... | |
ddraw_thunks.c | Loading commit data... | |
device.c | Loading commit data... | |
direct3d.c | Loading commit data... | |
executebuffer.c | Loading commit data... | |
gamma.c | Loading commit data... | |
light.c | Loading commit data... | |
main.c | Loading commit data... | |
material.c | Loading commit data... | |
palette.c | Loading commit data... | |
parent.c | Loading commit data... | |
regsvr.c | Loading commit data... | |
surface.c | Loading commit data... | |
surface_thunks.c | Loading commit data... | |
texture.c | Loading commit data... | |
utils.c | Loading commit data... | |
version.rc | Loading commit data... | |
vertexbuffer.c | Loading commit data... | |
viewport.c | Loading commit data... |